really?
I should walk that back a bit. That's my speculation of requiring a DS4 to be tied to the stick.
really?
They did this shit for Ultra on the PS4. They did this shit for MKX.
They do this shit because for some reason, they want you to get trophies and tie it to an account while using a stick.
Thank you for everything Marky. Don't see how The stick business is going to be the same. Hopefully Nate is still there and picks it up.
Found the scrub quote of the day. http://www.neogaf.com/forum/showpost.php?p=195384191&postcount=912 "Genre's already fading away." LOL
Two entirely unrelated, large publishers doing the same thing implementing the LZ driver makes me suspect it's not a competence issue. Something else has to be going on.
It's FRUSTRATING playing Dhalsim
It's FRUSTRATING playing Dhalsim
Fighting games are dying, guys!
Shut up.
Valentine's day is over and this is how you talk to your girlfriend?
You saw the message, it's not like he got any anyways He's lashing out at a sour valentines day now.
You saw the message, it's not like he got any anyways He's lashing out at a sour valentines day now.
You saw the message, it's not like he got any anyways He's lashing out at a sour valentines day now.
We are never getting Maxi Boost on consolesJapanese arcade slump - Bandai Namco reportedly halting development of new arcade games.
So T7:FR is quite possibly the last arcade game Namco is making? Damn. And if the owner of the top two grossing games in Japan can't justify further development, that is one ugly look. At this rate, in a year or two all that's going to be left are card and music games.Japanese arcade slump - Bandai Namco reportedly halting development of new arcade games.
Japanese arcade slump - Bandai Namco reportedly halting development of new arcade games.
Release Tekken on console faster thenJapanese arcade slump - Bandai Namco reportedly halting development of new arcade games.
What about Tekken x SF?!
Things are getting weird.
But for real, where's the evidence fighting games are diminishing in popularity in Japan beyond Namco cancelling games? Maybe it has merit? I'm not sure.
lots of arcades are closing and that industry is definitely on the decline in Japan, and that's been the main platform for fighting games there.
This is very concerning. Looks like the end of arcades is nigh...
=/
apologies if old - the SFV soundtrack is available as DLC on Steam store, mp3 and FLAC versions included. No price information right now though.
Survivor is not included. :/
Japanese arcade slump - Bandai Namco reportedly halting development of new arcade games.
I think it's more of a statement of how bad the arcade business is in Japan right now. With every game seeking rents of some kind and an increase in the consumption tax, it makes it nearly impossible for independent operators to survive. The number of locations in Japan has been decreasing for years (and the shrinkage is accelerating).Things are getting weird.
But for real, where's the evidence fighting games are diminishing in popularity in Japan beyond Namco cancelling games? Maybe it has merit? I'm not sure.
Thanks for the kind words everyone! I should make it clear. I didn't leave. I was laid off. I'm sure you guys probably saw reports of layoffs.
It was on good terms. They knew I was planning on leaving when I announced it during last EVO. They didn't have to take care of me, but they did. I have nothing but love and respect for Mad Catz.
If you know me, you know I work on a lot of different things. Great news now is I can work with everyone. I'll be okay. Best thing is, I have more time with my daughter now.
Things are getting weird.
But for real, where's the evidence fighting games are diminishing in popularity in Japan beyond Namco cancelling games? Maybe it has merit? I'm not sure.
Sales of fighting games are indeed very low in Japan. Outside Tekken, all fighting games who did more than 100k sales are licensed games like Dissidia, Jojo or Persona.
