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Fallout New Vegas |OT| Obsidian does what Bethesdon't

Celsior

Member
So
So, I found the dead chick ghoul in the prison, told him about it so he left, then I found out about the stealth boys from the PC but when I went back to Davidson he attacked me, so you can't do both I gather?
 

Kodiak

Not an asshole.
It's kinda unclear when you first talk to the lieutenant in Primm about what exactly your supposed to be doing.

You talk to him for a bit and then he's suddenly "Ok, goona take a nap now! see ya."

And I'm sitting there like, "Well. I guess I'll go wipe out those bandits now? Guys? Anyone want to help?"
 
ZombieSupaStar said:
im wondering if some of this is beyond a console level patch, cant they only be a certain size and only effect the executable (and not any assests?), Sure the pc version can be patched out the ass, but I worrying about a recall here if things continue.
unless there's a muslim music radio station, this isn't getting recalled.

Kodiak said:
It's kinda unclear when you first talk to the lieutenant in Primm about what exactly your supposed to be doing.

You talk to him for a bit and then he's suddenly "Ok, goona take a nap now! see ya."

And I'm sitting there like, "Well. I guess I'll go wipe out those bandits now? Guys? Anyone want to help?"
yeah that kind of shit happens sometimes
 

Nose Master

Member
Come Fly With Me:
Did the Nightkin boss aggro me because I murdered the Nightkin killing cows in Novac? Additionally: They should really specify where the viewing platform is.

PS: About 10 or so hours in, haven't ran into any glitches besides a corpse doing the rumba when I shut a door on him. :lol
 
Kodiak said:
It's kinda unclear when you first talk to the lieutenant in Primm about what exactly your supposed to be doing.

You talk to him for a bit and then he's suddenly "Ok, goona take a nap now! see ya."

And I'm sitting there like, "Well. I guess I'll go wipe out those bandits now? Guys? Anyone want to help?"

I felt the same way. The mines on the overpass also made me feel like I was missing something. I saved, defused the mines and did my thing, fully expecting to have to reload my save because I thought something wasn't triggering.
 

DarkKyo

Member
Okay so I am loving this game, but I am having a real inventory crisis here... I feel like every body or house I loot I'm forced to go into my inventory and throw out junk first.. and I don't even feel like I collect that much junk in the first place, I only try to get the good stuff when I'm scavenging.

Does anyone have any tips for better inventory management or good strategies for item collecting? Constantly chucking stuff is breaking up the gameplay for me and driving me crazy.
 

chespace

It's not actually trolling if you don't admit it
How do you put your gun away again? (and I don't mean unequipping it so I've got my fists raised)

I forgot. Been a while since FO3.
 

Salsa

Member
chespace said:
How do you put your gun away again? (and I don't mean unequipping it so I've got my fists raised)

I forgot. Been a while since FO3.

hold R

reload button if you are on ps360
 
Dresden said:
No, since comprehension sucks now. Just hold on to them until you need a boost to complete a skill check.
What are you talking about? There are still permanent stat boosting books and the perk comprehension still works the same way as it did in FO3 for them as well. There's also the temporary 10+ (20+ with perk) stat books, but they're to hold on to for sticky situations.
 

Dresden

Member
Dechaios said:
Okay so I am loving this game, but I am having a real inventory crisis here... I feel like every body or house I loot I'm forced to go into my inventory and throw out junk first.. and I don't even feel like I collect that much junk in the first place, I only try to get the good stuff when I'm scavenging.

Does anyone have any tips for better inventory management or good strategies for item collecting? Constantly chucking stuff is breaking up the gameplay for me and driving me crazy.
I only take light-weight, expensive junk (cig cartons, sensor modules, etc) and repair weapons so they don't take up as much space. A fully repaired armor or rifle sells for hundreds of caps.
 

Deadly Cyclone

Pride of Iowa State
Confused on an early mission.

I am getting a sheriff for Primm and I spoke with the dude in the jail and he wanted a pardon, I got him that and now it says to go back to him and tell him he got one, but I have no idea where he is...
 
Deadly Cyclone said:
Confused on an early mission.

I am getting a sheriff for Primm and I spoke with the dude in the jail and he wanted a pardon, I got him that and now it says to go back to him and tell him he got one, but I have no idea where he is...
show active location doesn't spot him out on the map?
 
King Chozo said:
What are you talking about? There are still permanent stat boosting books and the perk comprehension still works the same way as it did in FO3 for them as well. There's also the temporary 10+ (20+ with perk) stat books, but they're to hold on to for sticky situations.
So the books are permanent and the magazines are temporary? That makes sense. Thanks!
I read my first skill book/magazine whatever and when the boost wore off I got spooked. I only read them when I need them. Good to know I can stop schlepping the books around.
 

