PC no longer gets big exclusives I’ve realised

Depends on how you define "Big". There are lots of games that sell boatloads on PC and don't come to consoles. They just aren't considered "big" games by the console crowd. Truck Simulator likely sold as much on PC as GT7 did on consoles for instance.

In the end though, who cares?
 
PC master race your time is gone.
Now is the time for Nintendo

West Side Story Film GIF by filmeditor
 
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I remember getting my first PC back in 1997 (an IBM Aptiva with Windows 95). While it wasn't the best at running the latest 3D games it was something I still dabbled in (buying Computer Shopper and trying the demos).

Back then there were so many exclusives which, if you had a 3DFX card absolutely blew consoles out of the water

Half-Life
Quake II/ Quake 3 Arena
Thief: The Dark Project
Tom Clancey's Rainbow Six
Homeworld
System Shock 2
Grim Fandango
Unreal Tournament

These games would remain exclusive to PC for years and, if they ever did get ported to console, they would either be severely diminished or something that barely resembled the PC version at all.

Now these types of game all come to console on the same day and, apart from some small resolution differences are exactly the same game.

Then there's online, while you have to pay for console online, consoles get online capability day 1, just as they do on PC.

Many here keep pushing PC due to it having more console games without realising that it's a two way street, consoles now have all the big PC games.

When did all those change, was it the PS3/360 generation?

PC's glory years
Current game consoles have PC hardware since AMD BC250 proves that a defective PS5 APU (6 cores CPU and 24 CU RDNA enabled) can run Linux x86-64 PC with MESA RDNA 1 and MS Windows 10 with safe mode display drivers. AMD supplied a key difference from PS5 i.e. a firmware "designed for Windows" PC. I wonder if AMD BC250's UEFI chip can replace in PS5's.

PS5 APU's Zen 2 is a very compact version with 6 cores delivering just Ryzen 5 2600X (six-core Zen 1.5 with four 128-bit AVX2 pipelines). PS5 Zen 2 has half the cache and about half the AVX2 throughput when compared to desktop PC's Zen 2.

The Nerfed FPU in PS5's Zen 2 Cores

PS5's Zen 2 cores represent an early AMD effort to reduce core area. They show that AMD is very capable of customizing their cores to meet customer demands, even if they don't publicly advertise configuration options as Arm Ltd does. The cut down FPU in Zen 2 reminds me of Cortex A510's ability to be configured with different FP pipe counts, letting customers make the performance and area tradeoff they want.
 
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Unlike consoles, PCs don't need exclusives. The advantage of PC is that it can play (nearly) everything. Completely different set of benefits over consoles. There's also no tribalism outside of storefronts to worry about. A PC can be whatever you want it to be. Want a PC for only playing Playstation games? You could technically do that if you want. Get custom LEDs and mount an Aloy head inside too, if you nashty.

Customization, options, compatibility. Those are the big advantages to gaming on PC, IMO. You can ascend past console wars and exclusives and become zen itself.
iu
 
Unlike consoles, PCs don't need exclusives. The advantage of PC is that it can play (nearly) everything. Completely different set of benefits over consoles. There's also no tribalism outside of storefronts to worry about. A PC can be whatever you want it to be. Want a PC for only playing Playstation games? You could technically do that if you want. Get custom LEDs and mount an Aloy head inside too, if you nashty.

Customization, options, compatibility. Those are the big advantages to gaming on PC, IMO. You can ascend past console wars and exclusives and become zen itself.
iu
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I mean. What is an exclusive nowadays. In the climate of almost infinite choice with new games coming weekly...what is a 6 to 12 month exclusivity window?
 
What has someone who never used a controller in their life got to do with anything?

I used a controller better than that when I was 5
It's just funny is all. I concede that some controller players are very skilled. I don't have a strong opinion on Doom specifically having not ever played it on controller. But in general I do object to some of the aim assist features that are applied to controller input in FPS games.
 
