ShinMaruku
Member
The fact that it's still going is a good sign to Tekken revolution working as intended.
but saying story modes are just for casuals who wont learn special moves is just wrong. Plenty of people enjoy story modes, a lot of hardcore players will skip them, but a large chunk will still play and enjoy them. Dustloop has an entire section dedicated to just story discussion and plenty of hardcore players are in there talking about themIf it comes off that way, I apologize. But I feel it's true. These kind of things aren't tailored to the competitive niche that support a FG's longevity. No one wants to go through tutorials. No one wants to 'learn', the only way that barrier to learn can be lowered if you cater to the passive majority who play FGs mostly as a 'rental' experience (because most if not all FGs are rental experiences to the vast majority.)
Why do you think Mortal Kombat does so well? Outside of it's (impressive) content for both SP and MP, it's story mode is the main meat and bones for those kind of players.
17 year olds don't have the money for DOA DLCSelling swimsuit DLC to thirsty 17 year olds is inherently a niche market- it's never gonna be that big if that's all ya got.
but saying story modes are just for casuals who wont learn special moves is just wrong. Plenty of people enjoy story modes, a lot of hardcore players will skip them, but a large chunk will still play and enjoy them. Dustloop has an entire section dedicated to just story discussion and plenty of hardcore players are in there talking about them
17 year olds don't have the money for DOA DLC
I dont even know what you are disagreeing with. Im hardcore, I give a shit about story modes. You are acting like I dont existAgree to disagree then.
17 year olds don't have the money for DOA DLC
I dont even know what you are disagreeing with. Im hardcore, I give a shit about story modes. You are acting like I dont exist
You noticed?
I guess Tokido's playing KI now...?
http://youtu.be/mDBUgDBYmYE I can't find the time stamp, but that's kind of interesting. Dude had a shit year competitive wise so the free money will be good :kappa:
nah maybe he likes the game
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Story Modes in fighting games are for casuals who can't be bothered to learn special motions. Never saw the appeal. I like looking into the lore of a character but at the same time the stories usually aren't interesting enough for me to follow it through. Especially when these stories are literally cutscene > fight > cutscenex100. It's not creative.
Story Modes in fighting games are for casuals who can't be bothered to learn special motions. Never saw the appeal. I like looking into the lore of a character but at the same time the stories usually aren't interesting enough for me to follow it through. Especially when these stories are literally cutscene > fight > cutscenex100. It's not creative.
It's at 56:50 if it's the same video I linked in a chat.
has single player/cutscenes/story content every ruined a character for you?
Mk10's story mode completely ruined my interest in Kotal Kahn
that hori deal is not live and is in store pickup only...
any fgc that can swing by frys in georgia and ups me the stick if i order it?
It's in store only?! Goddamit.
Funnily, NO ONE was about SF3 the way people are now, which I find fucking hilarious.
It was like this in my area, too. I don't remember this game getting 'big' (and that's only among the hardcore) until like 2004 with that Daigo/Justin match. It has got to be the least popular Street Fighter. Probably didn't help that there wasn't a home version of any kind released until 1999 (and I think that was 2000 outside Japan).
It was like this in my area, too. I don't remember this game getting 'big' (and that's only among the hardcore) until like 2004 with that Daigo/Justin match. It has got to be the least popular Street Fighter. Probably didn't help that there wasn't a home version of any kind released until 1999 (and I think that was 2000 outside Japan).
Capcom released Jojo's Bizarre Adventure on PS1. JOJO'S. But not Street Fighter III. Clearly they didn't care about cut frames with how their Vs. games turned out on that platform, lol. It always baffled me that there were no ports of any version of SF3 made to PS1 and especially Saturn with the 4MB RAM cart.
Assuming Amazon.com is similar to Amazon.co.uk those sticks are down in price all the time so I wouldn't worry too much.
Edit: Damn NeoGAF hyperlinks .com but not .co.uk. Rude.
Fun fact...had to edit code once where there were few notes and the fucker DIDN'T INDENT.
Glad you got that hustle and made it happen! I sorta fell into what I now know was my real dream after rough shit happened...
