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Fighting Games Weekly | Sept 1-7 | Opponent-Based Action Games Weekly

About reviews again, Riposte asks a question about why people like me does not work on Kotaku or IGN. There are in my opinion many reasons but some are very straightforward or plain simple.

First, you already have someone in you editorial team that likes fighting games and reviews them. How do you say to this person "we are going to give this type of games to a contractor because we think he's better than you"? I actually started by making an EVO recap and after this, I reviewed VF5FS because the game came out during the E3 week and the fighting game reviewer could not make it. It was mostly luck (with help from a friend already there) and since the review was appreciated, I kept doing the next ones. But it was luck that made me take the place of someone else who was doing it for about ten years. He's not mad at me, he likes fighting games but he also has a ton of other games to review, so no problem.

Secondly there the editorial. The reviewer you already have has his own methodology and ways of doing things and it may not please us because it's not what we are looking for but... We are not the majority here. When I started being noticed with my reviews (it was for Persona 4 Arena and I did a very solid review about the decomposition of mechanics and how it influenced the game and the public it was for), a reader on the 1st video game french website asked the local reviewer why they didn't hire a specialist like me because his review was a bit lacking explanations. He answered politely (given the comment was basically saying he should stop reviewing fighting games) that the editorial line was not the same between our websites, which is true. The website I work for is more core gamer oriented, while the 1st VG website in France is very, very casual. I don't have any place there, because people just want to know if they should buy a game or not, they don't care about how it's done, what its trying to do/be. Sometimes you also make choices based on the game. For example I didn't review Injustice, another journalist did it because he was a comics expert and the choice between treating this game as a fighting game or as a comics game had to be done. I think they did it right even if it saddens I was not able to do it.

Then there's the money. I never wanted to be a video game reviewer in the first place. When I was a teenager playing on the PS1, friends were like "I want to make games" or "Imagine being PAID TO PLAY" and I was like "No thank you, I would need to play games I don't want to play". And of all the people of this period, I am the only one writing about games now, and being paid for this. For a video game reviewer, my salary is very good, especially in this time of troubled press. Since I am paid above the average, I work above the average. But even if the pay is above other websites it only covers the writing time. The study of mechanics, the time playing a game and discussions with experts would triple the salary and no website could pay this.

And finally, the carreer wall. My specialization takes so much time that it almost forbids me to review anything else. And the games I play outside of fighting games are often hardcore games or genres that... Already have their own reviewers like I am the fighting game specialist. It means that I can't make a living with my reviews, it's just an extra I do while doing another job. It's a fantastic position for me as I write on a big website about games I love, I also do focused articles about fighting games that are not reviews and they make good scores. I touch a lot of people and I am proud of it. But I can't live from this at all so it may be seen as a cold shower for many fighting game players that knows how to write. They are not enough games to make a living, and the games does not sold well enough (4 millions sold copies is the maximum this past 5 years, it's not a lot) to force a website to hire someone very skilled because it's not gonna be read that much.

That's all I kind think about but they are maybe many other reasons why you don't see specialized fighting game writes and in depth reviews.


Out-of-topic-edit: Q they are removing wisdom tooths or something else? If it's this, I support you 100% as I had mine removed one by one. The blood, the pain and the hole made my panic each time, like running in my appartment like a maniac. After the third one I canceled the rendez-vous and never went for the last one... Until this little bastard started moving and displaced all my teeth. Carry on man if you are in this situation, you'll thank yourself later. 100% support from me. :|
 

QisTopTier

XisBannedTier
That's absolutely terrifying.

image.php
 

QisTopTier

XisBannedTier
Holy shit Q. They'll replace it with a denture? At least tell them you want to keep your teeths. You can make a necklace with them. I did it, it's a sweet revenge.
My teeth would make an uglier necklace than big foots hairy asshole. But yeah I'm getting dentures.
 
My teeth would make an uglier necklace than big foots hairy asshole. But yeah I'm getting dentures.

It doesn't have to be pretty. Imagine you play against someone wearing your necklace. You turn to him and say "I money match teeths, not dollars, you ready?". #MindGames

Joke aside, be strong man.
 

Horseress

Member
Man, those creepy off-topic threads and now this loosing teeths-talk, scary times

Hang in there Q

EDIT: oh shit we got a release date for MKX
‏@NetherRealm
Pre-order Mortal Kombat X to fight as Goro! Available 4.14.15. #MKX
BwxZupAIcAMtkqL.jpg:large
 

Clawww

Member
Since I am a game reviewer I can add something to the debate. I review ONLY fighting games on the second biggest french website and the reason they keep me is simple: I don't list features, I learn how to play the games and get a good understanding of them before writing. At best, I try to write in a simple form what the games wants to be, what it's trying to do.

I started by reviewing VF5FS and I didn't play the series since VF4EVO on PS2. I was completly lost so what I did was talking and playing for hours with the leader of the VF community in France. He explained to me the best he could, I asked questions all the time, I tried to get what the game is about. I played Tekken 3 and Soul Calibur a lot but there's a gap between playing and understanding what the game is doing. I did the same with Tag 2 and had a great time discovering the inner problems of the DOA series and how DOA5 was designed to correct them. But it's hard work.

