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Fallout New Vegas |OT| Obsidian does what Bethesdon't

teh_pwn

"Saturated fat causes heart disease as much as Brawndo is what plants crave."
Fjordson said:
I made it through Vault 22. It was horrible. Not the gameplay, it was actually really interesting going through it. Especially reading all the terminal entries. But horrible in that it scared the shit out of me all the way through.

See, the right way to think about this is that the enemies are deluded and should be running away from you. You've killed thousands after all.
 

teh_pwn

"Saturated fat causes heart disease as much as Brawndo is what plants crave."
moojito said:
The game is stable. I've had very few crashes. It's more than likely a conflict with something on your pc, or a driver, etc. Maybe try disabling all your startup programs with msconfig and see how it goes.

Even without mods there have been versions of Bethesda's engine that will crash for no apparent reason every 2 hours, and some bugs that are downright reproducible 100% of the time and force you to load a save several minutes before the bug manifests. One time I couldn't get out of a casino from a save. I tried several times with different routes/weapons, PC settings. It was a bug in the game.

For PC they should implement a rolling autosave that goes through 30 saves.

I just installed 3 DLCs and it's pretty unstable. There has been builds that have been very stable where I encountered only 1 or 2 crashes over 80 hours.

When building a PC give it generous amounts of RAM (8 GB at least today) so Windows 7 will load Bethesda's game into standby so it reloads instantly on crash.
 
Just finished Dead Money with my Old World Blues character. I hit level 30 after
saving Dog/God.

It was really frustrating that
they hadn't patched any new dialogue with Christina or Elijah into Dead Money for people who do OWB first. If you're going to make a non-linear story where major exposition can take place out of order you really need to create circular connections or it's a bit jarring.

It was bad enough not being able to ask Christina about Veronica since she was my favourite companion, though they redeemed themselves somewhat with the mini quest about Elijah's last words they added for her. Still, there were times during Dead Money where I strongly felt that my character should have a deeper insight into what's happening than the dialogue options were implying.
 

hemtae

Member
jim-jam bongs said:
Just finished Dead Money with my Old World Blues character. I hit level 30 after
saving Dog/God.

It was really frustrating that
they hadn't patched any new dialogue with Christina or Elijah into Dead Money for people who do OWB first. If you're going to make a non-linear story where major exposition can take place out of order you really need to create circular connections or it's a bit jarring.

It was bad enough not being able to ask Christina about Veronica since she was my favourite companion, though they redeemed themselves somewhat with the mini quest about Elijah's last words they added for her. Still, there were times during Dead Money where I strongly felt that my character should have a deeper insight into what's happening than the dialogue options were implying.

I've heard that they can't patch the DLCs because of some console stuff or something
 

Fjordson

Member
rainking187 said:
Vaults are generally my least favorite parts of Fallout 3 and New Vegas. Wandering around identical looking poorly lit coridors. I don't think I've ever not gotten lost in a vault.
I like them a lot for the stories as far as what happened when there was still people living in them, and some of them look interesting, but yeah, it's easy to get lost in there. I got turned around a few times in 22.
 
hemtae said:
I've heard that they can't patch the DLCs because of some console stuff or something
Really? That makes me mad/sad. That said, they still could have put the hooks in from the start if the DLC narrative was as well planned as it appears.
 

cory021

Neo Member
So I plan to start playing New Vegas sometime soon, and I bought Old World Blues. I'm going to have three characters:

-An NCR character that uses sneak and guns with good karma
-A Legion character that uses melee and fists with neutral karma
-A Lone Wolf character that uses the Yes Man. He uses explosive and laser weapons and has evil karma.

Which character would you guys recommend be the one to play Old World Blues based off their faction and their karma?
 
bengraven said:
What the hell...I was doing a very easy or easy computer and I had 5 tries instead of 4. I don't remember when that happened. Was that a perk?

(I have the leveled perks mod where you get the associated perk for your level automatically and free, so sometimes I get perks and not know it)
It happened to me. I thought that because I had fairly high luck (7) I got "lucky"!
 

Coxswain

Member
I'd say it's probably more of a budget issue (re: not patching DLC to properly make sense both ways). To really build it into Dead Money, they'd need to recall the Dead Money voice actors for Christine* (different than her voice in OWB) and Elijah, and really, there wouldn't be much reason to have more than maybe a half-dozen dialogue options with each character basically saying "Oh yeah, I was there/I met that guy". If all the DLC had been produced at around the same time, they probably could have made that sort of split, but DM was made loooong before the others, so it's pretty understandable that they didn't have that sort of foresight.

