i was asking how doable it was, not for your snarky remark.
moving that aside, the game doesn't look as fun as melee is. i could have sworn sakurai would have learned from brawl but nope, make the speed closer to brawl and appease a wider audience. it doesnt matter how much you pretty up a piece of turd, still looks like one in the end. sure smash will be fun for everyone, but the competitive scene will surely stick with melee on the gamecube for another 8 years sadly.
marvel wouldnt be marvel if it wasn't for its speed, look what happened for sfxt. some games compensate for lack of speed (SF) with other designs within the game (such as restrictive movement, far reaching projectiles with a wide variety of ways to avoid them and not having health bars sky rocketing out of the roof). melee already does that with items/trophies would fills the gap quite nicely but since people want to determine their strength by skill and not luck, items are gone. take items away and pretty much a key design of the game is gone and sakurai looks like he just reskinned brawl.
i just want smash wii u sprites with melee speed. it was melee in the first place that made the series to the legend to what it is today for crying out loud, why fix something that ain't broke?