For example when Killer Instinct came out, my conclusion was it's a game with a poker mechanic that you don't see in other fighting games since the combo system asks you to substract moves (like cards), make probability on the next move/card, and bluff or try to see the bluff of your opponent. It took me hours of playing, thinking, writing and re-writing again just to put this conclusion in a simple manner in the review (and for me one of the big failure of the game is that moves aren't well animated/different from each other to help players substract them in combos). Two weeks later, the KI team said they used cards and poker mechanics to think the combo system. It was great to feel I didn't failed to see it.

But it takes time. I write from 5 to 8 hours for a FG review and I know most people don't want to take so much time on them. For me the goal is to emulate, in the review, the discovery of the game I had by myself by presenting mechanics, how they clicks with each other, and what is the final result. The best I can compare this with is cooking: in most FG review, people lists mechanics (ingredients) and talk about the flavor of the final game (meal) and forget to explain the recipe that permited it. If you don't do the recipe thing, you are mistaking things and your review lacks the WHY this game is what it is.

nice post. I like your approach.
 

BakedYams

Slayer of Combofiends
This family tree thing is following me all over GAF now.

FML...... what have I done!

Turned myself into a meme.

YOUR ENTIRE FAMILY TREEEEEEEE

i realized posting certain names would attract certain people who do gaf searches for their name, cowriters, and websites

and i just realized after the fact i dont wanna invite that sort of attention here. this be hallowed ground.

Word, I think I might do the same somewhere along the future since some people have an agenda/vendetta on me for some stupid reasons.

Did ya'll see that Bayo 2 footage?

djx38r0.jpg

I honestly felt amazed. I want this game.
 
so my internet/modem died last night and I was like w/e I guess I'll play usf4 offline on steam. Damn game didn't even load. So I guess usf4 on steam needs da internet to even work unless something else happened since I was able to play guacamelee and kof 13 just fine on offline steam
 

Malice215

Member
Day 1 pre order character DLC?

*facepalm*

Two steps forward NRS followed by three steps backwards.

It's not any different from the day 1 DLC for any other game that comes out because companies want to make money by enticing people to buy on day 1.

Goro is looking sick though. Love the trailer.

So Injustice and MKX at Evo next year?

AND TWO SMASHES?

MOVE OVER CAPCOM GAMES

Injustice will be done by the time MKX is out, and I highly doubt they would run 2 Smash games just because of the logistics involved in running just Melee and how they need the community to help bring systems and CRTs. And if Smash 4 is a big hit, then that tournament is going to be huge, but then you won't have to deal with finding old consoles and CRTs to run it on.

Next year is going to be interesting.
 

Riposte

Member
Nah, it's more of an arena action game with cards. If PD is a fighter then so is Max Anarchy (don't remember the NA name for it).

It might be worth mentioning that most arenas are rather small and IIRC never have more than four participants. Anarchy seems more... level based for lack of a better word.
 

.la1n

Member
It's not any different from the day 1 DLC for any other game that comes out because companies want to make money by enticing people to buy on day 1.

Of course. I feel the same every time I see any other company do it as well. It's just a shitty practice that's become increasingly more popular. I am also willing to bank in most cases it's the publishers doing so I intend no ill will towards the development teams that work hard on these games. All that aside I still don't like purchasing games that use this model, at least not until they are dirt cheap / have an ultimate version. I have plenty of other titles to keep me occupied and back log a thousand miles long.
 

NEO0MJ

Member
I only get the numbing shots. It's too risky for anything else since my body is already weak as it is.

Sorry to hear that, I can't imagine how agonizing that might be, especially since you'll be doing this for several days. I once had a problem where one of my baby tooth fell but the fang didn't come out. Instead it was stuck inside my skull in the upper jaw. I had to have surgery to have removed from my inner jaw and pulled out, and was drugged the whole time. Getting anesthesia is so strange. one moment I was talking with the nurse the second the doctor said everything was finished, I didn't even notice myself blank out. At first I didn't feel anything but 15 minutes after leaving the hospital the pain hit me and it was unbearable.
 

Malice215

Member
Of course. I feel the same every time I see any other company do it as well. It's just a shitty practice that's become increasingly more popular. I am also willing to bank in most cases it's the publishers doing so I intend no ill will towards the development teams that work hard on these games. All that aside I still don't like purchasing games that use this model, at least not until they are dirt cheap / have an ultimate version. I have plenty of other titles to keep me occupied and back log a thousand miles long.

That's exactly why we have day 1 DLC. Games drop dramatically in price sitting on the shelf, so now there's all types of preorder bonuses, limited editions, day 1 DLC, and now day 0 access to get people to buy on day 1.

The only games I would buy on day 1 would be fighting games. All these other games can wait until there's a deal or an ultimate version unless they're offering something really good on day 1 like some physical memorabilia.

Just a DLC character isn't enough for me to rush out and buy MKX. Gamestop was offering posters for MKX preorders but I didn't bite. And I'm sure that MKX will have a bunch of DLC that will get repacked later, so I may wait until then depending on how the game turns out. I need to play it first before I make any decisions.
 
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