Deadly Cyclone

Pride of Iowa State
DevelopmentArrested said:
show active location doesn't spot him out on the map?

No, because there are 3 different ways to get a sheriff. One points to the NCR outpost, one to Primm and Beagle, and the third to the NCR tent outside of Primm.

EDIT: NVM, he was outside wandering. :lol
 

Baha

Member
Deadly Cyclone said:
No, because there are 3 different ways to get a sheriff. One points to the NCR outpost, one to Primm and Beagle, and the third to the NCR tent outside of Primm.

He should be in Primm near the entrance.
 
I don't know if people are spoiler tagging perks but better safe than sorry I guess.

Comprehension:
You gain one additional skill point for reading books and double the skill points for reading magazines.

I've run into a bunch of the magazines and I know they are only temporary.
This makes it sounds to me that there are books as well that may be permanent.

Is that the case?

Edit: Oops, missed this while typing my post.

King Chozo said:
What are you talking about? There are still permanent stat boosting books and the perk comprehension still works the same way as it did in FO3 for them as well. There's also the temporary 10+ (20+ with perk) stat books, but they're to hold on to for sticky situations.
 
im actually finding the radios to be pretty dissapointing. the songs and talk get repeated SO OFTEN. i can't tell you how many times i've heard the "people ask me whether or not i have a girlfriend" line.
 
Deadly Cyclone said:
Confused on an early mission.

I am getting a sheriff for Primm and I spoke with the dude in the jail and he wanted a pardon, I got him that and now it says to go back to him and tell him he got one, but I have no idea where he is...
He was stuck in a dumpster behind the casino for me. :lol It made for quite a funny dialogue scene (he was twitching like crazy).

EDIT: The only thing that annoys me about the radio is the fucking Johnny Guitar song. It plays on two fucking stations and at such an insane frequency. I can't escape it unless I go north and tune into another station.
 

Salsa

Member
DevelopmentArrested said:
im actually finding the radios to be pretty dissapointing. the songs and talk get repeated SO OFTEN. i can't tell you how many times i've heard the "people ask me whether or not i have a girlfriend" line.

how was this not the case in FO3 ?
 
SalsaShark said:
how was this not the case in FO3 ?
where in my post did i say it wasn't the case? it doesn't excuse it. i was expecting the radio stuff to be better. is this going to be the excuse for all complaints NV related? "well fallout3 was janky so what did you expect? lulz"
 

Dresden

Member
Felix Lighter said:
I don't know if people are spoiler tagging perks but better safe than sorry I guess.

Comprehension:
You gain one additional skill point for reading books and double the skill points for reading magazines.

I've run into a bunch of the magazines and I know they are only temporary.
This makes it sounds to me that there are books as well that may be permanent.

Is that the case?
Yeah. There's supposedly around 51 perma-boost books, so comprehension, if you hunt all the books down, is worth... 51 points. Educated is just better, unless you want to burn a level six perk on Comprehension as well.

What are you talking about? There are still permanent stat boosting books and the perk comprehension still works the same way as it did in FO3 for them as well. There's also the temporary 10+ (20+ with perk) stat books, but they're to hold on to for sticky situations.
Uh, I know that. Comprehension still sucks compared to Educated (this isn't Fallout 3 anymore), and now that you get a perk every two levels instead of one, most people aren't going to have room for both.
 
Ah yes the IFF AI bugs. I shoot one guy from a faction other guy doesn't care (the magic of a uniform). :lol

Oh regarding the trip to to Novac? Any tips on how to get there and not get killed?

EDIT: Just got my first freeze!
 
Dresden said:
Yeah. There's supposedly around 51 perma-boost books, so comprehension, if you hunt all the books down, is worth... 51 points. Educated is just better, unless you want to burn a level six perk on Comprehension as well.

I actually did go with both but I wasn't aware that there were so few books.
 

Beaulieu

Member
I loved fallout 3 ans will buy this when theres less bug / its less costy / i have time to play.

is the map as big as the fallout 3 one ? Is it as much open-ended ?
 

Brinbe

Member
Dresden said:
Yeah. There's supposedly around 51 perma-boost books, so comprehension, if you hunt all the books down, is worth... 51 points. Educated is just better, unless you want to burn a level six perk on Comprehension as well.


