notworksafe
Member
:O
et tu nws?
but for real i need a stick.
we don't have frys in florida. we had tiger direct, and lord knows what went down with that ordeal...
ask jlai to buy you one, he has a frys near his place
:O
et tu nws?
but for real i need a stick.
we don't have frys in florida. we had tiger direct, and lord knows what went down with that ordeal...
I have a local Fry's. I changed the store and it's in stock. I'm pulling the trigger.
Too frilly? It can't be frilly enough! :VNeed my Fated Revolution now. The Lili screenshots weren't good enough to see if her new dress was cool looking enough. It's probably too frilly though...
XD
I definitely think SFV could be fine without a story mode or any single player content of any kind. However, if they were going to do that they should have gone full eeeeeee-sports and gone all in on the online aspect instead of half-adding it like I suspect they are. It really does feel like they are trying to hit all of the bullet points expected of a big retail release and competitive online game without having the budget to do either well, never mind both.games can survive without a story mode. I guess just with these games the story is ingrained plus having comics and movies about it also kind of stresses the fact that there should be one. Warhawk didnt have one and it was my goat ps3 game
To be fair, aren't most stories linear to a point, even with fighting games?
Too frilly? It can't be frilly enough! :V
All this hate for story modes. Is Daigo becoming more popular than Ryu? This is the problem with the hardcore FGC.
DaiGOAT thoAll this hate for story modes. Is Daigo becoming more popular than Ryu? This is the problem with the hardcore FGC.
All this hate for story modes. Is Daigo becoming more popular than Ryu? This is the problem with the hardcore FGC.
Im not quite sure what you mean by established, but I find games to be the best story telling medium. I struggle to give a shit about books, movies, and shows, but with games and the interactive I get fully invested in the characters and worlds and just enjoy the stories that much more as a result. Due to this I'll take even a decent game story over an amazing story in another medium any day.That's the criticism. It isn't comparing stories. It's comparing experience. Your time with a game will never be as established as with a movie.
Its a simple question with a simple answerWait, what?
Wait, what?
NFL, just a bunch of faceless players wearing masks.is there any competitive endeavor where the constituents aren't the shining beacons as opposed to the sport itself nowadays?
Akuma killed his master and did something with his master's daughter.Akuma is simply paying back a debt to Kazumi... or something like that.
XD
Chess.is there any competitive endeavor where the constituents aren't the shining beacons as opposed to the sport itself nowadays?
Competitive worship is where it's at in the hardcore FGC. We have players who transcend the characters they play. Daigo is more popular than Ryu.
Its a simple question with a simple answer
if this is a problem then I don't want it solved
If you have to ask, you're part of the problem tbh
Then I'll give a simple answer. I would rather have competent gameplay over a half-assed story mode. I don't want a half-assed story mode just to fulfill some quota. It would be nice to have a good story with great gameplay, though.
Actually the answer was DaiGOAT but I agree with yours too
I would rather have competent gameplay over a half-assed story mode. I don't want a half-assed story mode just to fulfill some quota. It would be nice to have a good story with great gameplay, though.
People usually refer to NRS's story mode and single player content push vs their horrible online mode and a competitive game that they kept having new ideas about how to fix every other week.It's so much easier to say, I wouldn't mind a well put together story mode. I since hostility in your use of the word assed. Care to unpack that? Edit: Also why fear monger about a departure from genre best gameplay? Story modes equal less than competent gameplay? Doesn't compute.
People usually refer to NRS's story mode and single player content push vs their horrible online mode and a competitive game that they kept having new ideas about how to fix every other week.
It's so much easier to say, I wouldn't mind a well put together story mode. I since hostility in your use of the word assed. Care to unpack that? Edit: Also why fear monger about a departure from genre best gameplay? Story modes equal less than competent gameplay? Doesn't compute.
Heh.
It's the answer to life itself.
Not really.
Im not quite sure what you mean by established, but I find games to be the best story telling medium. I struggle to give a shit about books, movies, and shows, but with games and the interactive I get fully invested in the characters and worlds and just enjoy the stories that much more as a result. Due to this I'll take even a decent game story over an amazing story in another medium any day.
i think you made the case that you have no idea what you are talking about.
of course the knuckleheads saying story mode is "casual" have no idea what they are talking about either. so you're both even.
you could have figured that one out from floe's stream tho
I even went during week of xmas and it wasn't there. Only Tekken they had was 4 cabinets of TTag, a Tekken 6 cabinet and a monitor displaying matches from around the world.Huh, Puente Hills is where they hosted that Tekken 7 tournament. I wonder why they took it out.
I suspected as much. This is misplaced hate for the rival MK. So Capcom with the creation of a story mode will slowly evolve into a western developer the likes of Ed Boon and NetherRealms forsaking almost thirty years of solid gameplay. Ok, I think I've made my case.
Fear mongering- the deliberate use of fear based tactics including exaggeration and continual repetition to alter the perception of the public in order to achieve a desired outcome.
Just because Capcom never did story right does not mean that there is no place for a story mode if it is done well.
Also since story is something outside the usual demographics it could grow the pie. Now the question is do you trust Capcom?
Of course. I'll never disagree with that.
At the same time, I'm still kinda wary of Capcom. I would like to be proven wrong, though.
story mode can't melt steel beams?
Have a feeling the SFV went the way of the MvC3 Story Mode since they're not talking about it this close to release. Or it's going to come post-launch; didn't KI do something like that?