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People should buy Skrullgirls on steam in the mean time. I mean damn it's half the price of ASW character DLC. It's hard to beat that.MvC4 isnt happening any time soon, but I can see a Marvel game pretty soon.
People should buy Skrullgirls on steam in the mean time. I mean damn it's half the price of ASW character DLC. It's hard to beat that.MvC4 isnt happening any time soon, but I can see a Marvel game pretty soon.
well with the way ms is dropping the price of the x1 i might be able to snatch one for 50 bucks by the time mvc4 comes out.The amount of salt that would be generated by an Xbone exclusive MvC4 would be astronomical. The Fgc might actually explode.
...*rubs hands together*
I see what you did there.People should buy Skrullgirls on steam in the mean time. I mean damn it's half the price of ASW character DLC. It's hard to beat that.
You know what I'm gonna do if I ever get to commission art? I'm totally gonna ask Alex to give me a group shot of the cast as Skrulls. I'm gonna do it because I don't think I've ever seen someone actually come through on the meme.I see what you did there.
I hope MvC4 is it's own thing, and not really MvC3.5, because they had their chance to do that and to some extent did. In the way that X-Factor/TACs defined the gameplay in MvC3, I want MvC4 to have it's own mechanic that guides the flow of combat.
Dahbomb, you can have your custom assists or whatever so long as no bullshit ass combo breaker mechanics make it in. I'll take almost any concession to guarantee that doesn't happen. Mechanics that compensate for other problematic mechanics just creates mechanic bloat. Sharper HSD and removing exceptions to HSD solve that and more.
I think I'm starting to regret posting that 4chan "leak" here.
I hope MvC4 is it's own thing, and not really MvC3.5, because they had their chance to do that and to some extent did. In the way that X-Factor/TACs defined the gameplay in MvC3, I want MvC4 to have it's own mechanic that guides the flow of combat.
Dahbomb, you can have your custom assists or whatever so long as no bullshit ass combo breaker mechanics make it in. I'll take almost any concession to guarantee that doesn't happen. Mechanics that compensate for other problematic mechanics just creates mechanic bloat. Sharper HSD and removing exceptions to HSD solve that and more.
I would honestly find it weird if they were to change up the formula. The past Marvel versus games all have something in common and to change that up for 4 would scare me.
If that rumor were true I'd say that Sony chose poorly when picking Capcom fighting game IP to fund and I'd also sweat bullets because Capcom might be dumb enough to let MS get full console exclusivity or windows 10 store exclusivity for the PC port.
You know what I'm gonna do if I ever get to commission art? I'm totally gonna ask Alex to give me a group shot of the cast as Skrulls. I'm gonna do it because I don't think I've ever seen someone actually come through on the meme.
I think I'm starting to regret posting that 4chan "leak" here.
I think I'm starting to regret posting that 4chan "leak" here.
I didn't think of this when asking for mine.You know what I'm gonna do if I ever get to commission art? I'm totally gonna ask Alex to give me a group shot of the cast as Skrulls. I'm gonna do it because I don't think I've ever seen someone actually come through on the meme.
This is true. Its only feasible due to Microsoft needing an exclusive to draw the FGC and needing one to compete with SFV on Sony. Marvel is the other big draw so it makes the most sense.I still maintain that something like Capcom All-Stars makes more sense and is easier to do with less legal headaches than MvC4 for Capcom
After the Avengers franchise took off, if they emphasized things from Marvel Cinema and television it would have a lot of mass appeal. It'd draw a lot period just on that popularity alone.Really? You think a MvC4 would be a better seller than SFV? I don't think that's true in the States let alone Worldwide.
One of the few times I actually agree with Enzo. Fuck combo breakers. I don't care if you can "bait" them, it's just one of those bandaids on a fighting game to make sure the combos/offense don't get too insane.
I honestly would be all over KI if the game didn't have such a core focus on the combo breaker meta game. I usually got to the mall and play KI at the Microsoft store (it's always on the projector, one of the employee really loves it and he knows me so he lets me play when I drop by during his shift). Whenever I start to get too into it I get involved in the combo breaker meta game and then things start to get sour.
Every MVC game was a massive change/departure from the previous one. Again I agree with Enzo in that MVC4 shouldn't be MVC3.5.
But they need to keep 3v3 assist based combat. That formula still isn't fully tapped yet.
Every MVC game was a massive change/departure from the previous one. Again I agree with Enzo in that MVC4 shouldn't be MVC3.5.I would honestly find it weird if they were to change up the formula. The past Marvel versus games all have something in common and to change that up for 4 would scare me.