Really, I think the way to look at it is that Dead Money -> Old World Blues -> Lonesome Road are supposed to be played in that order, narratively speaking (Honest Hearts is kind of its own thing). I think the reason you can do them out of order at all is probably just that it wouldn't be all that smart to force a player to buy Dead Money before letting them play OWB or LR.


*Fun trivia: The voice actor who does Vera Keyes and Christine's new voice in Dead Money is the same one who does all the grunt and yells and stuff for a female Courier - you could have opened that fucking elevator door all by yourself!
 
The order of play explanation is fine, but the problem with the way it's implemented is that the level ranges for DLC currently look like this:

1 - 10: Main Game
10 - 15: Honest Hearts
15 - 25: Old World Blues
25 - 30: Dead Money

So when you create a new character, particularly one with Logan's Loophole, you're kind of forced to play the DLC out of order or level up to 20 - 25 before starting Dead Money or Old World Blues so that you can play them in order.

It's not a massive issue by any stretch, but it's pretty clear that the level ranges are based on where they expect players to be rather than order of play; i.e. when DM came out players were finishing the main game, HH and OWB are more designed around the assumption that players would be interested in trying a new character since it's been a while since the game came out.

cory021 said:
So I plan to start playing New Vegas sometime soon, and I bought Old World Blues. I'm going to have three characters:

-An NCR character that uses sneak and guns with good karma
-A Legion character that uses melee and fists with neutral karma
-A Lone Wolf character that uses the Yes Man. He uses explosive and laser weapons and has evil karma.

Which character would you guys recommend be the one to play Old World Blues based off their faction and their karma?

Faction and karma don't really come into play in Old World Blues, but I will say that you'll have a much easier time of things with the energy weapons character.
 
I'm trying to track down a sniper rifle at the moment. Any idea where I could find one on the field?

It's either find one somewhere or get a scope for the hunting rifle. I have the caps to buy the sniper but I'd prefer not to.
 

duckroll

Member
jim-jam bongs said:
The order of play explanation is fine, but the problem with the way it's implemented is that the level ranges for DLC currently look like this:

1 - 10: Main Game
10 - 15: Honest Hearts
15 - 25: Old World Blues
25 - 30: Dead Money

So when you create a new character, particularly one with Logan's Loophole, you're kind of forced to play the DLC out of order or level up to 20 - 25 before starting Dead Money or Old World Blues so that you can play them in order.

It's not a massive issue by any stretch, but it's pretty clear that the level ranges are based on where they expect players to be rather than order of play; i.e. when DM came out players were finishing the main game, HH and OWB are more designed around the assumption that players would be interested in trying a new character since it's been a while since the game came out.

Don't let Dead Money's listed level requirement put you off from playing it first when making new characters though. The requirement is clearly originally placed there because it was a one-time scenario which you cannot return to, and it was the first DLC pack. As such, the recommendation is there for first time players, to warn them that it was a hard DLC and would basically require significant experience in the game's mechanics to tackle successfully.

On new character runs, with more experience in knowing how the game works, I would say that most players should have no problems at all going from Honest Hearts -> Dead Money, before tackling Old World Blues, even at a sub-20 level. If you're going for tackling the DLC as soon as possible, without focusing much on the main game, Honest Hearts can give a significant number of levels in a very short period of time, especially for lower level characters. That should give most characters enough of a lift to handle the Avellone trilogy in the "correct" order.

Does it suck that the way the Avellone DLCs are written make them not very friendly for out of order play for players who demand attention to detail? Absolutely. But since each DLC can't reference any of the other DLCs directly, it's a problem that can't really be solved easily. At least they balanced the DLCs such that high level players can enjoy them just as well. The DLCs remain pretty challenging regardless of how high your level is, so the range is really more like 7-50 for Honest Hearts, 15-50 for OWB, and 20-50 for DM. They definitely scale up for higher level characters.
 
toasty_T said:
I'm trying to track down a sniper rifle at the moment. Any idea where I could find one on the field?

It's either find one somewhere or get a scope for the hunting rifle. I have the caps to buy the sniper but I'd prefer not to.
There's a sniper rifle in the First Recon tent at Camp McCarran. It's in shoddy condition, but it's free to take, doesn't even count as stealing.
 