PSP] Dissidia Final Fantasy (Square Enix) {2009.12.18} - 489,100 / NEW
[PS3] JoJo's Bizarre Adventure: All-Star Battle (Bandai Namco Games) {2013.08.29} - 425,718 / NEW
[PSP] Dissidia: 012 (Duodecim) Final Fantasy (Square Enix) {2011.03.03} - 286,117 / NEW
[PS3] Persona 4: Arena (Atlus) {2012.07.26} - 128,485 / NEW
[PS3] J-Stars Victory Vs (Bandai Namco Games) {2014.03.19} - 118,240 / NEW
[PS3] Tekken 6 (Namco Bandai) {2009.10.29} - 103,105 / NEW
[PSV] J-Stars Victory Vs (Bandai Namco Games) {2014.03.19} - 97,821 / NEW
[PS3] Persona 4 The Ultimax Ultra Suplex Hold (Atlus) {2014.08.28} - 89,468 / NEW
[PS3] Naruto Shippuden: Narutimate Storm 3 (Bandai Namco Games) {2013.04.18} - 87,661 / NEW
[PS3] Street Fighter IV (Capcom) {2009.02.12} - 86,000 / NEW
[PS2] Fate/Unlimited Codes (Capcom) {2008.12.18} - 82,900 | NEW
[PS3] Super Street Fighter IV (Capcom) {2010.04.28} - 80,882 / NEW
[PSP] Naruto: Shippuden Narutimate Accel 3 (Namco Bandai) {2009.12.10} - 76,596 / NEW
[PSP] Mahou Shoujo Lyrical Nanoha A's Portable: The Battle of Aces (Namco Bandai) {2010.01.21} - 76,088 / NEW
[PS3] Soul Calibur IV (Namco Bandai Games) {2008.07.31} - 74,607 / NEW
[PS3] BlazBlue: Chronophantasma (Arc System Works) {2013.10.24} - 72,464 / NEW
[PS3] Marvel Vs. Capcom 3: Fate of Two Worlds (Capcom) {2011.02.17} - 67,187 / NEW
[PS3] Dead or Alive 5 (Koei Tecmo) {2012.09.27} - 66,586 / NEW
[PS3] Naruto Shippuden: Narutimate Storm Generation (Bandai Namco Games) {2012.02.23} - 65,758 / NEW
[PS3] Naruto Shippuden: Narutimate Storm 2 (Bandai Namco) {2010.10.21} - 63,675 / NEW
Complete list.
Just to give you a comparison: Street Fighter 3: Third Strike did 107,729 on both Dreamcast and PS2. And Alpha 3 did 503,562 on PS1 only.
Didn't know it was that badSales of fighting games are indeed very low in Japan. Outside Tekken, all fighting games who did more than 100k sales are licensed games like Dissidia, Jojo or Persona.
PSP] Dissidia Final Fantasy (Square Enix) {2009.12.18} - 489,100 / NEW
[PS3] JoJo's Bizarre Adventure: All-Star Battle (Bandai Namco Games) {2013.08.29} - 425,718 / NEW
[PSP] Dissidia: 012 (Duodecim) Final Fantasy (Square Enix) {2011.03.03} - 286,117 / NEW
[PS3] Persona 4: Arena (Atlus) {2012.07.26} - 128,485 / NEW
[PS3] J-Stars Victory Vs (Bandai Namco Games) {2014.03.19} - 118,240 / NEW
[PS3] Tekken 6 (Namco Bandai) {2009.10.29} - 103,105 / NEW
[PSV] J-Stars Victory Vs (Bandai Namco Games) {2014.03.19} - 97,821 / NEW
[PS3] Persona 4 The Ultimax Ultra Suplex Hold (Atlus) {2014.08.28} - 89,468 / NEW
[PS3] Naruto Shippuden: Narutimate Storm 3 (Bandai Namco Games) {2013.04.18} - 87,661 / NEW
[PS3] Street Fighter IV (Capcom) {2009.02.12} - 86,000 / NEW
[PS2] Fate/Unlimited Codes (Capcom) {2008.12.18} - 82,900 | NEW
[PS3] Super Street Fighter IV (Capcom) {2010.04.28} - 80,882 / NEW
[PSP] Naruto: Shippuden Narutimate Accel 3 (Namco Bandai) {2009.12.10} - 76,596 / NEW
[PSP] Mahou Shoujo Lyrical Nanoha A's Portable: The Battle of Aces (Namco Bandai) {2010.01.21} - 76,088 / NEW
[PS3] Soul Calibur IV (Namco Bandai Games) {2008.07.31} - 74,607 / NEW
[PS3] BlazBlue: Chronophantasma (Arc System Works) {2013.10.24} - 72,464 / NEW
[PS3] Marvel Vs. Capcom 3: Fate of Two Worlds (Capcom) {2011.02.17} - 67,187 / NEW
[PS3] Dead or Alive 5 (Koei Tecmo) {2012.09.27} - 66,586 / NEW
[PS3] Naruto Shippuden: Narutimate Storm Generation (Bandai Namco Games) {2012.02.23} - 65,758 / NEW
[PS3] Naruto Shippuden: Narutimate Storm 2 (Bandai Namco) {2010.10.21} - 63,675 / NEW
Complete list.
