Fat Princess: Update from the dev team
Thanks to all of you who have downloaded the game, and for the great emails, forum posts and tweets. Were hearing and seeing a lot of amazing feedback and are happy to report that people are having fun. As is often the case with new online games, a few problems have cropped up. Were working to address them, and want to keep all of you informed of our progress:
Connection Issues
Connecting to games can take a little longer than we planned, and attempts to join games are sometimes failing. Some players report having to attempt to join 2 or 3 times before getting into a game. Once youre in a game, though, things are smooth and people are having a great time. Were aware of this problem and working on it. Part of it stems from a lot of players hammering the system all at once, and part of it comes from matchmaking logic. Until we have things fixed and optimized, thanks for your patience. Try joining a few times and you should be good to go.
Hosting a Game
When you create a new game, it can take a while for other players to join your game. Once they do start joining, though, and the population of real (human) players hits a threshold, your server will begin to fill up. This delay is caused by the logic that suggests servers to players looking for a game it prefers higher population servers. The upside of the way this logic works is that most players will be concentrated in games that are relatively full. If you have a good connection, and you want to host a game go for it. You may have to be patient for others to join, though. If you have a poor connection, your server may be ignored. Blinking player icons on the scoreboard indicates this might be the case. Were going to work on tuning this logic so we still get the benefits, but others join games more quickly.
NAT 3
Were aware that players who have a NAT Type 3 connection, in some circumstances, cannot join games. This problem, caused by certain combinations of router settings, is common to many games on PSN. It is possible to change your network setting from a NAT Type 3 to NAT Type 2 connection, and that should solve your problems. It requires some effort, but if you want specific information, search the web or Youtube for PS3 NAT Type 2. There is a lot of information out there.
Other Comments
Weve gotten some comments regarding pricing for the game in different territories. Titan Studios did not have any role in setting prices outside the United States. Were passing your comments along to Sony.
Use your Bluetooth headsets! Weve seen and been part of some awesome games where people are communicating and coordinating. Teamwork is critical.
Stay tuned for updates. Thanks again to all of you. We appreciate the feedback. Enjoy!
- Titan Studios