QisTopTier
XisBannedTier
*insert joke about hitting a standing meaty here*
But I can't stand, Q.*insert joke about hitting a standing meaty here*
I asked in the Fighting Game Noob thread but I might as well cross-pollinate.
Question for Pad Players: Is there a good tutorial somewhere that shows the best way to hold a controller for Street Fighter? Is the FightPad (6 face buttons) worth the purchase? Is holding it significantly different than a regular controller?
Reason: I began having wrist problems around 2-3 years ago and they just aren't going away. It's severely cut back on my ability to play games that require a lot of wrist movement/repetitive clicking (MMOs, MOBAs, most PC FPS's, etc) and in the end it affected my SF FightStick play. I can wear wrist braces and play for a night if I want, but it always takes a day or two of resting to get over the discomfort/pain. I have almost no problems playing with a regular controller on PS4 and was hoping a switch to pad would reduce the next-day-pain. I know that certain players (SnakeEyez, L(o)uffy) use pad, but can't find any kind of tutorial on how to hold it or a comparison of grips (like you see with sticks). Anyone got anything?
Now that plinking has been removed there's a lot reason to play "claw-style" and to adjust to a 6 face button layout. You should be perfectly fine playing on any standard controller, although you'll probably want a fightpad for a decent dpad.I asked in the Fighting Game Noob thread but I might as well cross-pollinate.
Question for Pad Players: Is there a good tutorial somewhere that shows the best way to hold a controller for Street Fighter? Is the FightPad (6 face buttons) worth the purchase? Is holding it significantly different than a regular controller?
You guys think Alex will be godlike in sf5 if they don't change him much?
Mainly asking Q since he seems to have played 3s the most lol
Assuming he has more ways to combo into Boomerang Raid, Slash Elbow, his powerbomb has a bit less start up and his spiral DDT is faster. He'll make Zangief look tame to say the least.Yup, he has all the tools to wreck shit. If he gets to keep his stomp cross ups then LOL
He has Rush in tools that are safe on block, an amazing normal for footsies mid screen, high damage, good anti air, and an overhead/low/throw/left right mix up game.
With parry gone he becomes a beast.
Now that plinking has been removed there's a lot reason to play "claw-style" and to adjust to a 6 face button layout. You should be perfectly fine playing on any standard controller, although you'll probably want a fightpad for a decent dpad.
This is the pad i've been playing on since forever:
Hands down one of the best dpads for fighting games. Won't need to daisy chain adapters now that i'm on PC.
Nah, I'd argue that this is the best pad for fighting games mainly because of the six button layout. It's also what I have and use. But I mainly play fighting games on stick anyway.
Edit: Everyone is dead if his Stungun Headbutt makes it into the game in some shape or form.
Six button layout isn't unique to Sega Genesis/Saturn controllers.
I asked in the Fighting Game Noob thread but I might as well cross-pollinate.
Question for Pad Players: Is there a good tutorial somewhere that shows the best way to hold a controller for Street Fighter? Is the FightPad (6 face buttons) worth the purchase? Is holding it significantly different than a regular controller?
Reason: I began having wrist problems around 2-3 years ago and they just aren't going away. It's severely cut back on my ability to play games that require a lot of wrist movement/repetitive clicking (MMOs, MOBAs, most PC FPS's, etc) and in the end it affected my SF FightStick play. I can wear wrist braces and play for a night if I want, but it always takes a day or two of resting to get over the discomfort/pain. I have almost no problems playing with a regular controller on PS4 and was hoping a switch to pad would reduce the next-day-pain. I know that certain players (SnakeEyez, L(o)uffy) use pad, but can't find any kind of tutorial on how to hold it or a comparison of grips (like you see with sticks). Anyone got anything?
I think the issue there is that if you practice a combo for an hour and can't do it... you're not going to be able to do it in the next hour. The timing and muscle memory isn't there yet. And if you're doing some extreme grinding, you're going to get mentally and physically tired at some point and you really won't be able to do it. If you're trying to learn something very difficult, what you should be doing is spending 30-60 minutes drilling it and then coming back to it the next day. Give yourself a bit of a mental break. I've seen similar experiences with a lot of music-rhythm games.this really depends on the person and the game. Muscle memory doesnt come easily to a lot of people
I'd really like it if his V-Trigger makes his SGH work like Beowulf's command grab. Then he could use it for all sorts of command grabs and maybe he could even follow his head butt up with Boomerang Raid.Watch it be his v-trigger
Watch it be his v-trigger
I asked in the Fighting Game Noob thread but I might as well cross-pollinate.