Mods on PC are insane and give life to games beyond just what you paid. Enderal, nameless mod for deus ex, black mesa, anomaly (stalker), entropy zero 1 & 2, falcon BMS, rallysimfans for RBR, FS2 for freespace 2, AM2R Metroid 2
GZDoom, Dark mod for Thief 1 & 2, black parade mod for Thief, Vampire bloodline modded to be actually playable along with KOTOR 2, etc.

And the ambitious The Chronicles Of Myrtana: Archolos (Gothic 2 mod, though it's a completely new game, like Enderal). It's fully voiced, and is (funnily enough) a much better game than Gothic 3.
 
Unlike consoles, PCs don't need exclusives. The advantage of PC is that it can play (nearly) everything. Completely different set of benefits over consoles. There's also no tribalism outside of storefronts to worry about. A PC can be whatever you want it to be. Want a PC for only playing Playstation games? You could technically do that if you want. Get custom LEDs and mount an Aloy head inside too, if you nashty.

Customization, options, compatibility. Those are the big advantages to gaming on PC, IMO. You can ascend past console wars and exclusives and become zen itself.
iu
Indeed but it also helps that PC has more exclusives than every console ever released, COMBINED.
 
these days? in these economy?
exclusive could kills, and these days, only Nintendo seems survive long enough for exclusives.

i don't think PC need exclusives...
in the contrary, they need lot of ports more, and better port
 
I've been having a blast with Schedule 1.

There are a lot of games of this production level, that you can get for a stellar price on steam sales.

Speaking of stellar, games like Stellar Blade can also be considered 'exclusives' since they have mods that enhance the experience.
 
If we just talk about triple A games, I will say this industry and part of the community ALWAYS have treaten PC as a lesser thing instead of one more gaming platform. Otherwise, why so much insistence about "Will Crysis be ported for consoles" by journalists? Why "if Crisis doesn't work in maximum setting will suck even destroying other games of its era in medium"? Why the term boomer shooters and no boomer platformers or boomer RPGs? Why had pc gamers to be tolerant and not grumpy about dumbing down their franchises in seventh gen but an ending of a single console game grants you the title of "worst company of the year" in Time Magazine? Why lots of bullshit about "if it's not friendly for controller and 'accesible' is 'dated' (until It doesn't, as always)"? Or "PC gaming is dead"? PC gaming is not driven by Microsoft, Nintendo or Sony, budgets rised absurdly and the industry became more and more retarded and misinforming the audience.

So here we are: if Sony and Microsoft are being so flexible about exclusivities nowadays, what can you expect about the "freak" of gaming plataforms for such a loooong time?

Anyway, exclusivities is dumb to me. Making the game decently for every platform is the point. Good games shouldn't be exclusive, but well made for the platform.
 
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A lot of those BIG pc you show were actually made by very small teams. Back then you didn't need a huge team and millions of dollars to produce a great game.. you still don't but because people are now trained to " cinematic experiences " it's hard to compete with the 10 million dollar devs.
 
I remember getting my first PC back in 1997 (an IBM Aptiva with Windows 95). While it wasn't the best at running the latest 3D games it was something I still dabbled in (buying Computer Shopper and trying the demos).

Back then there were so many exclusives which, if you had a 3DFX card absolutely blew consoles out of the water

Half-Life
Quake II/ Quake 3 Arena
Thief: The Dark Project
Tom Clancey's Rainbow Six
Homeworld
System Shock 2
Grim Fandango
Unreal Tournament

These games would remain exclusive to PC for years and, if they ever did get ported to console, they would either be severely diminished or something that barely resembled the PC version at all.

Now these types of game all come to console on the same day and, apart from some small resolution differences are exactly the same game.

Then there's online, while you have to pay for console online, consoles get online capability day 1, just as they do on PC.

Many here keep pushing PC due to it having more console games without realising that it's a two way street, consoles now have all the big PC games.

