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Final Fantasy 3 DS screens

bummyhead said:
You know what the realy cool thing about the DS is these days is that we are now seeing triple a 3d, and triple a 2d titles on the same system, both in quanitity. Pretty much every other system was skewed one way or the other.
*AHEM*

ss_06c.jpg




Tabris said:
I don't like it.

It's not faithful to either the original or Amano's art style.

I rather have an improved version of this:

ff3j.gif
Kawazu hinted that they'd be including the Famicom original on the card for purists. :)
 
I don't really like the art direction it looks to kiddy... not that it is AIMED at kids but its just chibi, I would have enjoyed an update that was more true to the original art style. Because it looked awesome...


Ff3cover.jpg


Other than that the graphics look great any word on if it will have any CG or any realtime movies? Im guessing maybe an opening i'm hoping for at least an ending in CG though. That would be cool.
 
neo2046 said:
wow, some people at 2ch has made a comparison between FC ver and DS ver


Famicom vs NDS


Wow, simply............staggering. FF5-6 would sell TONS on the DS if they were remade with this level quality.

Thanks Neo you made my week. DS is shaping up to be a must buy next year for me between this gem, a New Mario Bros, New 2D Sonic, TWO Castlevanias, new Seiken Densetsu, Treasures Bleach, CapvsSNK:Card Battle, Mario Luigi 2, Viewtiful Joe, Resident Evil, THIS Game and if the rumors of a New Ogre Battle game are true then the DS is slowly turning into my dream portable game system that will finally replace my Sega Nomad.

*Bolded games were the deal breakers.
 
Fuckall, Im confused! So IV, at least the one on dawn of souls, is not the same as the one refered to by some of the poeple in this thread? (I'm not an FF expert)
 
I read somewhere that Famitsu will have something on this next week, just a rumor or can someone confirm it?
 
I know a gazillion people have said how they wish the characters looked more like the Amano art, but let me ask... when have the characters EVER looked like the Amano art? Remember what FFVII looked like.
 
Jonnyram said:
I know a gazillion people have said how they wish the characters looked more like the Amano art, but let me ask... when have the characters EVER looked like the Amano art? Remember what FFVII looked like.

I've been complaining ever since FFVII, just so you know. And while the previous FF may not have had amano sprites (enemy sprites were looking much like his work), at least you usually had portraits... and awesome artwork in the manuals. :P

In the end: NOMURA SUCKS. AMANO ROCKS. FF:CC IS "OK".
 
Have any of your actually played the Japanese Final Fantasy games prior to VII?

This is what the character art of the SuperFami Final Fantaties look like.
cecil.gif
 
Deku said:
Have any of your actually played the Japanese Final Fantasy games prior to VII?

This is what the character art of the SuperFami Final Fantaties look like.
cecil.gif

Thats because thats all they can pull off on thats system look at the judge in Final fantasy tatics then look at the one in FF:XII Its pretty close to the art in FF:XII And this game has pretty good graphics so the characters could look better.
 
Deku said:
That's Final Fantasy IV and its a port of the WonderSwan upgrade for the GameBoyAdvance.

I know, Im just making a point. The better the system the closer you can get to the art style. Sometimes on the old system you HAD to make things a certain way so that you could see them. And you couldnt do much detail (FF IV for example) ect...
 
Mihyaeru said:
I know, Im just making a point. The better the system the closer you can get to the art style. Sometimes on the old system you HAD to make things a certain way so that you could see them. ect...

The FFIII for DS doesn't have SD characters. The character design is closer to the ones seens on FFIX and FFCC.

As for calls of Amano style playable characters, it's a wild expectation that will nver be fulfilled. All their characters are stylized one way or another.
 
Deku said:
The FFIII for DS doesn't have SD characters. The character design is closer to the ones seens on FFIX and FFCC. I don't see your point because there is none.

They are technically SD, just not SD sprites. The proportions are definately not of this world.


As for calls of Amano style playable characters, it's a wild expectation that will nver be fulfilled. All their characters are stylized one way or another.

Not unless we got a beautiful high-res 2D title. Which will never be. Even Amano's anime ends up being stylized differently from his original drawings.
 
Deku said:
The FFIII for DS doesn't have SD characters. The character design is closer to the ones seens on FFIX and FFCC.

As for calls of Amano style playable characters, it's a wild expectation that will nver be fulfilled. All their characters are stylized one way or another.

W/E I dont like the art direction (in game) when compared to what it could have been like with those graphics. End.
 
Dragona Akehi said:
They are technically SD, just not SD sprites. The proportions are definately not of this world.

True, but that would also make FFVII and FFIX poly characters SD, it's a fine line. I'd say they're more heavily stylized.



Not unless we got a beautiful high-res 2D title. Which will never be. Even Amano's anime ends up being stylized differently from his original drawings.

That's because his drawings have too many lines and don't translate well in games or animation :) I think it will take a machine like the PS3 to faithfully recreate the look of his characters in 3-D or polygonal 2-D. But SE has stopped using him as their main character designer.
 