Sales of fighting games are indeed very low in Japan. Outside Tekken, all fighting games who did more than 100k sales are licensed games like Dissidia, Jojo or Persona.
PSP] Dissidia Final Fantasy (Square Enix) {2009.12.18} - 489,100 / NEW
[PS3] JoJo's Bizarre Adventure: All-Star Battle (Bandai Namco Games) {2013.08.29} - 425,718 / NEW
[PSP] Dissidia: 012 (Duodecim) Final Fantasy (Square Enix) {2011.03.03} - 286,117 / NEW
[PS3] Persona 4: Arena (Atlus) {2012.07.26} - 128,485 / NEW
[PS3] J-Stars Victory Vs (Bandai Namco Games) {2014.03.19} - 118,240 / NEW
[PS3] Tekken 6 (Namco Bandai) {2009.10.29} - 103,105 / NEW
[PSV] J-Stars Victory Vs (Bandai Namco Games) {2014.03.19} - 97,821 / NEW
[PS3] Persona 4 The Ultimax Ultra Suplex Hold (Atlus) {2014.08.28} - 89,468 / NEW
[PS3] Naruto Shippuden: Narutimate Storm 3 (Bandai Namco Games) {2013.04.18} - 87,661 / NEW
[PS3] Street Fighter IV (Capcom) {2009.02.12} - 86,000 / NEW
[PS2] Fate/Unlimited Codes (Capcom) {2008.12.18} - 82,900 | NEW
[PS3] Super Street Fighter IV (Capcom) {2010.04.28} - 80,882 / NEW
[PSP] Naruto: Shippuden Narutimate Accel 3 (Namco Bandai) {2009.12.10} - 76,596 / NEW
[PSP] Mahou Shoujo Lyrical Nanoha A's Portable: The Battle of Aces (Namco Bandai) {2010.01.21} - 76,088 / NEW
[PS3] Soul Calibur IV (Namco Bandai Games) {2008.07.31} - 74,607 / NEW
[PS3] BlazBlue: Chronophantasma (Arc System Works) {2013.10.24} - 72,464 / NEW
[PS3] Marvel Vs. Capcom 3: Fate of Two Worlds (Capcom) {2011.02.17} - 67,187 / NEW
[PS3] Dead or Alive 5 (Koei Tecmo) {2012.09.27} - 66,586 / NEW
[PS3] Naruto Shippuden: Narutimate Storm Generation (Bandai Namco Games) {2012.02.23} - 65,758 / NEW
[PS3] Naruto Shippuden: Narutimate Storm 2 (Bandai Namco) {2010.10.21} - 63,675 / NEW
Complete list.
Just to give you a comparison: Street Fighter 3: Third Strike did 107,729 on both Dreamcast and PS2. And Alpha 3 did 503,562 on PS1 only.
According to Japanese Twitter account @iidx_close which keeps record of closing videogame arcades reported online, 257 stores have shut down in the year 2015. Statistics by the NPA show that 7,137 stores were in business back in 2010, of which only 5,439 were still around in 2014.
The issue there is while Sega and Taito/Square make easy money from the networks, what happens when everyone else stops producing new content to publish on Nesica/all.net? As the number of game centers shrinks, it's going to be harder and harder to justify all of the cheapest projects. (And as you mentioned, music and card games are generally cheaper to produce). How does this end, Chunithim and Groove Coaster updates until the end of time?Sega is still doing fairly decently with Wonderland Wars, maimai, and it's other offerings. Arcades provide experiences outside of fighting games as there are card games, arcade MOBA, shmup, and more.
Sega and Square Enix is still going to do fairly well because of the profit margins they make on their SEGA All Net Multi and Taito Nesica machine licensing whereas Bandai Namco has exclusive offerings on their own proprietary boards and cabinets rather than sourcing to Nesica or Sega.
[PS2] Fate/Unlimited Codes (Capcom) {2008.12.18} - 82,900 | NEW
The PS2 was getting games in Japan until 2010 -- they took FOREVER to move on to the PS360.This seems really high for a Japanese only release of a PS2 game at the end of 08. Is there any way to obtain this game anymore besides just importing it from Japan?
Don't say emulation.