What about the sniper-rifle in the nest above Cottonwood cove?

duckroll said:
Don't let Dead Money's listed level requirement put you off from playing it first when making new characters though. The requirement is clearly originally placed there because it was a one-time scenario which you cannot return to, and it was the first DLC pack. As such, the recommendation is there for first time players, to warn them that it was a hard DLC and would basically require significant experience in the game's mechanics to tackle successfully.

On new character runs, with more experience in knowing how the game works, I would say that most players should have no problems at all going from Honest Hearts -> Dead Money, before tackling Old World Blues, even at a sub-20 level. If you're going for tackling the DLC as soon as possible, without focusing much on the main game, Honest Hearts can give a significant number of levels in a very short period of time, especially for lower level characters. That should give most characters enough of a lift to handle the Avellone trilogy in the "correct" order.

Does it suck that the way the Avellone DLCs are written make them not very friendly for out of order play for players who demand attention to detail? Absolutely. But since each DLC can't reference any of the other DLCs directly, it's a problem that can't really be solved easily. At least they balanced the DLCs such that high level players can enjoy them just as well. The DLCs remain pretty challenging regardless of how high your level is, so the range is really more like 7-50 for Honest Hearts, 15-50 for OWB, and 20-50 for DM. They definitely scale up for higher level characters.

Fair enough, I'm going to do one more DLC character before getting back to other games so I'll take your advice on hitting Dead Money earlier. I think that having the upgraded holorifle for Old World Blues would be pretty killer given that the base DAM is 106 which is actually even higher than Elijah's LAER. The LAER wins for DPS of course but I had more of an issue with enemy DT than HP in OWB.
 
well finally got this on ps3, enjoying it alot and surprised to see that even though i've played it for about 12 hours or so the game has only crashed on me once properly!

question: do deathclaws get easier as you get closer to level 30? i get absolutely ruined by them and i'm not really that troubled by any other enemies. like i cant even dent their health significantly witout them running and one shot killing me.
 

MYE

Member
Fallout 3 is kinda boring me to tears. Thinking of selling it and giving this one a try.
Is it a good idea?


Is the PS3 version playable?
 
Smelly Tramp said:
well finally got this on ps3, enjoying it alot and surprised to see that even though i've played it for about 12 hours or so the game has only crashed on me once properly!

question: do deathclaws get easier as you get closer to level 30? i get absolutely ruined by them and i'm not really that troubled by any other enemies. like i cant even dent their health significantly witout them running and one shot killing me.
They do, but they'll always work you if you don't play it careful no matter what level. I usually like to use VATS to cripple one of their legs as quickly as possible so they're easier to kite, then open up with the biggest stuff I've got. Plasma mines are great because they have a chance of knocking them down, but forcing them through a bottleneck with a pile of frag mines in it will generally slow them down enough to be manageable.
 

Coxswain

Member
Deathclaws get easier, but they'll pretty much always fuck you up if they actually manage to attack you. If you're playing a Guns or Energy Weapons character, you'll eventually be able to pick off most/all of their health at sniper range, and finish them off before they get to you (or if you buy Dead Money, the shotgun perk "And Stay Back" will let you ragdoll-stunlock them pretty easily at close range). Explosives I've never really used as a primary weapon against Deathclaws, but they're usually really good at crippling limbs, and a Deathclaw with two gimped legs can just be kited around and killed at your leisure.

If you're playing a Melee or Unarmed character, you're probably going to need to use a lot of drugs and/or special attacks that have knockdown/ragdoll effects to kill them without being torn to shreds. Well either that or sneak up on them, but good luck with that.

Edit:
MYE said:
Fallout 3 is kinda boring me to tears. Thinking of selling it and giving this one a try.
Is it a good idea?


Is the PS3 version playable?
Really it probably depends what exactly you find boring about Fallout 3, but in general I'd say it's probably worth a shot. I found Fallout 3 pretty damn boring too (I stuck with it for a while, but when it came out I was unemployed and not really doing anything else with my time; I'd never play it again), but I think New Vegas is the best western RPG of at least the last 5-6 years or so.
(Can't say anything specific about the PS3 version, though. I know that a lot of the irritating scripting bugs that were present at launch have been fixed, at least on the PC, so that's probably a pretty big step up from launch on the consoles, where you can't use mods or the dev console to fix your own problems.)
 

Grinchy

Banned
Kerub said:
I'm thinking about switching Boone for Cass as companion.

Boone is such a bro though. :(
I like the way I treated Cass. She was my companion for about 4 minutes.