When did all those change, was it the PS3/360 generation?

10ZXAkAfOVdcrgiW.jpeg


PC's glory years
sir, we have gotten upscaled wank for 12 years now, stop touching your old consoles for a minute
Cyberpunk 2077 made people realize that you can't do it for every system tho, and I am here for it. We get better quality and a lot more variation but consoles made PC gaming worse.
 
Crysis was the last real big PC exclusive nearly 20 years ago, it's mostly been Console Ports since, modding has made the games better for PC in the meantime when it comes to big single player games anyway and if modding is supported in the game.
 
Like others already mentioned, there's absolutely no incentive to make PC only exclusives and not port it to consoles. It would equivalent to saying no thanks to free income.

In the end PC gets all the biggest ' AAA console ports' anyway, maybe a little later, but they run and play best on PC if you have the hardware.
 
PC comes into its own with other things like preservation etc. You have a much higher chance of having access to your games over multiple generations of consoles.

So, its not just higher resolutions and settings.

Much better next gen features like raystracing and super fast nvme.

PC gets tech first and considerably better than the watered down wesker tech consoles get.

PC is just a much better option in everyday in my opinion.

Literally the main and completely understandable fact is. Are ypu willing to be more hands on in updates/driver updates etc vs a much simpler one solution fits all that consoles deliver.

Do you ever want to tinker? Then PC is the way to go.
 
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Personally the entire concept of "exclusives" feels like an incredibly outdated aspect of gaming these days. We've got Nintendo doing their own thing as always, but beyond that, damn near every new first party game on console is a timed exclusive at best. Microsoft gave up on exclusivity for the sake of self-preservation of their gaming business. That, in return, freed up Sony to loosen their grip on exclusives and chase PC gaming dollars. There isn't much for anyone to beat their chest about as far as exclusives go (again, except for Nintendo diehards). And judging by the Steam player numbers, PC gamers haven't exactly thrown a parade for most of those previously exclusive titles outside of the Gaas centric stuff. So if this thread is supposed to be a gotcha take over PC gaming then I gotta say it is pretty damn hollow when you step back and really take in the state of "exclusivity".
 
Current game consoles have PC hardware since AMD BC250 proves that a defective PS5 APU (6 cores CPU and 24 CU RDNA enabled) can run Linux x86-64 PC with MESA RDNA 1 and MS Windows 10 with safe mode display drivers. AMD supplied a key difference from PS5 i.e. a firmware "designed for Windows" PC. I wonder if AMD BC250's UEFI chip can replace in PS5's.

PS5 APU's Zen 2 is a very compact version with 6 cores delivering just Ryzen 5 2600X (six-core Zen 1.5 with four 128-bit AVX2 pipelines). PS5 Zen 2 has half the cache and about half the AVX2 throughput when compared to desktop PC's Zen 2.

The Nerfed FPU in PS5's Zen 2 Cores

PS5's Zen 2 cores represent an early AMD effort to reduce core area. They show that AMD is very capable of customizing their cores to meet customer demands, even if they don't publicly advertise configuration options as Arm Ltd does. The cut down FPU in Zen 2 reminds me of Cortex A510's ability to be configured with different FP pipe counts, letting customers make the performance and area tradeoff they want.

Any mental olympics refusing the fact that consoles embraced the traditional PC architecture since the XBO/PS4 era is delusional.

Not only when it comes to hw but also development. PC has been the base for a while. But hey "PC doesn't have exclusives anymore" but in reality it has.
 
Any mental olympics refusing the fact that consoles embraced the traditional PC architecture since the XBO/PS4 era is delusional.

Not only when it comes to hw but also development. PC has been the base for a while. But hey "PC doesn't have exclusives anymore" but in reality it has.
I don't think anyone said the PC doesn't have exclusives anymore.
 
It doesn't have many if any, when did I say it did?

