There's a reason FGC has such cross over with wrestling fans. Capcom should advertise during Raw.secretly? everyone's very open that they love him for his insanity
There's a reason FGC has such cross over with wrestling fans. Capcom should advertise during Raw.secretly? everyone's very open that they love him for his insanity
I don't know how long you've been around FGW, but this place use to be like the forum equivalent of Gremlins. One minute we're fluffy and cute like Gizmo, but a little twitch or twitter drama and Christmas is ruined.
RAH YOO
WWE should cross promote EVO.
Which reminds me: pieces of hair or outfit clipping through the character model in the select / VS screen. Most of the time it's such an easy fix too.Yeah, footsies with Karin are ridiculous right now. Her skirt flies around like she's riding a roller coaster. The hair is also out of control.
New character specific video series leading up to launch.
It's cool in theory, but they could stand to at least make the game footage match up to what's being said.
It's cool in theory, but they could stand to at least make the game footage match up to what's being said.
that video was lowkey terrible tbh
I have no idea who their target audience was for it. Probably like 5 people on the planet that know enough lingo to understand what they were saying but also looking for a video that basic that just showed random footage.
It's what the frame data posted said, too, so Ultrachen's claim wasn't grounded. Maybe the data changed for Beta 4, though. Who knows...Ah, I guess we'll find out in less than two weeks. I only heard it mentioned on Ultrachen. I didn't play the beta much so I don't know personally.
Because I played Blanka in SFIV. You know what I'm saying? :-/WHY DO YOU ONLY CARE ABOUT SPECIALS BEING PLUS ON BLOCK!?
WWE should cross promote EVO.
They are only interested in events bigger than theirs
Because I played Blanka in SFIV. You know what I'm saying? :-/
Really though, my style of play revolves around safe decisions and slowly whittling/chipping people out. I don't like playstyles that revolve around rushdown and mixups very much. So, it's pertinent to me that Spiral Arrow could be used as a king of long range chip poke at times, even if sparingly.
If the character's specials are really negative on block, then I can't really play my style of play with that character, can I?
What about using Ryu?
Or fang
I have a (probably stupid) question: how does quick rise work in SFV? How about the tiny back roll?
In SF4 I could just mash down on the stick and get up quick. I was doing this in SFV beta also and it felt like I wasn't getting the quick rise. I know that I can't on hard knockdowns, but those only come from sweeps and critical arts, right?
Also, I don't know if I've ever been as hype for a game before as I am for SFV. All I can do is read every thread about it and wish the remaining time would go by quicker.
Because I played Blanka in SFIV. You know what I'm saying? :-/
Really though, my style of play revolves around safe decisions and slowly whittling/chipping people out. I don't like playstyles that revolve around rushdown and mixups very much. So, it's pertinent to me that Spiral Arrow could be used as a king of long range chip poke at times, even if sparingly.
If the character's specials are really negative on block, then I can't really play my style of play with that character, can I?
Looks like Xavier Woods is already scouting the superior promotion known as Twitch.
It's what the frame data posted said, too, so Ultrachen's claim wasn't grounded. Maybe the data changed for Beta 4, though. Who knows...
Because I played Blanka in SFIV. You know what I'm saying? :-/
Really though, my style of play revolves around safe decisions and slowly whittling/chipping people out. I don't like playstyles that revolve around rushdown and mixups very much. So, it's pertinent to me that Spiral Arrow could be used as a king of long range chip poke at times, even if sparingly.
If the character's specials are really negative on block, then I can't really play my style of play with that character, can I?
I have a (probably stupid) question: how does quick rise work in SFV? How about the tiny back roll?
In SF4 I could just mash down on the stick and get up quick. I was doing this in SFV beta also and it felt like I wasn't getting the quick rise. I know that I can't on hard knockdowns, but those only come from sweeps and critical arts, right?
Also, I don't know if I've ever been as hype for a game before as I am for SFV. All I can do is read every thread about it and wish the remaining time would go by quicker.
It's what the frame data posted said, too, so Ultrachen's claim wasn't grounded. Maybe the data changed for Beta 4, though. Who knows...
