To the people suggesting that my complaints with the story are the result of rushing, or not pacing myself, or trying to min-max: no.
I decided I wanted to play as a tailor-hunter-angler. That's how I wanted to play the game. I avoided the story missions because I found them tedious and horrible (as expressed in my previous post). But I was persistently forced back into the story because I couldn't access the core materials (for the tailor) or the dudes to kill (for the hunter) without progressing. Because of how desperately I hated the vapid story and the way it was told, I picked up a fourth Life/Role: cook (or chef, or whatever it is called). I did this
only because I was trying to avoid the story. I didn't want to be forced to do story missions, so I started a different life.
I'm 32 hours in. I'm hero in hunting, master in tailoring and angling, and expert in cooking. I've never rushed. Until the last chapter or two, I only progressed in the story when I absolutely had to, in order to access the shit I needed for my Life missions. (At the very end, once I'd unlocked
, I just crushed the A button for 60-90 minutes and finished the story. I needed that horrific shit done. But until that point, I'd only done the story stuff when forced.)
So my complaints have nothing to do with improper pacing, min-maxing, or rushing on my part. I didn't grow tired of the story because I decided to spend all of my time on it. Instead, I avoided the six-million-word bucket of tripe at all costs, until I was forced to complete story missions to unlock areas.
Now, you might say "Well, it's your fault for deciding to focus on only a handful of lives!
Of course you'll be forced into the story if you don't spread yourself out across all of the lives." Well, to that, all I can say is that nothing reeks of horrible game design worse than a character-building RPG where creating a reasonable, believable, focused character is unfun or unsustainable. If the "right" way to play the game is to be a paladin-mercenary-angler-cook-tailor-magician-hunter-miner-carpenter-blahblah, then the game is both more fucked than I thought and poorly advertised. Stupid.
I'm glad to see some other people in the thread who agree with me about just how mind-bogglingly shitty the story missions are. I still can't wrap my mind around it.