Game launches next month, we would have seen it by now if Capcom wasn't ashamed of showing it.LMAO Ultradavid straight up said that SFV"s single player will be hot garbage.. expect it to be garbage.
Game launches next month, we would have seen it by now if Capcom wasn't ashamed of showing it.LMAO Ultradavid straight up said that SFV"s single player will be hot garbage.. expect it to be garbage.
Game launches next month, we would have seen it by now if Capcom wasn't ashamed of showing it.
Not sure if a serious question, just in case, yes they are that much poorer than NRS/WB.Why wouldn't Capcom just do a real single player mode? They are that much poorer than NRS/WB?
A lot of story mode talk VA was leaked, so we know there's more to it than that. ;pwhat if it's literally just the tutorial that they released a month ago
that was it
A lot of story mode talk was VA was leaked, so we know there's more to it than that. ;p
Real question is, is the whole story mode just a series of still images?
Only for it to be topped by MvC3 and then again by SFxT.I hope not.
I thought SFIV arcade mode would be the last I would see of that kind of half-assing it.
I always have to imagine that the EVO timeline messes with Capcom's own schedules. It's most optimum for them to release a fighter a few months before EVO but that means that they can't take too long with polishing the game or adding new things. On the other end if they do decide to delay they would have to wait A WHOLE YEAR to release the game.I wonder if the story mode was one of those ambitious things Capcom wanted to do in the beginning along with every stage having multiple playable areas and finisher effects (like bowl of noodles).. But due to Capcom burning that Sony money too fast, possibly getting the budget cut, or wanting to release SFV as early as possible to capitalize on the f2p style model, Capcom decided to barebones it or leave whatever time at the end of development for scrapping together a story mode.
The single player stuff only matters for Metacritic
I don't think so. I think story modes are important to drawing in potential new fighting game players. Say what you will about MK but I think its sales are partly due to the story mode.
Yeah there are a surprising amount of people that i've seen online that have bought MK just for the single player stuff.
I don't think so. I think story modes are important to drawing in potential new fighting game players. Say what you will about MK but I think its sales are partly due to the story mode.
Aren't the biggest games F2P titles where story is either nonexistent or completely throw-away?
Well the reason MK survived for 20 years is the over the top gore and maybe the first movie. Story mode being a big draw is a given.
As for single player modes, I had info about a single one of them and... It made me hype as fuck. Wait for the trailers about them.
I was told the story mode had some care this time but I don't know if that means 3D or just speed paintings from Bengus like the tutorial. As for single player modes, I had info about a single one of them and... It made me hype as fuck. Wait for the trailers about them.
You're making me think Smash/MK style event modes but better.
Indeed but they are free to play and released at the perfect time. If you are gonna ask people for money, then you must do better than what Capcom has been serving. It's why they ain't close to the biggest earning in the FG space.
Not THAT hype.
Don't forget we're talking about Capcom there, single player modes were never their thing in fighting games.
Posted up some local match footage for Blade Arcus from Shining EX
Link: https://youtu.be/no8iHUCzt9Y
Current features:
•Complete move lists for all characters except F.A.N.G
•Descriptions explaining moves and their properties such as V-Skill and V-Trigger descriptions, invulnerability, overheads, armor, and so on. We’ll be adding more of these as the game nears release.
Upcoming features:
•Detailed frame data
•Player notes for each character and matchup
•Continued addition of move data and descriptions as more info comes to light as SFV’s release approaches
•… and more, which we’ll keep under wraps
Preemptive measure to avoid us chasing you come the disappointment later, eh?
frame data app without the frame data
what a time to be alive
After thinking about what I said I remembered that Marvel 3 was supposed to have a story mode and the Heroes and Herald came late after the game launch and now I'm scared I hyped myself for nothing. The game mode I referred to is still coming I think but I hope it's not all there is.
After thinking about what I said I remembered that Marvel 3 was supposed to have a story mode and the Heroes and Herald came late after the game launch and now I'm scared I hyped myself for nothing. The game mode I referred to is still coming I think but I hope it's not all there is.
this is a pretty dickish generalizationStory Modes in fighting games are for casuals who can't be bothered to learn special motions. Never saw the appeal. I like looking into the lore of a character but at the same time the stories usually aren't interesting enough for me to follow it through. Especially when these stories are literally cutscene > fight > cutscenex100. It's not creative.
this is a pretty dickish generalization
Given that as a company they haven't been particularly profitable for years...Why wouldn't Capcom just do a real single player mode? They are that much poorer than NRS/WB?
Capcom's coming in at a pretty good time, imo. The efforts in F2P fighters have been pretty lackluster so far- sfv could certainly blow up. They have a better chance than any other fighter, at least.
Actually 2 of the Free to play fighters did fairly well for themselves 1 of them having 1 million people buying dlc packs every time there is a dlc pack release.
I guess Tokido's playing KI now...?
http://youtu.be/mDBUgDBYmYE I can't find the time stamp, but that's kind of interesting. Dude had a shit year competitive wise so the free money will be good :kappa:
nah maybe he likes the game
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Story Modes in fighting games are for casuals who can't be bothered to learn special motions. Never saw the appeal. I like looking into the lore of a character but at the same time the stories usually aren't interesting enough for me to follow it through. Especially when these stories are literally cutscene > fight > cutscenex100. It's not creative.
Actually 2 of the Free to play fighters did fairly well for themselves 1 of them having 1 million people buying dlc packs every time there is a dlc pack release.
Rising Thunder is doing dlc now?
Didn't know it was out officially
Actually 2 of the Free to play fighters did fairly well for themselves 1 of them having 1 million people buying dlc packs every time there is a dlc pack release.
Titty City making Money, Honey.
DoA and KI are the only two successful F2P fighters right now. Rising Thunder has potential...but then again, that's what I thought about PSABR.
I think Tekken Revolution is doing fine. Also keep in mind DOA5 has a 4th season pass that did well >_>
It's doing so stupidly well you can't compare how much the others are doing compared to it. It's doing so well Hayashi is near Nolan status in Koei.
Also the best selling costumes are the seasonla based ones and the collabs not the extra pervy stuff and if you say 1 million people is niche in fighters, well...