Windom Earle
Member
kyo_daikun said:After 3 hours in the game I would disagree.
After 10 hours would agree 100000%.
Same for me, even after 35 hours. Start is worse than F3 but it really takes off at some point.
kyo_daikun said:After 3 hours in the game I would disagree.
After 10 hours would agree 100000%.
BamYouHaveAids said:Do companions ruin stealth builds? I want to do a melee/hardcore/stealth run through after I finish my first play through.
NV has a MUCH more interesting starting area though (that you can just walk out of), so you can't really fault it there.WanderingWind said:In my opinion, the only things that were better about FO3 was the music and the opening of the vault and stepping outside for the first time. That was one of the coolest moments in gaming this generation.
If you set them to passive, they go after enemies that detect you so yeah, they kinda ruin stealth sometimes.Confidence Man said:Yes. They go after any enemies they detect.
If you're in PC, just grab the mod that adds iron sights to energy weapon.Wallach said:I don't know. I don't think the stock laser rifle does either.
I was especially annoyed with the missile launcher. The only mod for it adds a sight on the side which you'd think would add that exact functionality to the weapon and it doesn't.
stupei said:It seriously confuses me when people say the beginning of the game is boring.
But it's better than Fallout 3's beginning.kyo_daikun said:The thing is that's not what most of us have been saying the last 2 pages, we are saying that it's not as good as Fallout 3's beginning.
If they detect my companion is my cover blown by proxy? I can't imagine dealing with Cazedors and Deathclaws or even some of the more intense fights with a melee/stealth build and no companions.Arde5643 said:If you set them to passive, they go after enemies that detect you so yeah, they kinda ruin stealth sometimes.
BamYouHaveAids said:If they detect my companion is my cover blown by proxy? I can't imagine dealing with Cazedors and Deathclaws or even some of the more intense fights with a melee/stealth build and no companions.
VATS owns them if you have a decent melee or unarmed weapon.SlipperySlope said:Aha! Somebody else that hates Cazadores! I HATE those motherfuckers. I just can't beat them without a companion.
Dresden said:VATS owns them if you have a decent melee or unarmed weapon.
I much prefer New Vegas opening over Fallout 3's. I couldn't stand Vault 101 and couldn't wait to actually get out into the real wasteland and explore. New Vegas does just that, create your character and get out into the world. I always had a save file right at the end of 101, so I could always go back to that to make a new character, instead of going through that lame opening sequence.kyo_daikun said:The thing is that's not what most of us have been saying the last 2 pages, we are saying that it's not as good as Fallout 3's beginning.
Dresden said:But it's better than Fallout 3's beginning.
SlipperySlope said:Anyone else not find any bobbleheads like me?
I fight Cazedors and Deathclaws with my unarmed skill all the time and everything else for that matter. Having a good set of high DT armor + DT perks + Chems = dead anything in my path. When I am all chemed out (med-x, psycho, slasher, rebound, jet, etc..) I cannot be stopped.BamYouHaveAids said:If they detect my companion is my cover blown by proxy? I can't imagine dealing with Cazedors and Deathclaws or even some of the more intense fights with a melee/stealth build and no companions.
Darkshier said:I much prefer New Vegas opening over Fallout 3's. I couldn't stand Vault 101 and couldn't wait to actually get out into the real wasteland and explore. New Vegas does just that, create your character and get out into the world. I always had a save file right at the end of 101, so I could always go back to that to make a new character, instead of going through that lame opening sequence.
You don't need a high skill. I kill cazador just fine with a good power fist. 19 or so unarmed.SlipperySlope said:I don't have a high melee skill level. At all. It's in the low teens I think.
Anyone else not find any bobbleheads like me?
kyo_daikun said:The thing is that's not what most of us have been saying the last 2 pages, we are saying that it's not as good as Fallout 3's beginning.
Dresden said:You don't need a high skill. I kill cazador just fine with a good power fist. 19 or so unarmed.
There are no bobbleheads.
stupei said:A few people have been saying that on the last few pages, sure. But multiple people time and again throughout the entire thread have said New Vegas starts out slow, is a slow burn, takes a while to get good, starts with crappy boring towns and doesn't get good until you reach Novac.
I disagree strongly and imagine most of those people must have been approaching the opening segment differently than I was. So I offered my (interesting to me, at least) early experience, because I have to assume people who found the beginning dull didn't have the same experience I did at all.
