Captain Tuttle
Member
Not on you, on him
Richardson, the President right? Normal looking guy in a suit. It's been awhile. Close the doors to his office, listen to his spiel, equip theKurtofan said:We're talking about Richardson or Hunnigan?
Thanks a lot!Captain Tuttle said:Richardson, the President right? Normal looking guy in a suit. It's been awhile. Close the doors to his office, listen to his spiel, equip the.Super Stimpacks and start injecting him. I think that I maybe did it from behind or something but I'm not sure it matters. Wait a little while and he'll drop dead from the withdrawl
Hyunkel6 said:IIRC, you have to go through the overseer's office to get the key to the armory. In order to open the door to the office, you have to find two passcodes hidden within the submerged sections (underwater sections) of the vault. They are really easy to miss. I actually used a FAQ to find both.
Kurtofan said:Thanks a lot!
Two is enough?
water_wendi said:Little Lamplight makes zero sense. Its as if someone just said "Hey.. a town run by kids sounds cool" without thinking things through. First off.. you have to address the re-population problem. Second, if the community started when they were on a school field trip when the bombs fell, that means they all had the be about the same age and thus there would not have been a huge gulf in years between adults and children (the logs make mention of all the teachers dying out iirc). The premise behind it is okay but it needed to be worked through some more.
tokkun said:Seems to make about as much sense as assuming that 1950's cultural norms, aesthetics, and architecture would persist unchanged for 100 years despite massive technological advancement.
Or turn-based combat.
stupei said:Really not sure why the fact Fallout is based around 50's Americana and its very specific image of the future means that nothing in the story has to be held to any standards whatsoever. Yes, Fallout has 50's culture because it represents "future" as imagined by people who were fantasizing about it in the 50's and 60's. That doesn't then mean that every single thing that happens in game can be as illogical as it wants to be...
Its an alternate reality setting.tokkun said:Seems to make about as much sense as assuming that 1950's cultural norms, aesthetics, and architecture would persist unchanged for 100 years despite massive technological advancement.
This has nothing to do with story elements being believable. Mutated creatures are fine. Kids surviving 200 years without fucking and raising kids and with the entire original 50 field trip kids hitting Mungo age at the same time doesnt make sense (who were the youngins stayed at Lamplight if all the kids left within a theoretical span of 1-3 years? Did the field trip has a bunch of 6 month old babies along with the 3rd grade(?) class?). There are too many holes in the story.Or turn-based combat.
On October 23rd, 2077 (note: FO3 takes place in 2277), 82 students from the Early Dawn Elementary went on a field trip to Lamplight Caverns with a couple of teachers (including the fourth grade teacher, Carrie Delaney) and a few parent chaperons. There the group spent many hours touring the deep caverns. Just as they were packing up to leave, the caverns began to shake. The kids began to scream as the lights went out, and one man from the group went out to see what was going on. Upon his return he informed those within that the entire Washington D.C. area was covered in mushroom clouds.
The adults slowly died off, some from leaving the cavern, others from accidents within. Eventually Miss Delaney, last of the adult survivors, decided to go on a scavenger run and never returned, leaving the kids to fend for themselves. One of the older kids, Jason Grant, assumed power after no others would step forward. Within the next month of exploring the caves the children came upon Vault 87, where they would pound on the door for hours pleading for assistance.
Finally, one of the adults inside Vault 87 told the children to go away (saying that they were "already dead"). This was likely Peter Stevens, a Vault Technician stationed near the door to Little Lamplight, who thought that the children were hallucinations of his dead son. As a result, the kids turned against all "Mungos" kicking out residents once they turned 16.
water_wendi said:This has nothing to do with story elements being believable. Mutated creatures are fine. Kids surviving 200 years without fucking and raising kids and with the entire original 50 field trip kids hitting Mungo age at the same time doesnt make sense (who were the youngins stayed at Lamplight if all the kids left within a theoretical span of 1-3 years? Did the field trip has a bunch of 6 month old babies along with the 3rd grade(?) class?). There are too many holes in the story.
EmCeeGramr said:My problem with Fallout 3's "save the Capital Wasteland!" story is that by the end I wasn't sure who I was saving. Rivet City? Megaton? I guess those guys count, tiny as they are. Every other community can either pack up and leave (the Brotherhood), is portrayed as unambiguously evil (Paradise Falls, The Enclave, the East Coast Super Mutants), or chooses to isolate itself from the rest of the Wasteland (Vault 101, Oasis, Tenpenny Tower, Underworld, Little Lamplight, Andale, Republic of Dave).
The Mojave Wasteland feels more like a real society of connected communities and places. I wanted a map option to show the borders and boundaries and connections between places, showing how they changed and moved depended on what you did.
It was also more interesting playing a Wastelander who is implied to have some kind of experience with this sort of stuff due to his career, rather than a special teenager who must save the world like some JRPG.
Really not sure why the fact Fallout is based around 50's Americana and its very specific image of the future means that nothing in the story has to be held to any standards whatsoever. Yes, Fallout has 50's culture because it represents "future" as imagined by people who were fantasizing about it in the 50's and 60's. That doesn't then mean that every single thing that happens in game can be as illogical as it wants to be...
