ShadowSoldier89
Member
Shin?Oh I 100% agree, the sex scenes look awkward as hell. There's no game that has done sex scenes even half way close to decent (as far as I know, there might be some weird Japanese game with some insane sex tech).
Shin?Oh I 100% agree, the sex scenes look awkward as hell. There's no game that has done sex scenes even half way close to decent (as far as I know, there might be some weird Japanese game with some insane sex tech).
Shin?
i need to rewatch that but you might be right. However that was a prerendered cutscene, so it has an advantagewolfenstien the new order ?
Illusion soft is the answerShin?
Illusion soft is the answer
Id like more games to implement more realistic skin and body physics. Especially games that try to take sex seriously. Witcher 3's stiff bodies make the sex scenes so laughable. Its just like making Barbie and Ken smack against each other after painting on some nipples
Not according to Markman, but who the fuck knows what to believe at this point.
Oh you didn't hear? Blade Arcus re-released on Steam with all the limited time DLC many missed out on as well as with online. Every Thursday night Degica games runs a stream where they have a dude playing both Blade Arcus and Koihime Enbu (also on steam in english). During the stream they give out prizes to the audience from Degica and they host private rooms to play against the streamer. In this way, even with a limited player base, folks can play someone online and meet others to play later. Plus steam is great for finding other players given its forums, friendlist and community stuff.
https://www.twitch.tv/degigames
Tune in tomorrow on Thursday evenings from 4pm-8pm PST to hang out in the chat, watch, play, win and just enjoy the titles. I tend to play Rick for the rushdown with Melty as my assist partner because her level 2 and 3 assist options are very good for lockdown making Rick's already solid pressure and cancels even better for blockstrings.
I know the game doesn't have the visual polish of others but after playing it I do admire how its got a nice universal cancel mechanic, solid dashes, and a meter system that fills for assist calls centered around the concept of assists having lvl 1,2 or 3 call in attacks that vary. Its pretty cool making assists something you have to choose to either pop often for small interruptions or to save up bar for in order to do more damage, resets or nastier setups with. Between rounds you can even swap your characters and play the assist as the main so I can go from Rick + Melty to Melty with Rick assists should I so choose.
Fun game. Worth the small cash required for it IMO. Far better than I had hoped for it to be.
Whens VFxMK?
Tekken 6 is now BC on Xbox One
I preordered Yakuza Zero (sorry Dahbomb). Did you get Yakuza just for Virtua Fighter Oneida?
CongratsCombo Breaker is now a CPT Premier Event.
https://twitter.com/CapcomFighters/status/822144476445429760
So far we have for Premier Events:
Final Round
Combo Breaker
Long overdue, glad to see them get it.Combo Breaker is now a CPT Premier Event.
https://twitter.com/CapcomFighters/status/822144476445429760
So far we have for Premier Events:
Final Round
Combo Breaker
when's USF2 for CPT?
no, but it wouldn't hurt to have games that *cough* might be more entertainingHave they confirmed it's a CPT game?
no, but it wouldn't hurt to have games that *cough* might be more entertaining
That's okay, USF2 can be part of the CRT (Capcom Retro Tour)CPT Final is probably attached to PSX again so I don't think they would allow them to play USF2 on Switch.
Combo Breaker is now a CPT Premier Event.
https://twitter.com/CapcomFighters/status/822144476445429760
So far we have for Premier Events:
Final Round
Combo Breaker
I never lie. You will not get the release date info at the Evo announcement show.
i like ST but it ain't easy doing SPDs at the higher speedsReminder that USF2 is slower than ST and has SF3/4/5 style throw techs
better be OP
its canon
New character for Injustice 2 on Tuesday.
Dis gon be goooooooood.
Not that your pictures are good examples of this but Xrd can be very liberal with how their attacks are animated because everyone has one model (aside from Ephelt). I'm guessing if SFV played around with that too much it may make it time consuming to implement into other models.
I think it's mostly a style thing, though. And there is squash and stretch in V (and in IV), it's just not as noticeable. A lot of limbs grow slightly in size just like they did in SF2.
Both. Game looks so boring.
I signed up - maybe I'll get in? :-O
They actually use a hell of a lot of varying models just for one character in Xrd, the effort involved is bananas. Which is why you aren't getting DLC outfits ever, and why it looks 8000 times better than SFV
It's very obviously laid out for block and run buttons in MK. But of course that's bad for pretty much anything else so even with Injustice you would want the 2 rows of 4. I am by no means a stick expert though.can ya'll niggas explain to me what the FUCK kind of shit is this first layout???
shit looks disgusting. It looks like a constellation, or a demonic sigil. Like if you play on this shit, you clearly never been loved before, and probably dont shower regularly. I'm seriously tripping on this.
can ya'll niggas explain to me what the FUCK kind of shit is this first layout???
shit looks disgusting. It looks like a constellation, or a demonic sigil. Like if you play on this shit, you clearly never been loved before, and probably dont shower regularly. I'm seriously tripping on this.