It isn't universal, I know for sure that I-No's hurt box during her 6p goes lower than Millia's.upper invul on 6p is universal, right? is it the same amount of invul for every char?
It isn't universal, I know for sure that I-No's hurt box during her 6p goes lower than Millia's.upper invul on 6p is universal, right? is it the same amount of invul for every char?
Why are you still getting hit by that lol
Poor Elphelt. ;__;All 6Ps except Elphelt have some degree of upper invuln. Frame count and how small their hurtbox shrinks vary per character.
For some reason, this reminds me more of Donkey Kong Country 2 music than it does SF's.
If they get predictable with chain patterns, mid chain loses cleanly to some character's 6P. Also, Zato's drills stay active for a long time, if Axl activate the chain stance during neutral or take long pauses between chain attacks, summoning a drill mean he can't attack as long as the drill is active.
If he's not giving you a chance to summon a drill by being too aggressive, then it should be easy to blitz him off since there's no high/low guessing with the chains.
So a new local gaming spot opened up in NYC yesterday. The store is called Xenozero inc it's located in lower Manhattan and they do TCG and street fighter on ps4. I figure this will end up being the go to spot for street fighter 5 after Next Level closes its doors. Here's the Facebook page if any NYC-fgcgaf wants to check them out https://www.facebook.com/xenozerogaming/
One of the major appeals of the FGC is that you can go to a tournament and play against a top player as your first match in pools.
Even if you don't win you can have memorable personal moments like "oh man I took one round off Tokido!" or "OMG I hit FChamp with that crazy gimmick!"
A girl doesn't get in the way of her man's private person time.
hey kadey, i think aris read your post about viewers potentially getting bored of him because of dark souls. he has been playing other games for the past couple of days now.
my boss just walked past me while i was browsing this page and now i'm fired.
thanks a lot shin
He's obviously not good if he's using that.Yams is a good man. I trust in him.
Been picking up Ryu lately with SF4
I don't know why. He's so boring compared to Ken. But I guess I like playing him the same way I liked playing Sagat.
Squeezing blood from a stone, and then using that blood to zone people
Man, I am the most drill happy Zato you have ever faced. I kept getting counterhit, though. :/Good advice here. Drills are very effective against Axl in general as it stops most of his long range normals.
Poor Elphelt. ;__;
I think she get some upper body invuln during the swing, just not during the huge startup. It's not like she need it either way though.
Aris reads NeoGAF?
Blazblue CP EX is on sale again, but fuck it. I'm not buying it after I missed the hype last time.
Just please post links as NSFW cause I remember my boss passing through my work area and I scrolled not knowing there was NSFW image, luckily it wasn't like that image he recently posted.
Aris reads NeoGAF?
Are you being serious?
Aris reads?
Ryu is not an easy character to learn, you have to really dig deep and understand the mechanics of the game to realize how much of a learning tool he is. I wouldn't call him the most honest character in USF4 since he has some cheap stuff but its very good to learn the game through playing him.
Yams, how do Carribeaners feel about digital thirst?
Aris reads?
Somehow his boringness was a refreshing change for me from Ken. Now I actually have to make people walk into my cr. mk instead of just tossing it out. Sweep whiff punishes are fun too
Blazblue CP EX is on sale again, but fuck it. I'm not buying it after I missed the hype last time.
Lol, I was scared he lost his job. Ryu is really fun, you have to manipulate the player as you would normally in any game, but you have less cheap stuff in your arsenal so it feels a lot cleaner than say using Rolento.
So a new local gaming spot opened up in NYC yesterday. The store is called Xenozero inc it's located in lower Manhattan and they do TCG and street fighter on ps4. I figure this will end up being the go to spot for street fighter 5 after Next Level closes its doors. Here's the Facebook page if any NYC-fgcgaf wants to check them out https://www.facebook.com/xenozerogaming/
Never be scrolling when bosses are passing b
What hype did you miss? Wanna play? Let's play
You never see them coming, though.
When everyone was buying it. Its been a couple of weeks now, an eternity in FGHQ terms. Plus there was a spacial code at the time that made it $12 instead of $15.
Hey Blackule, how do you feel about SFV contra SFIV these days?
I predict Count will be ASS in SFV but will continue playing it anyway cuz thats what everybody(including Daigo) is playing now
This is the first time I'm hearing about backdashes being counter hit on punish. Early on backdashes were throw invincible, is that still the case?
Thanks.Alright, I meant to reply to this days ago but never got around to it lol.
I've grown a lot more fond of the changes in SFV or at least the last beta version and I hope most of them stay. Hard knockdowns on CH sweeps has been my favourite change in the latest beta. While I feel like I understand some of the changes I don't agree with all of them.
In SFIV invincible backdashes were a bit too abusable with certain characters (Rose) and their answer to that was to take away the invincibility on backdashes which was a smart change.. but they also added a counter hit property if you're hit out of a back dash.. that change I don't like. I really don't think you should get the same treatment for whiffing a DP as to trying to back dash. (or forward dash in some cases :/).
I prefer most of the SFIV iterations of the characters compared to their SFV versions except for Chun and Dhalsim.
I don't like how stubby normals feel in this game compared to SFIV as well.
I'd like for there to be a way to use ex meter while still having a CA stocked. Maybe adding another 3 bar gauge on top of the existing one, or having a 4 bar gauge and having CAs cost 3 bars. Not totally related to SFIV, but just something that I'd like.
I'm still undecided if I like no chip KO's. On one hand - making a comeback is a lot more viable since they have to really open you up to get that last hit (or CA) on the other hand - I feel like if you're playing a turtle/zoning character, you're negatively affected by the fact that you can't kill them with chip. You either have to go in and get that last hit or have them slowly walk you down without much fear of dying to fireballs.
I've already voiced my opinion on how barebones the game feels in general. All I can do is hope they make the game feel less constricted in the newer builds.
I found the last build and Laura really fun, but I just don't see the game having all too much depth.I hope I'm wrong about it though.Yes I know combos =/= depth
I take it that you haven't seen his play.I predict Count will be ASS in SFV but will continue playing it anyway cuz thats what everybody(including Daigo) is playing now
I take it that you haven't seen his play.
Backdashes are reserved for the hardest of throw reads now
Get crush countered son
Yeah Count is quite good with Laura from the footage we've seen.
If you actually get hit by Rise's satellite beam before it, it actually traps you for a few seconds even if you're blocking. Enough to be hit by her super.
I will admit that there aretimes where i ran right into it lol.still
Ugh, the beta withdrawal has returned with this discussion
You can also jump them.
It made the R. Mika MU a lot easier when I realized that if I think they're going to tick throw or throw me on my wakeup, I could just neutral jump and get a full punish coming down.
(
Is it possible to chicken block the beams or get knocked down to avoid that super?
And lol, you would run into it.
;P
throw whiffs being punishable on neutral jump is one of those great fighting game things SF4 missed out on.
AA after whiffing a throw is so funny
47 days
One step at a time. One step at a time...
So I'm really interested in the HORI Fighting Commander 4 and wanna buy it. However, and I might be confusing it with something else, that a new one is going to come out. Should I wait for the 5 or buy the 4?
I'm surprised they didn't make command throw/SPD whiffs a CH state as well at this point.
Yams, you may be thinking of the FC4 regular version.
http://shoryuken.com/2015/11/13/hor...yabusa-stick-fighting-commander-4-controller/
I need that Hayabusa!
garcias*
*Aris speak