A Pretty Panda
fuckin' called it, man
That's like the exact explanation for gems at the bottomFrom the NeoGAF OT
That's like the exact explanation for gems at the bottomFrom the NeoGAF OT
Yet another tournament where pongko wont make it out of pools.
sfxt met and surpassed its sale expectations
If you mean being a critical bomb with its audience then yes.
I blame the vegetariansSFxT didn't meat sales expectations.
I blame the vegetarians
And with the new RPG and sp mode for casuals players injustice 2 guaranteed another 10 million sales. Capcom should learn something from NRS on how to make money.
Mistook the huge sale number as meeting expectations.SFxT didn't meat sales expectations. It has shipped 1,8 million and was expected to ship 2 million by march 31 2012.
1.8 million....huge? Dat poverty mindset.
1.8 million....huge? Dat poverty mindset.
Everyone but anime/indie who don't really report their sales? Even still I feel like some of them break that threshold.How many fighters cross the million landmark after all?
poverty mindset
How many fighters cross the million landmark after all?
a lot of them, what are you talking about? but for a game with both street fighter and tekken, sfxt did so poorly its hard to believe.
This honestly. Its no secret NRS has known and shown how to make money in fighting games for a long while now and that is beefy single player content and variety. Hell Smash Bros showed that ages ago too.And with the new RPG and sp mode for casuals players injustice 2 guaranteed another 10 million sales. Capcom should learn something from NRS on how to make money.
I'm thinking recently. Did TTT2 cross it? I don't remember first month sales being that great. How about DOA 5 LR? Blazblue? Guilty Gear? Other than Capcom & NR and I don't think many cross it these days.
I'm thinking recently. Did TTT2 cross it? I don't remember first month sales being that great. How about DOA 5 LR? Blazblue? Guilty Gear? Other than Capcom & NR and I don't think many cross it these days.
DOA5 has around 1 million people buying dlc packs after every dlc release pulse, also look at the game is nearing 1,000 costumes and the best selling costumes are not the bikinis as people always assume but it's the collabs or unique costumes which are higher priced. DOA5 makes a stupid amount of money and their next thing is now the DOA5 and DOAX3 have a tied costume pipeline where even more money will be made.
There are very few fighting games that will make money like DOA, matter of fact nobody else is equipped to follow their model.
Didn't the latest Soul Calibur bomb? And Smash isn't a fighting game.
Didn't the latest Soul Calibur bomb? And Smash isn't a fighting game.
And those aren't God of War numbers at all!
The latest Soul Caibur was a free to play single player game lol. And those not being God of War numbers was the point of my first post.
Hey Skil, you going to Hyper Battle? I'm out of town for a couple weeks but I'll be watching the stream heh. New Mexico gonna come wreck yall lol.
Let us win? LET? Maybe y'all should send people who aren't free af next time lol.
Or we should run Tekken so Saeng can come and actually show how good CO can be
"Maybe we should have superheroes in our own fighting game. Make it a crossover fighter with our own characters"
Probably helps that we're getting CO people to move to NM too. First Chavelo, now maybe Ryyudo. We'll just take everyone good soon.
Zak did real well, he's damn good. When T7 comes out I'm gonna get Garrett and Quasimoto to just put me through boot camp so we can all come wreck yall
DOA5 has around 1 million people buying dlc packs after every dlc release pulse, also look at the game is nearing 1,000 costumes and the best selling costumes are not the bikinis as people always assume but it's the collabs or unique costumes which are higher priced. DOA5 makes a stupid amount of money and their next thing is now the DOA5 and DOAX3 have a tied costume pipeline where even more money will be made.
There are very few fighting games that will make money like DOA, matter of fact nobody else is equipped to follow their model.
I don't see the problem."Maybe we should have superheroes in our own fighting game. Make it a crossover fighter with our own characters"
Garrett was up here in May bodying me.
Played a really long set. I started learning the FANG stuff toward the end of it, but then he stopped playing. I'm sure it has everything to do with him being afraid of me and nothing to do with wanting to relax and chill after being at a tourney all day.
You can tell him I said he's scared.
Ryuudo is a beast in anime games. That'll make NM a threat to CO, but we'll claim him anyway.
Nope.
And whatever regarding the latter portion of your statement.
Really? I thought V didn't perform up to expectations.
And I was just joking about the Smash part! Though Smash is in a league of its own regarding sales.
KYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
MY HYPE
MY HEART
edit :
I fucking hate you. It's a throwback picture.
Oh...yeah, hard to tell who is joking.
Does anyone even use it seriously anymore? I mean, it's over. Done. Smash is a fighter, deal with it, etc.
Radically different movesets, in an NRS game? I think BlazBlue and Guilty Gear are the only series that can claim that on the individual character level.I can't wait to see some gameplay. They do radically different movesets on folks. Just look at the two Kryptonians Zod and Superman in Injustice 1. I can't wait to see what they do with Supergirl! Superman had box dashing, frame pressure and then dive punches alongside of shuma beam stuff and armor breaking. Zod played Zod ball and mixups with a demon for screen control and full screen setups. Maybe Supergirl will be a grappler?
From what Thomosaurus said, Capcom spent a lot on SFV. Like, more than any reasonable number you might expect for what we got.This honestly. Its no secret NRS has known and shown how to make money in fighting games for a long while now and that is beefy single player content and variety. Hell Smash Bros showed that ages ago too.
Capcom doesn't have a lot of money to work with though. SFV wouldn't have even gotten this far without Sony backing it. Fact is it takes money to do this stuff. I know Capcom keeps failing and failing but at this point they dont really have the starter funds to do certain things. However, they straight up admitted they underestimate the importance of single player in fighting games so they are just as guilty as you say. When they tried to add customization it was with a gems system and it was really really player punishing. We still need to see how NRS is handling their own gear system, but so far no mention of microtransactions is a good sign. If they're talk on modes means a base mode of standard gear variations and then other modes for crazy go nuts anything goes gear then its a great stride in this model.
Capcom could do better if they paid more attention, but they probably couldn't take things too far given their budget even if they knew what would draw folks in.
Mistook the huge sale number as meeting expectations.
You mean the one that trapped that kid? Dream Roster?I better be able to play as that big ass gorilla in injustice 2
The most successful Tekken (3) sold over 8 million units.
Catching up from the past week or so.
LOL Injustice 2 gonna be like sfxt?
it's the fgc, gotta lower your expectations