I thought I loved this game when I started it but the more I play it the less I like it
Combat is great and the bosses are amazing, but everything else is terrible. The fact that 80% of the game is MMO side quest caliber fetch questing would be bad enough but I’d be able to put up with it if it at least continued to do what the game is supposed to be good at, which is the storytelling stuff. But holy shit, the production quality of these quests is so bad. Like I just did these quests back to back
And these quests are so bad! They don’t even have proper cutscenes or VA, it’s just canned animations!
The actual quest design is bad too. It’s always “talk to this person, go to this place, talk to this person, go to this place, combat encounter”. There’s no variation. It’s all very fetch questy and when the story side of things becomes bad, then there’s nothing left to make up for it since the quests themselves are so bad
Like, I get the concept of having down time in a story, I don’t mind it if it’s done well. I love persona 5 and red dead redemption 2, both of those games are pretty much just down time. But you have to do it well and FF16 doesn’t. And it just comes off as a badly paced mess that I am losing interest in playing as more time goes on. People criticized Ragnarok’s slow sections and I get that, I agree with the criticism but at least they were well produced to help convey the character moments they wanted to show (the character moments sucked, but that’s a problem of concept not execution). Here it’s literally a mid budget ps2 era game with how some of these MAIN STORY QUESTS are.
What a disappointment this game is
Combat is great and the bosses are amazing, but everything else is terrible. The fact that 80% of the game is MMO side quest caliber fetch questing would be bad enough but I’d be able to put up with it if it at least continued to do what the game is supposed to be good at, which is the storytelling stuff. But holy shit, the production quality of these quests is so bad. Like I just did these quests back to back
I had to hunt down a bunch of stuff for Mid so she could build her airship, which was already really annoying, but then I had to help Goetz find his lost pass
And these quests are so bad! They don’t even have proper cutscenes or VA, it’s just canned animations!
The actual quest design is bad too. It’s always “talk to this person, go to this place, talk to this person, go to this place, combat encounter”. There’s no variation. It’s all very fetch questy and when the story side of things becomes bad, then there’s nothing left to make up for it since the quests themselves are so bad
Like, I get the concept of having down time in a story, I don’t mind it if it’s done well. I love persona 5 and red dead redemption 2, both of those games are pretty much just down time. But you have to do it well and FF16 doesn’t. And it just comes off as a badly paced mess that I am losing interest in playing as more time goes on. People criticized Ragnarok’s slow sections and I get that, I agree with the criticism but at least they were well produced to help convey the character moments they wanted to show (the character moments sucked, but that’s a problem of concept not execution). Here it’s literally a mid budget ps2 era game with how some of these MAIN STORY QUESTS are.
What a disappointment this game is