Question for Pad Players: Is there a good tutorial somewhere that shows the best way to hold a controller for Street Fighter? Is the FightPad (6 face buttons) worth the purchase? Is holding it significantly different than a regular controller?
Reason: I began having wrist problems around 2-3 years ago and they just aren't going away. It's severely cut back on my ability to play games that require a lot of wrist movement/repetitive clicking (MMOs, MOBAs, most PC FPS's, etc) and in the end it affected my SF FightStick play. I can wear wrist braces and play for a night if I want, but it always takes a day or two of resting to get over the discomfort/pain. I have almost no problems playing with a regular controller on PS4 and was hoping a switch to pad would reduce the next-day-pain. I know that certain players (SnakeEyez, L(o)uffy) use pad, but can't find any kind of tutorial on how to hold it or a comparison of grips (like you see with sticks). Anyone got anything?
6 button pads are weird
No you!
My issue with playing on pad has always been movement precision. I always jump when I don't want to or can't successfully play footsies as well. I never really had a problem with executing moves on pad but movement for me is the major issue. Once I converted to stick I never went back.
IDK if you are gonna do the method of playing with your hands like it's a mini arcade stick then just use an arcade stick xD
You just need to jab him out of the air when he does it lol, it would probably still suck. Cinematic stun gun could be a problem though lolAssuming he has more ways to combo into Boomerang Raid, Slash Elbow, his powerbomb has a bit less start up and his spiral DDT is faster. He'll make Zangief look tame to say the least.
Edit: Everyone is dead if his Stungun Headbutt makes it into the game in some shape or form.
IDK if you are gonna do the method of playing with your hands like it's a mini arcade stick then just use an arcade stick xD 6button pads are slower to me but everyone has their preferences
That was always my thought process too. I usually have my thumb resting in the space between the 4 buttons on each side so I can press whatever I need to, whenever I need to. 6 face buttons messes that up.
Stomp is v-skill easy
gets rid of a charge move and is a fireball avoidance tool
I'm just surprised someone finds a pad to be more ergonomic than a stick- it's the exact opposite for me.
Stungun V-Trigger! Or maybe Boomerang V-Trigger?
I see hyper bomb as his CA
Your ideas are almost as terrible as I am at playing Alex.Stomp is v-skill easy
gets rid of a charge move and is a fireball avoidance tool
I don't imagine capcom leaving that hard knockdown thereGross, I dont want to lose his cross ups and lock on stomp.
I don't imagine capcom leaving that hard knockdown there
I'm definitely not one of those combo people.
How I use training mode now:
Finding the length of normals
practicing execution and input
how to punish/beat moves
block/tech practice
But it feels like I skimp on my training room duties and I'd like to be more scientific in my approach.
maybe ya'll caught it but heres kaz vs momochi
https://www.youtube.com/watch?v=tO-WWgXiqpQ
fang included
maybe ya'll caught it but heres kaz vs momochi
https://www.youtube.com/watch?v=tO-WWgXiqpQ
fang included
Dual Shock 4 banned at EVO. Really sucks. Those Mad Catz fight pads suck. IDK what I'd have done if I was competing. I haven't followed if there's good DS2 converters or not.
Dual Shock 4 banned at EVO. Really sucks. Those Mad Catz fight pads suck. IDK what I'd have done if I was competing. I haven't followed if there's good DS2 converters or not.
Join the Hori FC army....well this makes my decision to enter SF5 much easier.
Join the Hori FC army.
So day 1 patch incoming for SFV? So these people who get it urllley won't know everything.. https://twitter.com/TeaMandem/status/694985039025725440
So day 1 patch incoming for SFV? So these people who get it urllley won't know everything.. https://twitter.com/TeaMandem/status/694985039025725440
They also have the FPS plus for a more traditional 4 face button controller. I have both, they are both great.6 face buttons and half a hand grip? No thanks. Hori can get back to me when they learn to design worth a damn.
They also have the FPS plus for a more traditional 4 face button controller. I have both, they are both great.