Reading and comprehension not a strong point of yours?
Then what were you laughing at about my post, then on the next one saying no one said PC doesn't have exclusives, which as far as the top triple A games it doesn't.
 
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Top of my head?

Counterstrike 2 is the biggest game on PC right now?

Delta force has been out on PC for ages.
Counterstrike isnt a SP game, it was born from Half Life from 1998 and is MP and Delta Force is a free to play game and also MP, i said SP games main top games.
 
Counterstrike isnt a SP game, it was born from Half Life from 1998 and is MP and Delta Force is a free to play game and also MP, i said SP games main top games.
Did you? I must have missed that, I just talking about big exclusives. Didn't realised we'd narrowed the parameters.

Half Life Alyx fits in that regard then.

Besides Delta Force has a full single player campaign why would that not be counted?
 
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Did you? I must have missed that, I just talking about big exclusives. Didn't realised we'd narrowed the parameters.
i don't know how long you've gamed on PC but from 1995 to Crysis in 2007, the top SP games were PC only as i stated and you accused me of not being good at reading, you know what i meant Clarky, neither of the MP games you mentioned were anything like Half Life 1 and 2 or Fear 1, Quake, Doom or Crysis, the exclusives the OP is talking about is the top triple A SP games not all the MP ones and Counterstrike is from the last century anyway. and to be honest i've never heard of Delta Force.
 
You sure? Yesterday o got Ratchet and Clank on Steam so it's probably just stealing them now from consoles 😁

Now srsly, games are too expensive now to make to limit to a single platform, Nintendo has a great balance and don't make everything AAA so they can deal with it, but stuff like Crysis won't be seen in the future anymore.
 
I also realized that my PS5 Pro has most good games with great performance. Sold my PC and never looked back. PC parts also have become way too expensive and you dont get enough return on investment. Thanks to upscaling most games already look great at 60fps.
 
PC parts also have become way too expensive and you dont get enough return on investment.
If you buy just enough for what you need, they aren't that expensive.

They may seem expensive if u buy top of the line cpu, feature rich motherboard, fastest ram with lowest cas latency, high end card, etc
 
i don't know how long you've gamed on PC but from 1995 to Crysis in 2007, the top SP games were PC only as i stated and you accused me of not being good at reading, you know what i meant Clarky, neither of the MP games you mentioned were anything like Half Life 1 and 2 or Fear 1, Quake, Doom or Crysis, the exclusives the OP is talking about is the top triple A SP games not all the MP ones and Counterstrike is from the last century anyway. and to be honest i've never heard of Delta Force.
I was simply replying to this post:
But hey "PC doesn't have exclusives anymore" but in reality it has.

I don't think anyone said the PC doesn't have exclusives anymore.
By which I was agreeing with the OP( and you it turns out), that it doesn't really have BIG exclusives anymore, but does have exclusives. I think you misunderstood my post, untwist your knickers it's Sunday.


I stuck a laughing emoji on your post because you claimed that the last big one was Crysis, which is objectively wrong.
 
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Name the big Singleplayer exclusives then that the PC is suppose to have like it did 20 years ago
Half life Alyx, Euro&America Truck Simulator, total war warhammer 3, Satisfactory, DCS World, Arma 3, X4 that i can think of. All fairly popular by reasonably sized studios, not including games that got late console ports like Wreckfest or Civ 6.
 
Half life Alyx, Euro&America Truck Simulator, total war warhammer 3, Satisfactory, DCS World, Arma 3, X4 that i can think of. All fairly popular by reasonably sized studios, not including games that got late console ports like Wreckfest or Civ 6.
Sorry disagree, only Half Life Alex from that list really counts and that was VR, where had they made it normal SP it would of broke the internet as for the other games they were no where near the impact and reputation of the games before that i mentioned, not in the same league, no one id saying the PC doesn't have exclusives but the top SP games are all multiplatform now and PC is not the main focus like it once was.
 
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