That's what she gets for being such a downer at the bar the whole time while making me pass speech checks.
 

teh_pwn

"Saturated fat causes heart disease as much as Brawndo is what plants crave."
I am amazed that they haven't fixed the Gomorrah main level combat crash bug. It's so fucking reproducible that it's a google search suggestion as you type. Happens 100% of the time, has been around for months if not over a year. What the fuck.

This is half of the game. Deciding "fuck it, I'm putting my DLC stealth suit on, using a stealth boy, and I'm going to take everyone out". But you can't. Which defeats the point of choices.
 

RedSwirl

Junior Member
bengraven said:
Here's the downside of DD. :(

Maybe I'll just print out a copy and put it in an empty DVD case. lol

Since New Vegas is a Steamworks game I actually bought the retail version. Best of both worlds.
 

bengraven

Member
Gotta wait on GOTY versions for me...only reason I bought vanilla for the first time was because of a Steam sale.

Angelus Errare said:
Well if you bought it off Steam (which you did)

You can make a DVD backup

So....yeah. =)

Ah yes. :D
 
I just finished Dead Money. Fuck! What a great and LONG DLC. I am not sure how much time i spent there, but the ending scenes made it almost look like a stand-alone game. Very impressive. Are the other DLC this long?


My character was 100/100 in unarmed and melee (never upgraded any guns/explosives), so between those crazy spears and the bear trap, the ghosts were actually a piece of cake (though they were very scary at first). I didn't get the HD springs, so I feel a bit bad about it, but heh. Never figured what the holorifle was for.

I was pretty bummed i couldn't bring back christine to veronica, especially since she is my main companion. I looked for them after the whole heist, but they were all gone
 

hemtae

Member
harriet the spy said:
I just finished Dead Money. Fuck! What a great and LONG DLC. I am not sure how much time i spent there, but the ending scenes made it almost look like a stand-alone game. Very impressive. Are the other DLC this long?


My character was 100/100 in unarmed and melee (never upgraded any guns/explosives), so between those crazy spears and the bear trap, the ghosts were actually a piece of cake (though they were very scary at first). I didn't get the HD springs, so I feel a bit bad about it, but heh. Never figured what the holorifle was for.

I was pretty bummed i couldn't bring back christine to veronica, especially since she is my main companion. I looked for them after the whole heist, but they were all gone

For me, Honest Hearts wasn't as long and Old World Blues was longer
 
harriet the spy said:
I was pretty bummed i couldn't bring back christine to veronica, especially since she is my main companion. I looked for them after the whole heist, but they were all gone

Yeah it's stupid how there's no option to tell either of them. Even if it like just changed Veronica's ending slide in the main game ending it'd be good enough (like she sets off to the Sierra Madre after the courier tells her of his journies).
 
hemtae said:
For me, Honest Hearts wasn't as long and Old World Blues was longer
god. Out of curiosity, for people who completed all DLC + main game (not necessarily all side quests, but a bunch of them) - what was your total playtime?

I am reaching 55 and I have done only one DLC, only halfway through main quest, and didn't do that many side quests. It feels like I could easily go up to 100 with everything.
 

54-46!

Member
The game doesn't seem to give a clear indication as to what loot I should keep or just ignore, is most of it just junk or worth keeping for recipes? I assume this has do with what skills I focus on (Guns, Lockpick, Repair, Sneak).

Also, how do I repair stuff?
 

Fjordson

Member
harriet the spy said:
god. Out of curiosity, for people who completed all DLC + main game (not necessarily all side quests, but a bunch of them) - what was your total playtime?

I am reaching 55 and I have done only one DLC, only halfway through main quest, and didn't do that many side quests. It feels like I could easily go up to 100 with everything.
Yeah, so much to do. I'm at almost 70 hours after all the DLC. Old World Blues added a lot. Got a good 11 hours out of that.
 
54-46! said:
The game doesn't seem to give a clear indication as to what loot I should keep or just ignore, is most of it just junk or worth keeping for recipes? I assume this has do with what skills I focus on (Guns, Lockpick, Repair, Sneak).

Also, how do I repair stuff?

