Capcom should let you map flash kick to the DS4 touchpad imo
You just want people to hate the game?
Capcom should let you map flash kick to the DS4 touchpad imo
Just using the training mode inputs since I'm not sure what's normal, but AB meaning A+B, her double fist overhead slam attack. 8AB is her little sidestep twirl, which looks slower than her normal sidestep and takes longer to recover. I watched SonixFox use her in DoA5U, and he never once used it.
Also, it seems like sidestepping in general isn't very good in DoA5, is that right? It looks like multi-hit moves beat sidesteps, so you only use it as a read vs. single hit pokes.
Put Ultimate Controller in SFVCapcom should let you map flash kick to the DS4 touchpad imo
You just want people to hate the game?
I wanna play
Lower execution barrier= less finger gymnastics fuss more mind games and whatnotYou just want people to hate the game?
He used the same name. He was the red one.
She hits like a truck and you probably seen a high critical counter hit combo or throw with Rachel, some characters on high counter will take 35-45% damage. Characters I use do from 50 to 75% on high counter.Watching competitive DoA5, and it looks like getting hit by Rachel = losing half your life. :-O
What is the point of Rachel's 8AB?
I
Just using the training mode inputs since I'm not sure what's normal, but AB meaning A+B, her double fist overhead slam attack. 8AB is her little sidestep twirl, which looks slower than her normal sidestep and takes longer to recover. I watched SonixFox use her in DoA5U, and he never once used it.
Also, it seems like sidestepping in general isn't very good in DoA5, is that right? It looks like multi-hit moves beat sidesteps, so you only use it as a read vs. single hit pokes.
Oh, guess I didn't pay enough attention to the team names. I knew ahead of time from translated teams posted on SRK and recognizing him before they played their matches.I figured he was the red one, but
http://i.imgur.com/Gx4sJb2.png
Out of Yakkun, Nitto, Kenzou, SHO, and Issei for the player names, I guess I should've put two and two together and realize that KO stood for Kenzou.
That doesn't apply to removing charge times from moves.Lower execution barrier= less finger gymnastics fuss more mind games and whatnot
Ah, so it's cancelable, which makes it potential for baiting where sidesteps aren't possible. That makes sense.That's about right. Sidesteps are good on single moves or at certain points in strings, especially at the end. Game should have less tracking, imo. Makes sidestepping strings almost pointless.
That move isn't very good on its own, but you can use it from pp to bait counters, and when they're stunned she's got a low and mid punch from it for mixups. It's okay if used sparingly.
A+B woulb be PK. DoA notation would be Free(F)/Punch(P)/Kick(K)
Dat strongest SAO character
Tomoka.
ayy lmao real talk thats the only way i can land flash kick fadc ultra 2 tho
Lower execution barrier= less finger gymnastics fuss more mind games and whatnot
Tomoka is meh though. Setplay tier but her buttons are kinda booty and the rest of her options are whatever outside of knockdown BS. Also wake up in DFC in general is poor unless you have an install loaded.
Her moveset is p cool though. I dig how she plays but it's DFC and she's on the weak end so n o p e.
It's hard to find high level DoA play. :-(
That doesn't apply to removing charge times from moves.
Ah, so it's cancelable, which makes it potential for baiting where sidesteps aren't possible. That makes sense.
What is "Free"? Is it "Hold"?
I'll take Rachel off of my "prospective mains" list, then, since I hate mirrors.
Based on what you know about me, what characters do you think I should be looking at?
I would probably play SFV like that too if I had this HORI pad instead of a stick, lol
Hell, when I first started that is how I played Tekken in the weird piano style. I finally had to get stick just to not look silly though.
1 month to go, i wanna have 10k fights under my belt!
Only 436 fights to go!
Any tips vs Tomoka? If you don't thread the needle you get slowly pushed to the corner pretty fast then its hell getting around her grabs. Plus, I have no idea how to beat her wakeup outside of equipping the cat assist all the time or Llenn.
Anne, play ass fighter 4 with me tonight.
No joke, all the Sword Art Online cast in this game are incredible.
I'm p sure my friends wanna queue CS tonight orz
Nani? You wanna make data structures? What does orz mean?
What does orz mean?
How much time do you have left on your CS degree?Nani? You wanna make data structures? What does orz mean?
Wake up in general in DFC is pretty easy to deal with because resource-less reversals are p bad. The universal DPs have armor instead of invuln so you can cancel on contact to beat them. Trump cards have strike invuln but you can grab them, and some of them have p bad hitboxes. Invuln supers exist but resources. When I say installs are good, I mean trump cards that install. They get everything but grab invuln and pause the screen, really super silly.
Like I said, Tomoka's normals are butt and once she throws something out she's not doing much if you just wait it out. Just space her out and use the high amount of start up and recovery on her stuff to bully her. Only thing she has going for her is some annoying projectiles and setplay, and the annoying projectiles are whatever if you wait it out.
Just kinda how DFC goes tbh. Characters without the normals or approaches the top tiers have can get waited out and shut down. Since the game is so simple it's not hard to just dominate with basic stuff like buttons/output being up there. Vs Tomoka, if shit isn't already on the screen just run at her. If it is, wait then run at her.
Idk anything about Yuuki tbh, haven't got DFCI I just know how DFC works and I know what changes happened. When trying to armor cancel, you can literally just buffer in something that will only come out on armor cancel but gets eaten by your normal gatling string. A basic OS really.
So in other words do a move you know has cancels if you suspect they are gonna go for an armored move and cancel it on principle. If it gets whiffed it wont cancel but on hit or block it will cancel and either eat their armor and go for the cancel into hits or it'll just turn into a solid block string.
Sound like AB moves would work since stuff goes into them pretty easily.
Can you break down the vocab here for me?
God damn at that Yuuki combo. 54 hits lol.
Guts ain't got nothing on my boy the real black swordsman
Nani? You wanna make data structures? What does orz mean?
Ish. Do like 2A > 2A > (2A+B) > 2A > stuff. If you time it right, the gatling will come out on block cause of buffer and cancel windows, but if you hit armor and get that hitstop, the 2A+B registers and comes out and wins.
That's one way of doing it, you can do whiff OS stuff and other basic things. Making the universal DPs use armor makes them pretty shit because things like this easily work. Most players just understand the armored moves are pretty shit and avoid them.
I thought we already taught people what this means in this thread lol
Should wait for the upcoming MadCatz SFV pad if you're using it on PC. Having a touchpad makes it extremely convenient for PC gaming.You guys think the Hori Commander 4 is worth getting if I'm tired of using the DS4's pad? It's on sale but I'm not sure just how worth it such a controller may be.
Of course, it'll get put to good use on my PC as well =3
CSGO, Counter-Strike, my bad.
I thought we already taught people what this means in this thread lol
How much time do you have left on your CS degree?
Look at the letters and you will see a person down on his hands and knees with his head down. That's what orz means.
C'mon now, lol
Can you push block Tomoka's basketball dribbling grab move?
Once a game enters Legacy status and isn't an active game you're only hurting the playerbase since lapsed players can't jump in cold anymore.Whenever i watch high level 3rd Strike it makes me a bit sad Cap never bothered to rebalance the game.
Not sure where their priorities are when they can fund two ports of 3rd Strike (3rd Strike Online and the Nesica edition) and a gazillion ports of SF4.
Just mash your two kicks with the all three kicks button. If you don't want EX, slide your thumb back and forth on your pad between all three of your kicks. That's how I did it when I was learning Chun. Either that or ask grandmaster Vulva.
You just want people to hate the game?