Tularensis
Neo Member
Don't fall for it
Cold turkey until SFV
This is impossible. My SF4 salt keeps me from thinking about V.
Don't fall for it
Cold turkey until SFV
Loving BB now. Going through challenge mode like Q told me to so we can pick my character.
Love how fluid combos are. Fuck SFIV 1 frame links.
Tokido doesn't like Akuma, he picks him because Akuma is always top tier in SF4.
Fuck SFIV in general.Loving BB now. Going through challenge mode like Q told me to so we can pick my character.
Love how fluid combos are. Fuck SFIV 1 frame links.
Tuned in and saw Platinum. Closed.
Tokido doesn't like Akuma, he picks him because Akuma is always top tier in SF4.
Loving BB now. Going through challenge mode like Q told me to so we can pick my character.
Love how fluid combos are. Fuck SFIV 1 frame links.
Well I guess Demonbane is slightly less dark when you have a giant robot to punch other worldly horrors in the face.
Well that and the sound track https://youtu.be/oALN55d93t8
I have to agree.Fuck SFIV in general.
Nope, not anymore!
Need more spooky Ougi
=>
Sure he wasn't...Tokido stuck with Akuma in USF4 when he wasn't top tier.
Cindi and Yams really is a match made in heaven. It's like the FGC gods have the stars aligned.
Sorry about not responding. I was playing 3S fightcade. Urien is a fun alternative when Alex hits a wall or someone tries to mirror match me. I periodically checked the VSav lobby, but it stayed at it's usual handful for more or less the whole night. Kinda hurts a little haha.Well, I'd love to play some VSav once in a while, on any platform really!
After SG at $15 and $60 SFV I think there is a lot of room to experiment with $30 titles using 8-12 characters. Tag based fighters definitely need at least twenty to avoid criticism.Roster size is super hard to get right, I feel.
The smaller you go, the greater the risk of potential players not finding one or more characters they find appealing (in both playstyle and design). You also get less character match-up variety which is a big part of the appeal of asymmetrical competitive games.
The bigger you go, the harder it is for players to learn the game, production costs go up and up, and it can be difficult to make more and more characters who work in the context of the fighting game system you've made yet are distinct from existing characters.
It also depends on the type of game you're making. An MvC4 with 16 characters at launch would seem crazy, whereas SFV launching with 16 characters feels just about perfect.Random aside: it's funny how a team-based game allows more variety and creativity with any given number of characters (due to all the possible team permutations), but it almost paradoxically works against you too. Like, you just have to add one more character, and the number of possible new team combinations skyrockets, which is really awesome... but if your roster is too small, you'll see the same characters popping up so often that the smallness of the roster is more obvious and apparent- a double-edged sword.
You also have to take into account additional characters being added later. The launch roster needs to be big enough to get people in, but you need to leave some room to expand comfortably without becoming some hundred character monstrosity.
OPM already belongs in the Dandy category. There are well known levels.goemon looks anime as fuck and opm is too gdlk to be in a category. also count, one piece is life fam, we about to see whats up with sanji.
Okay, BlazBlue owns.
Welcome to June 30th, 2009. That was a pretty decent time for anime even with OP Rachel and Lambda.Loving BB now. Going through challenge mode like Q told me to so we can pick my character.
Love how fluid combos are. Fuck SFIV 1 frame links.
Tokido stuck with Akuma in USF4 when he wasn't top tier.
OPM already belongs in the Dandy category. There are well known levels.
Dandy tier
S
A
B
C
D
Dragon Ball Super tier
Welcome to June 30th, 2009. That was a pretty decent time for anime even with OP Rachel and Lambda.
True lolNothing like a fighting game to remind that you're fucking shit.
Not ignored I am compiling a listof short to show their game plans.
For example,
one thing with blazblue lobbies to keep in mind, the color next to a persons name is their MMR. yellow, orange, and pink are the tougher players. Of course some people have tanked MMR for whatever reason, but if you avoid yellow/orange/pink you will have a better time as a newbieNothing like a fighting game to remind that you're fucking shit.
Nothing like a fighting game to remind that you're fucking shit.
Nothing like a fighting game to remind that you're fucking shit.
The beautiful world of anime fighters. Where it doesn't take 3 month to learn to chain one move into another.
Months of training and playing in SF3/4 and I still hate myself every time the shoryu comes out instead of the fireball.
Tokido stuck with Akuma in USF4 when he wasn't top tier.
VSav is the Schrodinger's cat of fighting games. Everyone talks about it and knows about it, but we can't say for sure whether it is alive or dead.Ever play Vampire Savior?
when was he not top/high tier?
The only moment I could think where he wasn't top tier was the initial release of AE, and it wasn't because Akuma was worse. It was because Yun and Yang got released and stomped everybody. Then add fei getting buffed IIRC
Tokido stuck with Akuma in USF4 when he wasn't top tier.
goemon looks anime as fuck and opm is too gdlk to be in a category. also count, one piece is life fam, we about to see whats up with sanji.
Yang sucks. Why does mago never use his command grab?
I'm more of a visit-the-website-every-week-guy than a newsletter guy, but this seems godlike. Always enjoyed your posts here =)So some of you know I work as a freelancer for french websites/magazines and I only write about fighting games. I'm launching a new project still about fighting games but this time in english.
It's called FG Weekly and it's a weekly newsletter about fighting games. My goal is to find the more interesting and quality news/articles/posts/videos each week and send them to you directly in your mailbox.
I also intend (even if I didn't mention it on the website) to put in light the names of content creators so people can start to identify and remember them. Also I want to put varied things inside. It can be a well edited combo movie, a tournament result page like EH does or a big translation from japanese like SRK did a few days ago. And of course, various games (even dojins!) because that's cool.
I hope you'll enjoy it and will share it.
Daigo is in for a world of hurt, that's HD combo level of damage.
Glad I decided to main Mika first.
That's 90% welcome to USA son!
I don't have much to add, but this is cool.So some of you know I work as a freelancer for french websites/magazines and I only write about fighting games. I'm launching a new project still about fighting games but this time in english.
http://fgweekly.com/
It's called FG Weekly and it's a weekly newsletter about fighting games. My goal is to find the more interesting and quality news/articles/posts/videos each week and send them to you directly in your mailbox.
I also intend (even if I didn't mention it on the website) to put in light the names of content creators so people can start to identify and remember them. Also I want to put varied things inside. It can be a well edited combo movie, a tournament result page like EH does or a big translation from japanese like SRK did a few days ago. And of course, various games (even dojins!) because that's cool.
I hope you'll enjoy it and will share it.