Wonderboy91
Member
I've been watching this for 2 minutes and the dude has already said 10,000 words. Gootecks wont even respond.



Bafael is cool but damn lolI've been watching this for 2 minutes and the dude has already said 10,000 words. Gootecks wont even respond.![]()
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btw why does Evo love its random pools numbers
He partially works for Capcom now along with Twitch iirc, so he's not allowed to. Atleast not in pro tour events
btw why does Evo love its random pools numbers
USF4-140 pools, top 280
Smash 4-125 pools, top 250
Melee-120 pools, top 240
MKX-75 pools, top 150
GGXrd-65 pools, top 130
Marvel-55 pools, top 110
Persona-30 pools, top 60
KI-26 pools, top 52
so many quarterfinal byes, particularly for USF4 and GGXrd (and MKX)
I've been watching this for 2 minutes and the dude has already said 10,000 words. Gootecks wont even respond.![]()
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You guys remember when Rico Suave was the best Abel player in North America? What happened?
lol, the JPs are getting uppity about FightingGameESL's translations. It's kind of amusing that some are like "You shouldn't cause problems for the JP pros!"
Pools are designed to have 15-16 players, so byes get shuffled into the middle of the bracket instead of the first round.
I got 65th in Marvel in 2012 partly because I had 2 byes in winners right after pools, lol.
They want to get as close to 16 players per pool as possible. If USF4 had 192 pools, it would mostly consist of 11-12 players and have tons of byes. They don't want to hand out hundreds of byes in pools.
Can you give some context on this?
but you would think it would be better to hand out byes early than to hand them out in the middle of the bracket, because the former means top players skip playing a pot monster while the latter means you skip an actually good player
though I do admit frauding your way to a placing via byes is fun, don't you agree Sixfortyfive![]()
(Furthermore, Toomuchdamage and Sumbrnkid played rock/paper/scissors for grand finals instead of Marvel.
He's just translating the conversation on this week's Topanga TV with Momochi, Mago, and Tokido discussing CEO and SEAM. One tweet was about how Tokido pronounces Smug's name differently compared to the JPs which also reads as smog and I think Mago notices it, heh.
http://jbbs.shitaraba.net/bbs/read.cgi/game/59054/1435880068/
They're talking about him right here lol
Are jp bbs' anywhere near as toxic as r kappa or whatever else we got?
He's just translating the conversation on this week's Topanga TV with Momochi, Mago, and Tokido discussing CEO and SEAM. One tweet was about how Tokido pronounces Smug's name differently compared to the JPs which also reads as smog and I think Mago notices it, heh.
Are jp bbs' anywhere near as toxic as r kappa or whatever else we got?
why would that matter?
why would that matter?
Lol Xrd's tutorials literally try to teach you fuzzy guard. They just don't go so far as to include the 7FD input.
People just refuse to learn I guess, Anne is right.
Because one of the english replies was "That's racist." It was obviously a joke, but the japanese readers were seriously thinking a foreigner was thinking Tokido said something racist. Another one of the examples they got angry with was translating Matsuri saying "I want a girlfriend" and Guilty going along with it. They're getting angry for him potentially causing trouble on the Japanese player's behalf.
why would that matter?
They are. They're a lot more active in general too.
Because one of the english replies was "That's racist." It was obviously a joke, but the japanese readers were seriously thinking a foreigner was thinking Tokido said something racist. Another one of the examples they got angry with was translating Matsuri saying "I want a girlfriend" and Guilty going along with it. They're getting angry for him potentially causing trouble on the Japanese player's behalf.
for some reason it's wildly refreshing to know that the internet is gonna internet across cultures and regions
*cue another 5 pages of Fire Emblem IF mistranslation rage.
Long gaming related blog post upcoming. If you're not up for that, turn back now.
I'm about 99% sure that Evo will be the last time I play MKX seriously. It's no great loss really, I'm not that good at the game nor do I have a lot of cachet in the NRS community. I don't expect a lot of the serious level players to quit any time soon. There's too much money in the game now and going forward I suspect that NRS will keep pouring money in to keep the game relevant into 2016.
But for me personally I just can't keep up with the (over)patching of the game. Without any sarcasm, when I heard that MKX was patched again this afternoon I took it as a joke. They patched the game literally one week ago, there's no way they would do it again, even if CEO exposed a lot about that current patch. But it's real. They put Tanya down and made some additional minor changes. And hey, if they keep adding little things to Kitana, maybe she'll eventually make a deep tournament run in 2015! Maybe.