Like I said, to me Megaton is fairly dull. It has a lot of quests, but I personally didn't find any of them all that engaging. There's Moira's "this is how you learn to play the game" missions and the totally black and white choice regarding the bomb. The vault itself is a pretty interesting start and so is the first view of the wasteland, but to me Fallout 3's opening few hours are the very definition of a slow burn
I thought that was great, especially when you're a baby and determining your traits. Worked way better than the Vegas opening for sure.fizzelopeguss said:Fallout 3's beginning is pretty pants on head retarded. Especially that birth sequence and bible quote.
SlipperySlope said:Lucy West's quest is pretty interesting. You'll pass by Bigtown on the way in that quest too.
Although you can't do her quest until you've gained a few levels first.
chubigans said:I thought that was great, especially when you're a baby and determining your traits. Worked way better than the Vegas opening for sure.
You can't leave once you agree to blow it up until you blow it up.CecilRousso said:Hm. I´m stuck in Vault 22.
I agreed to blow up the place, but I fire reaches me so quickly that I can´t get away. I thought I would head out and build some kind of bomb to fix it, but now I can´t get out. It says I need a key to the exit.
CecilRousso said:Hm. I´m stuck in Vault 22.
I agreed to blow up the place, but I fire reaches me so quickly that I can´t get away. I thought I would head out and build some kind of bomb to fix it, but now I can´t get out. It says I need a key to the exit.
Melee glove.SlipperySlope said:Power fist?
stupei said:A few people have been saying that on the last few pages, sure. But multiple people time and again throughout the entire thread have said New Vegas starts out slow, is a slow burn, takes a while to get good, starts with crappy boring towns and doesn't get good until you reach Novac.
SlipperySlope said:Power fist?
CecilRousso said:Hm. I´m stuck in Vault 22.
I agreed to blow up the place, but I fire reaches me so quickly that I can´t get away. I thought I would head out and build some kind of bomb to fix it, but now I can´t get out. It says I need a key to the exit.
CecilRousso said:Hm. I´m stuck in Vault 22.
I agreed to blow up the place, but I fire reaches me so quickly that I can´t get away. I thought I would head out and build some kind of bomb to fix it, but now I can´t get out. It says I need a key to the exit.
Both openings are good but where NV beats FO3 is the amount of choices to start.. Goodsprings, Powder Gangers, or just leave the tutorial area. FO3 is a bitch to make a new character because unless you mod it out to skip the beginning its the same 30min-1hr thing every time which is pretty much just a rail road where you are observing (choosing whether to stick up for Amata or not isnt what i would call substantial choices). You have to have the birthday party, you have to confront Butch, you have to go practice shooting targets, you have to kill the radroach, you have to escape the vault.. there is very little deviation.chubigans said:I thought that was great, especially when you're a baby and determining your traits. Worked way better than the Vegas opening for sure.
kyo_daikun said:It's an unarmed weapon you'll find randomly in the game, can't think of any 100% locations at the moment.
LabouredSubterfuge said:You can find thespecial one in the cave just west of Helios One. You'll need to beat a few Nightkin in there though.
MickeyKnox said:[tp://i658.photobucket.com/albums/uu304/moregaf/FalloutNV-2010-10-30-22-30-25-28.jpg[/IMG]
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The sandstorm mod adds a lot to the atmosphere of the game, especially the sound, heavy winds laced with sand and muffling your radio.
http://www.newvegasnexus.com/downloads/file.php?id=35998
This looks amazing. Wow. The current sandstorm in the game was pathetic. Excellent idea, terrible execution.MickeyKnox said:The sandstorm mod adds a lot to the atmosphere of the game, especially the sound, heavy winds laced with sand and muffling your radio.
http://www.newvegasnexus.com/downloads/file.php?id=35998
stupei said:Like I said, to me Megaton is fairly dull. It has a lot of quests, but I personally didn't find any of them all that engaging. There's Moira's "this is how you learn to play the game" missions and the totally black and white choice regarding the bomb. The vault itself is a pretty interesting start and so is the first view of the wasteland, but to me Fallout 3's opening few hours are the very definition of a slow burn
Wallach said:I agree with Fallout 3 being a similarly "slow burn" to New Vegas, though I don't know if I really see much difference between the very black & white choice regarding the undetonated bomb and the choice between Goodsprings and the Powder Gangers.
WOW. That was way, way, way better than I imagined.MickeyKnox said:Here's a video of the sandstorm to get the full feel of it:
http://www.youtube.com/watch?v=CzzqFxVvLB0
MickeyKnox said:Here's a video of the sandstorm to get the full feel of it:
http://www.youtube.com/watch?v=CzzqFxVvLB0