Because I played Blanka in SFIV. You know what I'm saying? :-/
Really though, my style of play revolves around safe decisions and slowly whittling/chipping people out. I don't like playstyles that revolve around rushdown and mixups very much. So, it's pertinent to me that Spiral Arrow could be used as a king of long range chip poke at times, even if sparingly.
If the character's specials are really negative on block, then I can't really play my style of play with that character, can I?
I have a (probably stupid) question: how does quick rise work in SFV? How about the tiny back roll?
In SF4 I could just mash down on the stick and get up quick. I was doing this in SFV beta also and it felt like I wasn't getting the quick rise. I know that I can't on hard knockdowns, but those only come from sweeps and critical arts, right?
Hi. If you want safe on block specials and whittling down your opponents healthbar, it sounds like you should look into Ultra Street Fighter 4 for the playstation and xbox entertainment systems.
This argument was already covered, he doesn't like all the anti fireball stuff in SF4. Otherwise he would probably be playing Guile or Sagat.Then just play ryu and develop a strong zoning game.
That has nothing to do with Twitch and I've already seen that. You said "Looks like Xavier Woods is already scouting the superior promotion known as Twitch."
Which has nothing to do with Excellent Adventures.
Really though, my style of play revolves around safe decisions and slowly whittling/chipping people out.
First thing my art lead pointed out. It was birdies chain/necklace clipping.Which reminds me: pieces of hair or outfit clipping through the character model in the select / VS screen. Most of the time it's such an easy fix too.
He's appeared on multiple twitch streams, dude even commentates Smash Bros
First thing my art lead pointed out. It was birdies chain/necklace clipping.
New character specific video series leading up to launch.
New character specific video series leading up to launch.
When Laura's hair clips through her body on the select screen it looks like she has a ton of arm pit hair.
Well then that shouldn't take much longer at the rate they're going then. Looks like Xavier Woods is already scouting the superior promotion known as Twitch. Less injuries there anyhow.
The input is different in SFV. Quick rise by pressing punches, back roll by pressing kicks. Both can be done from any knockdown but hard.
Then they give you some ugly place holder imageI'd rather they just use character arts instead of the way it is now tbh
Hi. If you want safe on block specials and whittling down your opponents healthbar, it sounds like you should look into Ultra Street Fighter 4 for the playstation and xbox entertainment systems.
I don't like traditional fireball zoning. I like non-traditional zoning.What about using Ryu?
Dude, Capcom needs to let me play him... :-/Or fang
I can't stand stance characters. Messes with my simple head.or Vega, if you want a playstyle of long(ish) pokes whittling people away. (obvs not if you're looking to poke with specials)
See thats what I'm not getting. You play around whittling and chipping people to death and you're playing someone with no zoning. Cammy is about crossups, pressure, frametraps...ya know just general rushdown and knockdown stuff. She's not the character for what you do.
I'm gonna say Fang is your guy or someone like maybe Bison if you just wanna screw with folks on an in and out basis.Hell even Ryu or Dhalsim makes more sense for your comfort zone than Cammy.
I don't like to play common characters or good guys. Also, I really don't like playing a typical fireball zoner very much.Then just play ryu and develop a strong zoning game.
Ew.Hi. If you want safe on block specials and whittling down your opponents healthbar, it sounds like you should look into Ultra Street Fighter 4 for the playstation and xbox entertainment systems.
Yeah, there's no 100% safe play, but there are riskier characters than others.Play FANG. Still though, "safe decisions" are what you make of them.
Reminds me of the EVO promo vid from a while back that pronounced Daigo as DAY-GO.Official video that can't even say Ryu's name right?
lol, thats worse on several levelsReminds me of the EVO promo vid from a while back that pronounced Daigo as DAY-GO.
Official video that can't even say Ryu's name right?
It's kind of super obvious though. It's front and center on the character and it just bobbing up and down.
But its SFV, everything is clipping through everything.
Please observe how Zangief has put his fingers through Bison's head. Or really how the rest of Gief's body clips into it self.
It's why you don't really want to pay attention to this.
Rog might end up being good for you in V