You can repair your stuff yourself if you have multiple of the same thing (or similar things) in your inventory. A lot of merchants will also offer repairs for caps, and have different repair skills which will determine how well they can fix stuff for you. There are also relatively rare items you can get called weapon repair kits which will repair the weapon you currently have equipped. The

There is a lot of different junk in the game, but a lot of it can be used in some way or another. Best bet is to just figure out what kinds of things you want to cook up/craft and stick with looting those types of items. Looting also becomes a lot easier once you have companions to use as mules. And it generally doesn't hurt to just pick every type of wild plant you see, since most of them are extremely light.

In Fallout 3 I'd steal pretty much anything that had a decent ratio of value to weight and sell it for profit, but with New Vegas's hardcore mode I ended up having to be more careful with managing weight so I'd usually stick to just looting food stuffs, weapons, and armor. (And random junk like pool balls and garden gnomes I use to "decorate" my house)
 

randomwab

Member
Went to do the Dead Money quest last night. Get knocked out in the bunker and my 360 freezes. Tried clearing the cache, title update and DLC and redownloading but the same thing every time.

And I went off to do Dead Money's stuff because Raul's quest was screwed and I couldn't get him to speak to me after talking to Ranger Andy.

New Vegas is so buggy after the last title update, it's starting to push me away.
 

Labadal

Member
When is Lonesome Road coming out? I've been itching for another playthrough(will be my first on PC), but I want all the DLC to do one more run.
 
While I'm enjoying the game, do the towns and set pieces get more impressive? I think the game improves on 3 in most areas, but the set designs and towns just feel really lame and insanely lifeless. 3 had some really cool towns with lots of people to talk to, more visual flair all around etc.
 
BattleMonkey said:
While I'm enjoying the game, do the towns and set pieces get more impressive? I think the game improves on 3 in most areas, but the set designs and towns just feel really lame and insanely lifeless. 3 had some really cool towns with lots of people to talk to, more visual flair all around etc.
There's nothing as crazy as Megaton or Rivet City, no. Even the Strip isn't all that impressive, imo.
 
BattleMonkey said:
While I'm enjoying the game, do the towns and set pieces get more impressive? I think the game improves on 3 in most areas, but the set designs and towns just feel really lame and insanely lifeless. 3 had some really cool towns with lots of people to talk to, more visual flair all around etc.

I'm definitely less enamored of the Mojave Wasteland than the Capital Wasteland (the Strip being quite disappointing), but it does have some great set pieces. An early (for me anyway) quest that I really enjoyed and was all around very impressed with was Come Fly With Me. It was the quest that made me think NV had some very special things going on. And there are certainly quests quite a bit better than that.

And I totally spoiled Vault 22 by doing Honest Hearts before it. If possible wait to do that DLC.
 

duckroll

Member
Labadal said:
When is Lonesome Road coming out? I've been itching for another playthrough(will be my first on PC), but I want all the DLC to do one more run.

Every time someone asks, it gets delayed a week. :(
 

Coxswain

Member
harriet the spy said:
god. Out of curiosity, for people who completed all DLC + main game (not necessarily all side quests, but a bunch of them) - what was your total playtime?

I am reaching 55 and I have done only one DLC, only halfway through main quest, and didn't do that many side quests. It feels like I could easily go up to 100 with everything.
I've got 148 hours logged on my first/"main" save. All DLC (so far) and probably 90% of the game's quests completed (mostly without referencing the wiki), on Very Hard/Hardcore with a non-optimized character (1 LK, 3 EN, 7 CH, that kind of thing).
 

IoCaster

Member
I ran a marathon session yesterday and finished my first complete playthrough at last. It was a glorious Wayne Newton style King of Vegas showdown. Alas, I missed a bunch of content and I thought I'd done a reasonable job of grabbing quests as they popped up. That's not even counting the DLC which I haven't delved into yet. This game is massive and I wasn't really expecting it to be so full featured.

I'm definitely going to replay it and throw down on the DLC, but damn if Deus Ex:HR isn't giving me that delightfully slutty 'come hither' wink right now, so I may have to put it off for a bit. Somewhere along the way I'll be knee deep into RAGE and Skyrim so my gaming 'cup' runneth over.

In any case, I'm not complaining and I may just wait for the LR DLC just so I can start a new playthrough from scratch. Other than a few CTD issues that I worked out, this has been one of my favorite games this year. Too much, so fun. Where will I find the time to play all of this awesome?
 
My save was a good 120 hours with main quest completed, 0 DLC.
but i take the game very very slow, i soak in the atmosphere and ambience.


also, did anyone else really like the art direction in this game? I loved the WW1-Vibes of NCR, that goes to their uniforms as well as their propaganda.
 
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