Uh, I know that. Comprehension still sucks compared to Educated (this isn't Fallout 3 anymore), and now that you get a perk every two levels instead of one, most people aren't going to have room for both.
I took both (Educated @ 4, Comp @ 6) and it's worth it so far. Found a Tales of a Junktown Jerky Vendor and it gave me a +4 barter, so that extra point helps. And that +20 to magazines really comes in handy during skill-checks.
 
The folks at the BethSoft forums are reporting that the save problem should be fixed. I'm at work, so I can't test, but if you're having the problem then try restarting Steam to see if the issue is resolved.
 

Ricker

Member
Deadly Cyclone said:
So is there overall karma?

I don't like that I lose karma for killing powder gangers...

EDIT: Maybe I don't

I also don't like that stealing from bad guys is negative karma...


Yeah,I can understand stealing from a house while someone is sleeping so not to get caught gives bad karma but i`m clearly against the Powder gangers,they attack me on sight,I killed 3 of them in a little camp on the way to Primm and if I take the stuff on the tables and all after,I got bad Karma... I haven`t checked yet but maybe Karma is not the same now and it`s more the reputation thing that counts...
 
Dresden said:
Yeah. There's supposedly around 51 perma-boost books, so comprehension, if you hunt all the books down, is worth... 51 points. Educated is just better, unless you want to burn a level six perk on Comprehension as well.


Uh, I know that. Comprehension still sucks compared to Educated (this isn't Fallout 3 anymore), and now that you get a perk every two levels instead of one, most people aren't going to have room for both.
Book location:

There is a Highway Patrol Station, just south of Primm, that has a book on Guns laying on one of the desks. With comprehension, you'll get +4 to Guns.

I think comprehension is an excellent perk. Getting +20 on skill magazines is awesome and super helpful to get you past lock/speech/science/repair challenges where you're severely lacking points.
I wouldn't have been able to reprogram the droid into the Sheriff or get ED-E without comprehension!
 
Man I dunno what it is.
Humans? Can't do shit to me.
Animals? Oh God make it stop.

I can run headfirst into like six Fiends all blasting away with rifles and lose maybe 1/8th of my health when it is all over. I get struck once by one of those fucking giant flies and boom 1/4th.

It's really putting a damper on my unarmed build.
 

Beernf

Member
Steve Youngblood said:
The folks at the BethSoft forums are reporting that the save problem should be fixed. I'm at work, so I can't test, but if you're having the problem then try restarting Steam to see if the issue is resolved.

I don't see it fixed. It still thinks my last auto save was at the very beginning of the game, and my quicksave is 4 hours and 3 levels back from where it was last night. Worst shipped bug i have seen in a while. They should be ashamed.
 

Baha

Member
Smokey said:
how do you switch between the different ammo types without pausing the game? (360)

It's number 2 on the PC so I'm guessing it's one of the d-pad directions (the one you can't bind weapons to).
 

DryvBy

Member
What's the ratio of glitches so far? As in PS3 vs 360 vs PC vs Steam PC? And as far as glitches, the ratio of lock-ups vs cosmetic? Does Gaf wanna create one?
 

Dresden

Member
Reluctant-Hero said:
Book location:

There is a Highway Patrol Station, just south of Primm, that has a book on Guns laying on one of the desks. With comprehension, you'll get +4 to Guns.

I think comprehension is an excellent perk. Getting +20 on skill magazines is awesome and super helpful to get you past lock/speech/science/repair challenges where you're severely lacking points.
I wouldn't have been able to reprogram the droid into the Sheriff or get ED-E without comprehension!
You'd still get three points per book even without Comprehension. Even if you find every manual, that's still only 51 extra points, and there's no way to distribute them either--more than half will go to skills you won't use. There's 4 books for each skill, for a total boost of 12 points; comprehension takes that to 16, with the exception of one skill, apparently. So, assuming you focus on five, six skills, you're only getting, with all the manuals found, a 20 point or so return for a perk.

Although the +20 skill boost for point checks sounds nice--but even then, I'd take another perk. To each his own.
 

kamspy

Member
charsace said:
I hate that this has steam product key support, but fallout 3 doesn't.

The disc check is patched out of Fallout 3 if you have any DLC. I just launch it through Steam. No biggie.
 
Beernf said:
I don't see it fixed. It still thinks my last auto save was at the very beginning of the game, and my quicksave is 4 hours and 3 levels back from where it was last night. Worst shipped bug i have seen in a while. They should be ashamed.
I can neither confirm nor deny the bug being fixed, but just for clarification I'm sure that this is in regards to saves going forward. Your save from last night is most likely gone forever, and I don't think a patch will be able to bring it back. Now, if you just autosaved (remember, restart Steam first), then I suppose the problem still isn't resolved, which is most unfortunate.
 
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