For the past few years, TGS have been way more exciting, especially(Even better than E3 is the classic "Wait for the TGS!". The fuck have people been for the past ten years?
only ;p
For the past few years, TGS have been way more exciting, especially(Even better than E3 is the classic "Wait for the TGS!". The fuck have people been for the past ten years?
Which fighting game character you guys hate the most, turns out to be your lucky charm? I bet all the Viper haters would love her if you played her.
That's just speed, then.
A note for Crow and Kou, you can always chain to stLP and go into DP from that. So do
crLK
stLP (and tap forward)
QCF+P (gives DP)
special cancellable chains? that makes things easier
Started grinding KOF13 again and it revitalized my hate of shortcuts. I input something clean and it doesn't come out and instead I get a DP? WHYYYYYYYYYYY.
For the past few years, TGS have been way more exciting, especially() if you're a fighting games fan.only ;p
This guy sound like an indy wrestling commentator!FFM Rumble featuring Luffy, Valmaster, bonchan, tokido, ebi, poongko, dark jiewa, etc... has started.
http://www.twitch.tv/fight_club_nrw
FFM Rumble featuring Luffy, Valmaster, bonchan, tokido, ebi, poongko, dark jiewa, etc... has started.
http://www.twitch.tv/fight_club_nrw
FFM Rumble featuring Luffy, Valmaster, bonchan, tokido, ebi, poongko, dark jiewa, etc... has started.
http://www.twitch.tv/fight_club_nrw
I can confirm this is fairly accurate. Not much complex math involved unless you're working on enterprise software for banks or insurance companies really.Worrying about math in programming is like worrying that you can't do EVO moment 37 so you can't play fighting games.
The real world is just picking Ryu and doing LF into fireball over and over and over again until you die.
It should be said that they could've easily designed the special moves to not have overlapping motions. Perhaps the devs wanted good players to be using all kinds of input tricks.
Why is everyone so mad about getting Street Fighter Alpha 4
edit: JC how's comic-GAF. I been MIA for a while n I'm ashamed to go back.....
Am I crazy or did E3 really fall off a number of years ago in terms of hype/importance. and is only now trying to push back as an important thing for fans at home?
Yup there we go, I knew something had changed but hadn't paid attention to E3 in long enough to remember what.That's what happens when it stops being a public show floor and turns into a press only event.
That's pretty much the idea in the shadow lab. You make a shadow and then fight with the character against other folks' shadows. You can choose to upload your performance and your own "shadow"'s fighting style is based off those uploads. You can do a test fight to see how it'll act against people, and It was neat seeing it do things I know I do, or go for set-ups/strategies the AI would never attempt.
Do you know what it's like to lose to your own moves?It's pretty cool, actually.
Heck, I fought some guy's shadow that didn't even do combos. It just did Wind Kick into low kicks all day, erry day.
Chained-into normals not being special cancelable is pretty much an exclusively Capcom thing.
6 face buttons? barf
I would like this.
But maybe it's SC6 instead~
Are the dev cycles really longer? Two to three years still seems to be more or less how things always were. Things are more rough right now because of the business demands of creating AAA games and studios actually struggling with developing for new platforms and shipping games in proper working order.Not really feeling the E3 magic anymore, I don't think I will ever again because I have more realistic expectations now lol. Part of it is also seemingly longer dev cycles & delays. I think a lot of projects will be fermenting about now so it should be busier than past years.
If you have to out way more people on a project to get the gdme out at roughly the same time, then yeah dev cycles are longer.
Discrete and Calc 3 aren't all that difficult, especially calc 3. I wouldn't worry about those courses at all
Its both, you could put the extra resources on other games development if you didn't have to throw it towards your huge AAA title every time.No that's the amount of resources used up.
Its both, you could put the extra resources on other games development if you didn't have to throw it towards your huge AAA title every time.
Ubisoft and its 1000 man armies just to make Ass Creed games for example.
It's really not.
E3 was always "press only" in name. A few years back they tried to scale back (remember the EforAll spinoff around the time Brawl was first playable) cause the organizers weren't making any money from E3. After a year or two everybody went like Wait This Is Stupid and they tried to go back to the original format.Am I crazy or did E3 really fall off a number of years ago in terms of hype/importance. and is only now trying to push back as an important thing for fans at home?
E3 was always "press only" in name. A few years back they tried to scale back (remember the EforAll spinoff around the time Brawl was first playable) cause the organizers weren't making any money from E3. After a year or two everybody went like Wait This Is Stupid and they tried to go back to the original format.
Scaling is pretty harsh, nobody would get much damage from linking two supers.remy's 5th trial in 3SO is fun and looks cool but shit the man gets no damage off of linking 2 supers
Scaling is pretty harsh, nobody would get much damage from linking two supers.
Bought a hitbox. It's pretty rad. It kinda feels too easy doing stuff like baikens instant overhead tk Dragon punch thing super close to the ground.
I wonder if it would make ino 6frc6 stuff easier too.
Are the dev cycles really longer? Two to three years still seems to be more or less how things always were. Things are more rough right now because of the business demands of creating AAA games and studios actually struggling with developing for new platforms and shipping games in proper working order.
That and the game marketing cycles have gotten far more aggressive.
Mainly yeah E3 is less important because the larger publishers don't really need it and the smaller publishers are kind of not existing or it's also not worth it for them. But there will still be fun announcements and bad ones. I mean lets remember how Nintendo announcing a new console went over the last time, a lot of people didn't even realize it happened.
Worst thing to me is that hit confirmed xflat does about the same damage as ken's sa3Yup last hits do 1dmg TT~TT
FAB legit makes me cream my pants
jab jab walk up grab. Trademark of an online SF4 player...
EDIT: seriously, why does everyone online does this?
Condition you to block so they can throw youjab jab walk up grab. Trademark of an online SF4 player...
EDIT: seriously, why does everyone online does this?
https://twitter.com/ScrubQuotesX/status/603657705878757377advantages and disadvantages should be limited to special moves and combos not in basic movement.
Probably because no one can land links online.
jab jab walk up grab. Trademark of an online SF4 player...
EDIT: seriously, why does everyone online does this?