Thats not what i meant about sex. Girls start menstruating at age 12 on average. If they start going for babby right from the first available time that means babies are coming out when the kids are 13 or so. Thats three years until they get exiled. Since the kids were on a school field trip the age had to have been about ages 10-11 for the fifth grade. Who takes care of the newborns when a large portion become Mungos all at about the same time? And then the next year when the rest of the kids hit 16? Where did all the toddler Lamplighters come from to force the fresh Mungos out? And this went of for over 12 generations (generations in Little Lamplight have to be based around 16 since those people are exiled and removed from the population)?Wallach said:It is pretty lame overall, but I'm pretty sure they touched on the fact that they kids were having sex. One of those kids talked about her teddy bear which was given to her by her mom before she was kicked out for being too old.
water_wendi said:Thats not what i meant about sex. Girls start menstruating at age 12 on average. If they start going for babby right from the first available time that means babies are coming out when the kids are 13 or so. Thats three years until they get exiled. Since the kids were on a school field trip the age had to have been about ages 10-11 for the fifth grade. Who takes care of the newborns when a large portion become Mungos all at about the same time? And then the next year when the rest of the kids hit 16? Where did all the toddler Lamplighters come from to force the fresh Mungos out? And this went of for over 12 generations (generations in Little Lamplight have to be based around 16 since those people are exiled and removed from the population)?
Good with the bad. Thats Fallout endings for you though.SalsaShark said:oh well..
water_wendi said:Good with the bad. Thats Fallout endings for you though.
water_wendi said:Thats not what i meant about sex. Girls start menstruating at age 12 on average. If they start going for babby right from the first available time that means babies are coming out when the kids are 13 or so.
Ghouls.Dr. Kitty Muffins said:I keep on expecting to see more humans with with deformities like third arms or growths haning off their faces. I'm kinda disappointed that i haven't seen as much human mutation as I would have liked.
GDJustin said:Started the game tonight. Cleared the starting town in ~2 hours, including the showdown with the powder gang.
GOOD: No bugs so far! Fears possibly overblown?
Gestahl said:Having a split timeline starting at the end of world war II doesn't mean menstruation no longer functions normally biologically, and humans now mate and spawn like frogs. Sorry champ
Wanted to update everyone on the status of the game updates/patches. We're working on the final touches for PC, 360, and PS3. Once they're available, we'll let you know
Gestahl said:Having a split timeline starting at the end of world war II doesn't mean menstruation no longer functions normally biologically, and humans now mate and spawn like frogs. Sorry champ
Good to know. Gives me time to play through AC:B while I wait for the patches.butsomuch said:
butsomuch said:
If you want good dialog, yes it's very good but everything else no.Kurtofan said:Sorry for being off topic again,but I'd like to know if Alpha Protocol is a good game.
I love New Vegas and would like to check it out,as it was made by the same developper.
I heard the gameplay was average but the writing good.
Thanks I'll wait a bit more then.miladesn said:If you want good dialog, yes it's very good but everything else no.
Combat is quite bad and story is meh. You'll find some good characters and interesting dialog options, there are lots of well written text to read (emails, dossiers etc). There isn't much variety to missions, the game looks very bad visually and it's quite short (~15hours), there are enough choices for repeated playthroughs if you want to.
Overall it's hard to recommend it. New Vegas is way better game.
If you want to play more games from Obsidian go play KOTOR2 if you haven't or NWN2.
Kurtofan said:Thanks I'll wait a bit more then.
Why not the Xbox360 version?Jerk 2.0 said:Miladsn is right on point, but I would suggest that you try AP out anyway; even with all the flaws that the game has, it is still a pretty fulfilling experience.
Just make sure that the version you play is the pc one.
It looks a lot nicer?Kurtofan said:Why not the Xbox360 version?
Eh I had no idea,I'm just asking.Stallion Free said:It looks a lot nicer?
Yeah I understand that it's a "love it or hate it" kind of game,so I'll have to try it myself.miladesn said:If you want to play Alpha Protocol, play on PC with 360 controller, m/k controls are terrible.
360 version should be fine but you get better visuals (still terrible) and shorter loadings.
PS3 version was quite horrible IIRC from giantbomb QL.
I liked what played overall but I can see other hate the game, that's why I said it's hard to recommend.
Eel O'Brian said:Again, arguing about things like normal biology in a game where flies the size of puppies squirt out their eggs at you as a form of attack, asexual green giants which can reach the height of small buildings wander the land looking for humans to kidnap so they can "reproduce" by exposing them to a virus, ten feet tall demonish creatures were purposely mutated from chameleons to replace humans in combat, and dessicated things reminisce about what they did before the war...200 years ago, is silly. And nitpicking. None of this makes any sense if you stop to think about it for more than ten seconds, and none of it has any basis in reality whatsoever. A better way to approach all this is "Who cares! I just instantly healed my gimpy leg enough to stop limping by eating a fucking Hostess Pie! Now I'm gonna launch mini-nuclear bombs at this crazy albino scorpion which is big enough to impale me with its stinger! WOOOHHOOOO!"
Yurt said:Question about Benny, I just arrived tohis casino
man I don't wanna kill chandler :lol but I want the chip. Anyway around that without spoilering anything? am I advised to kill him or can I keep him around ?