This is what happens when you open Pandora's box.I think I'm starting to regret posting that 4chan "leak" here.
AgreedI still maintain that something like Capcom All-Stars makes more sense and is easier to do with less legal headaches than MvC4 for Capcom
Yes, Marvel is huge right now and the avengers alone would be massive for MvC4. If it were up to me Capcom would do Capcom vs Capcom instead.Really? You think a MvC4 would be a better seller than SFV? I don't think that's true in the States let alone Worldwide.
Green, pointy ears and Skrull chins.Aren't Skrulls master shape-shifters? How wold they look different?
Not a bad choice, either.I didn't think of this when asking for mine.
Would've totally done it.
Just asked for Alex's Bridget.
They changed it up for 3 with Xfactor and TAC and putting launchers on a button and taking it from 2 punch 2 kick 2 assist to L M H Launcher
Every MVC game was a massive change/departure from the previous one. Again I agree with Enzo in that MVC4 shouldn't be MVC3.5.
But they need to keep 3v3 assist based combat. That formula still isn't fully tapped yet.
I'm very firmly against combo breakers, they're not catch-all fixes and create their own problems with pacing and diminishing risk/reward in execution of long (or even short) combos in the process. Such a thing would flat out ruin MvC3 if it was there.Meh. It did alright for TvC IMO. And bursts work fine in BB from what I saw as well though cancels, megacrash blowback functions and such were done via other systems in that game. Granted my example was hamfisted, but I feel something to mitigate the "i've seen this movie before" factor of overly long and repetitive combos is needed. However, they go about it is fine by me.
In any event, scrub Xfactor and TAC. They're bad. Keep some form of cancel though because that aspect of Baroque was the only good thing on Xfactor I saw worth keeping. I liked it sacking red health for the cancel in TvC plus even though it also added a damage boost in TvC based on the red health used it still had the risk/reward essence that if you dropped the soap it ended then and there and your red health was gone. You got only what you earned from it.
God I love baroque.
Pretty much the same here. KI speaks to a LOT of what I want out of fighting games pretty much everywhere but the combat. I'm constantly impressed by what I see come out of KI in terms of features and character designs.One of the few times I actually agree with Enzo. Fuck combo breakers. I don't care if you can "bait" them, it's just one of those bandaids on a fighting game to make sure the combos/offense don't get too insane.
I honestly would be all over KI if the game didn't have such a core focus on the combo breaker meta game. I usually got to the mall and play KI at the Microsoft store (it's always on the projector, one of the employee really loves it and he knows me so he lets me play when I drop by during his shift). Whenever I start to get too into it I get involved in the combo breaker meta game and then things start to get sour.
CvS3 is more likely to happen than MvC4
TvC is more likely to happen than MvC4
Darkstalkers 4 is more likely to happen than MvC4
Someone get a picture of a train and put our avatars on it. MvC4 is confirmed via 4chan.
Combo breakers look really bad to viewers - the mental game is there between the players but none of that gets communicated to the audience.
MvC4 ? Capcom All Stars ?
Combo breakers look really bad to viewers - the mental game is there between the players but none of that gets communicated to the audience.
Combo breakers use the lowest form of "mind games" available especially non KI games.
It's basically "I thought you were going to do X but instead you did Y". It's like how some people defend the TAC meta game and that actually has more layers than just "I can finish combo or I can bait burst".
So instead of rock they went with a pop reference for the new gg character? Michael Jackson
While it goes against the GG mythos/design to do so, I'm totally cool with this. MJ inspired characters never fail to be fun to watch.
I want off the train. :-(
Those weird bands where the guys are all cutting themselves because its hardcore.What's A.B.A. based on?
One thing I considered was replacing TACs with ground-tag mechanics, very akin to how Tekken/SFxTK handle it. You could play around with the conditions you need to initiate it, but I think having someone in a combo is enough.
The more interesting thing to play with is what happens after a tag, where characters could have individualized benefits instead of everyone being ripe for a combo. Perhaps you tag in Hulk and he instantly does a high damaging combo-ending move (flourish and all!), whereas maybe Magneto's finisher leaves the opponent right next to you for next to no damage but prime for mixups right afterwards, or maybe other characters inflict status effects, give you a bit more bar etc. Would add an extra layer to teambuilding IMO, and accomplishes the original TAC goal of finding additional ways to tag.
Makes sense. SEGA doesn't give a fuck about the core gamer anymore, they've been dragging their most iconic IP through the mud for years, etc. Why not partner up with Capcom?
What's A.B.A. based on?