I worked my ass off, but the college bills hit me hard before the pay ever could. Like you said ..."Fuck. College." Couldn't pay it so had to resort to industrial work in WV to not go under. Everyone wanted to pay me in experience in the game industry after college *fucking eyeroll*. The last couple of indy things I was a part of the dudes hardly even had functional design documents for their games. I ended up having to rewrite and do a ton of design stuff for em on the gameplay itself. Eventually, I realized that the percentage who get to lead the show is incredibly small, and that out of those they still have to answer to their publisher and the share holder's wallets.
Thing is it opened me up to a truth...I didn't want to be a part of someone else's stuff trying to make uncreative ideas better with my own creativity. I'm a niche gamer as is. I don't FPS, I'm sick of the sameyness most things have in the industry, and I swear to god most game studios forgot what a silhouette test was for... And here I was...suddenly completely financially secure and with the experience and skill to make whatever niche thing I wanted with or without someone else's company.
A part of me still wishes the paydays had come faster and I didn't have to be around so much redneckery in industry, but every day I come home and all the bills are paid and I get to make what I truly like and answer to no one. It'd be nice to one day have more people and crew, but I'll be damned if someone else has to go through what I did and work on something that doesn't pay them when what they truly need is a paycheck. I'll work with folks who dont need my thing to come out or go hungry and thats it.
In the end, I found my place. Indie. Its slow, its a lot of work, and it gets lonely at times. Its great fun though and its 100% uncompromised and for me I discovered that was my real dream. To get what I want because I'm a greedy bastard
Here's to living your dreamsand working your asses off
Meanwhile in northern Europe we're considered super active since we have like a group of 5-6 people who actively play TTT2/SF4 offline once a week.
Maybe Sony's plan is to gently push Capcom's share price downward and then later purchasing them when it's a better value.
Street Fighter IV turned Hugo into a whimpering, potato-craving momma's boy of a manbaby. Makoto reduced to clumsy waifu bait with prominent daddy issues.has single player/cutscenes/story content every ruined a character for you?
Mk10's story mode completely ruined my interest in Kotal Kahn
Wait till you find out what Akuma did for Kazumi.Street Fighter IV turned Hugo into a whimpering, potato-craving momma's boy of a manbaby. Makoto reduced to clumsy waifu bait with prominent daddy issues.
Then again, Capcom can't even make up their own mind when attempting to stick to a narrative outline in the same game. Case in point: painting Akuma as this hardcore demonic edgelord (ignoring that he wasn't really all that much of a villain in the past) and then they casually have him take a selfie with Elena.
The general characterizations in Guilty Gear XRD are also kind of shit, coming off of X2. Doesn't help that XRD's story mode is a joke on its own accord too.
I would've liked animated cutscenes honestly but that was far beyond their budget.Story modes that switch between characters and have long cutscenes and all that are terrible.
All I want is an arcade mode with some storyboards every now and then.
SG did story mode right (Fukua story mode is the best).
That picture makes me think of the old flash parodies they did before Marvel vs Capcom 3 came out:Street Fighter IV turned Hugo into a whimpering, potato-craving momma's boy of a manbaby. Makoto reduced to clumsy waifu bait with prominent daddy issues.
Then again, Capcom can't even make up their own mind when attempting to stick to a narrative outline in the same game. Case in point: painting Akuma as this hardcore demonic edgelord (ignoring that he wasn't really all that much of a villain in the past) and then they casually have him take a selfie with Elena.
The general characterizations in Guilty Gear XRD are also kind of shit, coming off of X2. Doesn't help that XRD's story mode is a joke on its own accord too.
I respectfully disagree with you sir, I've been trying to get rid of this for months
I'll take Guilty Gear over Melty Blood any day of the week.
Wait till you find out what Akuma did for Kazumi.
that hori deal is not live and is in store pickup only...
any fgc that can swing by frys in georgia and ups me the stick if i order it?
it's online and in-store
If it says it's not available for shipping that means the online stock sold out already.
Hmm... Looks like the Fry's near my house has both of these sticks in stock for pickup. What Hori Kai stick to choose though...
yea, newegg is usually pretty good, but I get sad when I see some of their bundles. I also just ordered a new 1000 watt PSU off newegg, I'd love to have it now rather than waiting for shippingi'd take a fry's or a microcenter here. the deals i see from those store...good lord.
I have a local Fry's. I changed the store and it's in stock. I'm pulling the trigger.
this is where you come into big profits buying sticks for neogaf chumps like turdle