ThatCrazyGuy
Member
Daigo doesnt use s.mk at all it seems, haha.
Nah, let Sim be good after 7 years of SFIV.Sim's definitely getting the nerf bat whenever that balance patch drops.
nerf what though?Sim's definitely getting the nerf bat whenever that balance patch drops.
4v4 team battleWhat are they doing.
if i had to choose one then it'd be his damage outputnerf what though?
Those are what the buttons were called on SF2 machines.noticed tokido isn't using those terrible SF4 normal conventions like roundhouse or short
Yeah SF4, wut? That been around much longer than that.
This isn't what I expected from Tokido. Intriguing.Tokido decided on Sim.
I don't see why. There's clear openings in between the stunts that Arturo / FChamp like to pull, but most players don't tend to recognize them yet. I've only seen a handful handle the situation accurately in between NLBC and WNF plus he walks a fine line in the neutral, so give it time.Sim's definitely getting the nerf bat whenever that balance patch drops.
This isn't what I expected from Tokido. Intriguing.
Wouldn't be shocked at all if Sim gets nerfed if the set play aspect of him gets a bit out of hand later on. The character might not even be that top tier but the playstyle is something Capcom is probably keeping their eye on.
Agreed. Buff the buff Russian.Never nerf Sim
Always buff Gief
Why are people in this game so jump in crazy? Even when I've established I'll kick you out if you try it they still keep trying it. I can't wrap my head around it. It's like their only plan of action is to jump in. Can these people do nothing from the ground?
Daigo saying SFV feels KOF-like.
A couple of things:Why are people in this game so jump in crazy? Even when I've established I'll kick you out if you try it they still keep trying it. I can't wrap my head around it. It's like their only plan of action is to jump in. Can these people do nothing from the ground?
Oh, I should've clarified. I meant that other characters in V specifically seemed more up his alley, since I was aware he picked Dhalsim in those games too.He mained Sim in Alpha 3 and SFXT. I actually suspected that he would've for V.Especially since he's got some cheap stuff unlike SFIV
Going off of Juicebox' stream among others, the majority of the players out there have a very poorly developed neutral or lack contingency plans if their initial strategy didn't pan out. So chalk it up to not knowing any better yet.Why are people in this game so jump in crazy? Even when I've established I'll kick you out if you try it they still keep trying it. I can't wrap my head around it. It's like their only plan of action is to jump in. Can these people do nothing from the ground?
Coming off of IV, that's a very good thing.Daigo saying SFV feels KOF-like.
Why are people in this game so jump in crazy? Even when I've established I'll kick you out if you try it they still keep trying it. I can't wrap my head around it. It's like their only plan of action is to jump in. Can these people do nothing from the ground?
Why are people in this game so jump in crazy? Even when I've established I'll kick you out if you try it they still keep trying it. I can't wrap my head around it. It's like their only plan of action is to jump in. Can these people do nothing from the ground?
Why are people in this game so jump in crazy? Even when I've established I'll kick you out if you try it they still keep trying it. I can't wrap my head around it. It's like their only plan of action is to jump in. Can these people do nothing from the ground?
Just sick of the jumping and want real fights.
The real fights are mostly against new or "new" characters. I have no idea how to fight against Karin, Fang, or Necalli.
Some people can't establish a good ground game. You'll also have players that will realize that there's a greater chance for them to catch you off guard with a jump in compared to on the ground and they're willing to take that risk.
There's also the case that on the ground, it's hard for people to hit confirm if they're not used footsies (anticipating when something will hit). It's much easier for players to confirm from a jump in like it's training mode.
Most people aren't used to dashing being good yet, you compensate for the slow walk speed by dashing, not jumping, it's more obvious with characters like Bison, but this is true for most of the cast.A couple of things:
Jumping is easily the easiest way to move in this game and the fastest too. Especially with the slow walk speeds.
Jumping is part of real fights in FGs. A match pace not going your preferred way doesnt make it not a real fight. Make them stop jumping or just take the win.
If somebody has better neutral buttons and i have good air buttons and angles. Why wouldnt i jump in when i see a chance.
It's sort of the interesting adjustment coming from ST, since I didn't really play much of the other SF games. The game becomes extremely one-sided if the other side chooses not to adapt, but in a different way. In ST it was always "I'm going to keep doing this til you show me you know how to stop it" but in SFV it's more like "I guess I have to meaty you for this whole match because you're always mashing throw on wakeup". It's just awkward for me since I haven't played against that kind of scrub for so long, I always get hit by the fifth jump-in because I figured they'd stand still after I AAed the last 4.
Not saying they SHOULD nerf him but if they nerfed him I wouldn't even be shocked. It's less about character strength.Kind of unfair to call for nerfs on a character because one of the best fighting game players in the world is winning with him. Don't want another MvC3 Sentinel situation where people just haven't learned to deal with him and he gets nerfed out of the game.
That said, I would be totally fine with this as a Sim player provided they even it out by enhancing some other areas.
RIP Japan's arcade fight scene
He's already at a positional disadvantage if LP Yoga Flame is blocked. MP and FP have longer wind-up animations. There's openings in between raw instant-air Yoga Gales too.Sims flame on block should be punishable.
Eh, I think people will adapt to his 'set play' in due time. A lot of people just have a nasty habit of pushing buttons right now.Not saying they SHOULD nerf him but if they nerfed him I wouldn't even be shocked. It's less about character strength.
Why are people in this game so jump in crazy? Even when I've established I'll kick you out if you try it they still keep trying it. I can't wrap my head around it. It's like their only plan of action is to jump in. Can these people do nothing from the ground?