It isn't sour grapes. My character (Sonya) is almost surely an upper mid tier character, possibly top tier now. Covert Ops has lost almost nothing since release day. With last week's patch Demolition has gone from just something to style on scrubs with to an actual legitimate character with applications in tournament play. It's only a matter of time before one of the Yomi boys actually sits down and realizes that she has a higher damage potential than CO Sonya and does a little better in the bad matches like vs. Grandmaster Sub. So the overpatching has actually worked in my favor even if I don't like it.
Normally in competitive games you can break them down into a few distinct steps.
1) Learning the basics, understanding what combos into what, what punishes what, etc.
2) Getting a rough approximation of character strength. Character X seems really good, he has a lot of stuff. Character Y seems gimmicky, she has a WHOLE lot of stuff but I'm not sure if it'll work on good players. Character Z is obvious trash, not much of value here.
3) Matchups. This character's tools match up really well with these popular ones. This character is now really important to the overall balance of the game, whether they're top tier themselves or not. This other character has a lot of stuff and a lot of damage but doesn't beat any of the common characters. Even though he has all these tools, he's not that good.
4) Mastery, becoming well versed in multiple tournament characters, understanding most relevant matchups. At this point matching up against individual players is most important. Yeah character A has a bad matchup with character B, but I know that player F jumps waaaay too much and I can beat him consistently.
5) Perfection, self explanatory.
Games that get patched don't always send you back to square one but some of NRS's patches have shown a curious knack for doing just that. At CEO I watched a bunch of dropped combos with Scorpion. His best 1 bar combo was changed, a lot of people--some who got relatively deep into the tournament--were doing the wrong combos fairly often. I saw a metric crapton of Hellfire Scorpion's running face first into armor. I can't fault the players, they had about 48 hours warning, some of them may have already got on the plane before realizing their character was gimped. This is not nearly enough time to make fundamental strategic changes or to get enough casuals to override your muscle memory. Now we're going to see the same thing with Tanya. I'm not sure what her gameplan will look like going forward. I'm not sure NRS cares, quite frankly.
With the overpatching it becomes a whole lot harder to get to the later stages of the game, the ones that are most satisfying to me as a competitive player. Every 2 weeks you get booted down the ladder trying to figure out what's week 1 stuff in other games. What's my optimal punish on this move? What does my damage output look like? Is this an advantage matchup? This kind of stuff is determined relatively early on. Getting to later stages where players try to read each other's tendencies after long periods of careful study? We're not there yet. We fundamentally CANNOT be there yet.
I mean, seriously take a step back and think about this for a second. Do you realize that the game has been fundamentally different at almost every major tournament so far? NWM was won by Summoner Quan. That character is completely different now. I think he's a lot better than some people do; people saying he's a bottom 10 character need to shut up, really. But he's still a fundamentally different character now than he was at NWM. CEO will be remembered as the Tanya tournament. That's gone now. Won't happen at Evo. Canada Cup was won by D'Vorah, a character whose fundamental matchups are not the same at this point. And this has nothing to do with player skill or a player's great intelligence solving tough matchups. The game itself we're playing has changed. Repeatedly! And nobody seems to care!
And what if it wasn't even necessary? What if we would have eventually solved Tanya Kombat X? It seems like Tempest Kung Lao beats her and Grandmaster Sub seems to do somewhat decently. What if there are 5-6 others who fight her well? She wouldn't even need to be nerfed. The competitive balance would advance, players would learn. But it's all hypothetical now. It seems that actually exploring these matchups and conquering roadblocks just isn't a part of the MKX meta.
I don't have the time to keep up with that. I barely have the time to keep up with games like Marvel that are deep into stages 4 and 5 of their lifespan. I just don't have the time or the desire to go back to step 1 every 2 weeks. I don't have the desire to spend hours in training mode and learn new techniques like Scorpion fireball run cancel blockstun traps or Sonya Special Forces block lockdowns when they'll be patched out in 2 weeks time and my hard work will be wasted. It's just not that important to me anymore. And that's a shame. Because I liked MKX. I had fun playing this game even with the awful online and just messing around. I even had some small tournament success with the game. But after Evo I'm done.
I hoped that MKX would be different and that NRS would have learned from their previous mistakes.
I was wrong.
Wait, somebody got a death threat?yeah, fanboys raging over one out of many points being wrongly reported and proceeding to send death threats to the initial poster under an "anti-SJW" crusade is idiots being idiots
probably not the way you intended it though
This is some twisted stuff.Just got p4u2.
I hate persona music so much...
Wait, somebody got a death threat?
You forgot Virtua Cop, unless there is some other SEGA light gun game I am not aware of.Splatoon x Virtua Fighter
Smug just did a 49 hit combo on Guile in training.
49.
YUCK.
Top 8 for EVO:
Smug
801Strider
Kazunoko
PR Rog
Daigo
Dieminion
Bonchan
Snakeeyez
Edit:
I'm losing it on Smug's stream. The inception is too much.