shaowebb
Member
Speed really doesn't matter in a multiplayer game, the packets being sent are very small. What's important is how consistent the connection is, or what's commonly called "Jitter".
You can test jitter on www.pingtest.net, generally you want to be under 5 ms, anything higher then that and you'll start running into issues, especially in fighting games.
So if you know anyone on that ISP with that plan, get them to do a pingtest and give you the results.
Hard to do since this would be the first internet serviced to that area. Really getting worried here...especially since once I get further in on my game build someday there would have to be online testing done. Don't know how I'd be able to help do that if the internet I had was shit.