I hate playing Vega with a pad son. I be fucking up my inputs and combos cause I be getting confused af with the button layout.
And tracks like this DO NOT make good training mode music.
https://soundcloud.com/cerebrawlin/2-mello-training-room-cerebrawl-ost
And tracks like this DO NOT make good training mode music.
https://soundcloud.com/cerebrawlin/2-mello-training-room-cerebrawl-ost
Shit sounds like an off rhythm messmind you that it's in rhythm while sounding off rhythm but leaves a disorientating feel to the listener in short burst let alone someone that could be sitting there for hours at a time.
I'm mentally guard crushed by this music already
That cerebrawl music is pretty cool man. Only problem is that it's a short loop which yeah I guess would get irritating for hours on end. Q just can't handle syncopation.
Just pretend This is your training mode theme instead...and try not to mash afterwards
That's bad training mode music too xD Too intense and chaotic, that's fighting music. Training mode music needs a solid fluid rhythm that is consistent and pleasing to the ear for long periods of time *if it can be helped*. It needs to be your metronome for learning the rhythm of the game.
While the SF4 training music isn't not exactly pleasing to the ear it is a great example of consistent steady rhythm.
Capcom is actually pretty top tier when it comes to training mode tracks in general.
If that works for you go for it xD...
So you're saying I shouldn't keep training to the Power Rangers theme song?
I'm still not sure what Cerebrawl is trying to be.
If that works for you go for it xD
I've been using this myself recently.
Everyone has their own stuff they like that helps get them in the mood as well
Jade Penetrate Black Package Intersect Thunderbolt.
i thought that the one which was made to look like it was being played on a neogeo pocket looked cool. iirc it had some visual representation of frame advantage which is something id love to see a fg try.When I see indies trying to make a fighter, I laugh.
cerebrawl showed up within hours of the beasts fury guy closing up shop (and not refunding anyone from his 5 fundraisers)
xfiles theme
i thought that the one which was made to look like it was being played on a neogeo pocket looked cool. iirc it had some visual representation of frame advantage which is something id love to see a fg try.
u rite for some reason i thought the day that thread went up was the day the campaign launched『Inaba Resident』;193704782 said:nah its been around for a while.
Art is rank 1. NUMBA ONE!
Western indie game, it's called Pocket Rumble.That would be something great to see happen. Was it a doujin game or western indie?
So, Evo might be happening for me.
Dadwicks might enter SFV
Did Smedwicks change his name
Western indie game, it's called Pocket Rumble.
cerebrawl showed up within hours of the beasts fury guy closing up shop (and not refunding anyone from his 5 fundraisers)
xfiles theme
cerebrawl said:Yep, we know about Beast's Fury. We have had contact with their team though we have no plans on working with them.
It was just swag that got killed. :-(
If you want it to be similar to a stick *sorta*
Do default and r1 h kick and r2 h punch
Did Smedwicks change his name
Did Smedwicks change his name
does Chun Li rely on hard links?
http://arcadeshock.com/products/ryu-fs-traveler-arcadeshock-x-street-fighter-v-fight-stick-bag
Bruh my Ryu cosplay gonna be on point now
I don't think so. (I don't think there are very few hard links in the game anyway outside of a few tight juggles)does Chun Li rely on hard links?
http://arcadeshock.com/products/ryu-fs-traveler-arcadeshock-x-street-fighter-v-fight-stick-bag
Bruh my Ryu cosplay gonna be on point now
Fuck Zangeif is scary in SFV
Is anyone having issues with a SFV stick not working in the beta? :/