Wow, that's harsh loljust watched max's video abot 5. he sounds way less enthused about it compared to david/jwong. says it feels like 4 and also compares it to sf3 new generation.
Wow, that's harsh loljust watched max's video abot 5. he sounds way less enthused about it compared to david/jwong. says it feels like 4 and also compares it to sf3 new generation.
multiple v-triggers sounds interesting but hella hard to balance.Just watched it. I like his suggestion of giving characters multiple v-triggers
just watched max's video abot 5. he sounds way less enthused about it compared to david/jwong. says it feels like 4 and also compares it to sf3 new generation.
I got you too when SF5 comes out =D
Possibly but they gotta be up to the challengemultiple v-triggers sounds interesting but hella hard to balance.
Max has been kinda negative of the game and it's his opinion but I think the type for SF game he wants wouldn't cater to a lot of people... That's just my two cents on it. Adding multiple V-Triggers would add a great amount of depth to the game but it'll be difficult determining what V-Triggers they should get and how to balance it in the overall meta of the game.
I'm #1 in your heart.
Oh? You've played the game?That opinion is wrong.
What type of street fighter game you think max thinks he wants?
There's some recovery to YRC too.
It is jiggly butt cheeks thoughAs Karsticles (I think) said yesterday: the perfect screen is indeed booty butt cheeks
CvS2
Especially since cvs3 is gonna come out soonYeah, that's a game that would not hold up well to modern scrutiny.
Especially since cvs3 is gonna come out soon
Kappa
YepAs Karsticles (I think) said yesterday: the perfect screen is indeed booty butt cheeks
Yeah, that's a game that would not hold up well to modern scrutiny.
Oops, for some reason my brain got it mixed up. I was thinking of YRC's 6 frames of startup that you can be hit out of. No recovery like you said. I shouldn't try to answer stuff when I wake up.what? after the freeze frame? I'm pretty sure there is no recovery afterwards.
Ultradavid and Justin liking the game while Max is tepid about it is not a good sign.
Yeah, that's a game that would not hold up well to modern scrutiny.
Today? Damn lol. Yeah it is.Today, I learned that Twelve had an air dash. Was it attack cancelable?
Yep
You sure you don't have that flipped? I think ultrachen liking a game would be better than max just liking it.Ultradavid and Justin liking the game while Max is tepid about it is not a good sign.
Yeah, that's a game that would not hold up well to modern scrutiny.
Oops, for some reason my brain got it mixed up. I was thinking of YRC's 6 frames of startup that you can be hit out of. No recovery like you said. I shouldn't try to answer stuff when I wake up.
Well I take what Max says with a grain of salt as well.Ultradavid said SFIV is one of his favorite fighting games. I take what he says or any top player with a grain of salt.
Today, I learned that Twelve had an air dash. Was it attack cancelable?
6 frames?! Isn't it less? I have no idea how long it really is but 6 seems a lot!Oops, for some reason my brain got it mixed up. I was thinking of YRC's 6 frames of startup that you can be hit out of. No recovery like you said. I shouldn't try to answer stuff when I wake up.
Combo taking questions on the Capcom Unity stream.
You sure you don't have that flipped? I think ultrachen liking a game would be better than max just liking it.
After watching the video and letting his points digest, he does bring up quite a few good points. The game does feel like a bare bones version of SF4, harkening back to the SF2/SF3 days with heavy reliance on the poking/neutral game. I personally enjoy seeing a meta like this but in the long run, it'll become a boring spectacle to watch since none of the players are being aggressive. Birdie and Charlies are the only characters I see breaking this mold but since the game is close to beta right now, we can't really say what will become of it. Being spoiled with so many mechanics has made it odd to not see good levels of variety within fighting games. Multiple Triggers would definitely spice it up but there has to be a defined balance between when too little is not enough and too much is overwhelming. That's the midlife identity crisis SFV is going through right now, it wants to be what it used to be but new and appealing. Now I'm having a negative outlook on the game and it hasn't been released yet, hopefully Capcom has some stuff under the works they aren't showing yet.
I'm not speaking in terms of critical appeal. I think Max is a better barometer for what the average person would find captivating.
6 frames?! Isn't it less? I have no idea how long it really is but 6 seems a lot!
The game still has almost a year of development yet. If you remember, SFIV didnt even have traditional hitboxes when it was first being developed and shown to the public. I wouldnt harbour any real negative sentiment about the game when only 6 characters have been announced and a ton of time left in development. Its already changed a ton since December. Tbh Max's opinion makes sense because the game is far from being finished.
At the very least it already looks better than SF4.
It's still in development. A lot could change for SFV by release time. It looks great to me and as long as Capcom doesn't pull some last minute gem, pandora, 6 month later on-disc DLC type of shit like they did with SFXTK, I will be getting this Day 1. Sony's involvement will hopefully prevent anything of that sort.
Well, Max was never a huge SFIV fan
Well, Max was never a huge SFIV fan
I hate SFIV but play it since its what SF is right now. A lot of us don't have any options when it comes to other SF games, I still play 3rd Strike but can't find any close locals in my area that plays it weekly.
I never played 3S. I played Alpha 2 a few times in arcades and lost interest.Today? Damn lol. Yeah it is.
I think it is best to remember who preached the good word of SFxT, and put them on the list of people that got sucked into the hype. I still remember UltraDavid saying that Marvel 3 "pisses all over Street Fighter" pre-launch. The guy just gets sucked into hype, which is why he is a great commentator, but maybe not the best analyst of a competitive game's launch quality.Ultradavid and Justin liking the game while Max is tepid about it is not a good sign.
Looking this up now.Yup. It was. High level twelve play is fun to watch. Its kinda anime with the instant(ish) air dashes.
I don't remember at all.I still remember UltraDavid saying that Marvel 3 "pisses all over Street Fighter" pre-launch.
Combo confirmed that you still need to charge with Bison in V-Trigger. It's a myth.
LOL at them switching Chun-Li's side.
Get on that Fightcade breh