Deku said:
True, but that would also make FFVII and FFIX poly characters SD, it's a fine line. I'd say they're more heavily stylized.

They are all SD. SD means "inhuman proportions". But that's just me. :P


That's because his drawings have too many lines and don't translate well in games or animation :) I think it will take a machine like the PS3 to faithfully recreate the look of his characters in 3-D or polygonal 2-D. But SE has stopped using him as their main character designer.

But think of how glorious that would be. I've seen fantastic experimental animations using as many lines as Amano uses... and it looks fab. Also SE LOSES. Amano is their best illustrator. Hell, Amano is the best illustrator anywhere, PERIOD. :P
 
I apologize to everyone in this thread for two reasons: The fact that I didn't realize that I own
Dawn of Souls and it is INDEED contains only Final Fantasy I and II (What's scarier is the fact
that I have played both games for about 40 hours each!), and my tag which was WAY TOO MANY characters long. [I made it in anger during the very recent spooge regarding MGS4(NOBODY, ABSOLUTELY NOBODY HAS PLAYED IT)]. I deserve to be beaten by robots with XBOX 360 core systems for hands. Many thanks to Dragona Akehi for pointing this (about FF) out.
(I was hoping my first post wasn't going to be retarded. I failed miserably.) *Hangs head in shame then walks out of the thread*
 
wow, those are impressive. i gotta admitt, the DS has started to change my mind lately (i used to not like it at all). games like this will do that to a gamer. :D
 
This looks fucking unbeliveable. It does 2 things for me (well, 3 if you count the orgasm =]): bodes escellent for FFCC DS, and shows how freaking lazy other developers can be with DS programming. The little thing packs a punch!
 
This game could sell millions as a main FF in the series that was never released in the US.
 
neo2046 said:
wow, some people at 2ch has made a comparison between FC ver and DS ver


Famicom vs NDS


That's freaking insane. Makes me want FF7 on the NDS. It certainly wasn't my favorite of the series, but it would be nice to have on the DS for completions sake. Graphicly, I have no doubt that it could be done after seeing this.
 
Wow... like sex for my eyeballs. Can't wait to fiddle with this game. I wonder if they'll be modernizing the gameplay as well...
 
It'd be nice to see Cloud and friends in better shape than they were with PlayStation's gouraud shading, and more on this level for sure.

That's what shocked me. I think a lot of people would have been happy with gouraud + pre-rendered backgrounds.

That comparison is sick... not only does it look great, but its faithful too.
 
I don't care if they EVER make FF7 for the DS. FInal Fantasy is the most ovverated FF game ever, because sadly, it wwas the first one so many North American gamers played. It actually really, really sucks both as a FF game in general, and coimpared to FF6 and 4. And Final Fantasy 9 was also way better,
 
To say those screens look good is an understatement, Square-Enix seem to have squeezed some magic out the little DS, goes to show with a little effort game can look good on DS.
 
You know, the first time I saw these shots, as impressive as they looked, I was a little put off by the CC style. But the more I think about it, the more it grows on me, because it's kind of reminiscent of Tales of Symphonia (third favorite standalone--non-Pokemon--game ever) in that if you're going to try to pull off an old-school 2D cutesy sprite style in 3D, SD proportions are the way to go. (As long as they're not hugely superdeformed like Powerpuff Girl Link in Wind Waker...)
 
Jiggy37 said:
You know, the first time I saw these shots, as impressive as they looked, I was a little put off by the CC style. But the more I think about it, the more it grows on me, because it's kind of reminiscent of Tales of Symphonia (third favorite standalone--non-Pokemon--game ever) in that if you're going to try to pull off an old-school 2D cutesy sprite style in 3D, SD proportions are the way to go. (As long as they're not hugely superdeformed like Powerpuff Girl Link in Wind Waker...)

what.jpg


^ This Link rules

wwavatar1.gif
 
I'm imagining the touch screen being used to display the classic/original 2d view and menu system. It would rock being able to see the 3d and 2d versions at the same time. :D
 
radioheadrule83 said:
what.jpg


^ This Link rules

wwavatar1.gif
Yeah, Wind Waker Link has been the coolest of out of all the Links in the Saga. He´s alive! Besides, FFCC style is awesome, indeed, the art direction was the best part of the game. Having such a beautiful art direction in this remake is good news undoubtelly.
 
empanada said:
I'm imagining the touch screen being used to display the classic/original 2d view and menu system. It would rock being able to see the 3d and 2d versions at the same time. :D
I've always wanted to see what that would look like since they announced the DS.
 
JoshuaJSlone said:
I am pleasantly surprised. From the early talk of FF III being done in PS1 style I assumed that meant prerendered backgrounds, but that doesn't appear to be the case. Awesome.


I know there's already been bickering on several topics about how feasible FF VII would be on media of various size, but you're slightly overblowing it I think. Why the PC version would be so different I don't know, but looking at all the FF VII PS1 files other than the FMV, it adds up to 244 megabytes as is.


Yeeeah... but compared to FF V it's definitely a step backwards. You can change jobs, but there's no using skills earned from another job. The only thing you keep from previous jobs are whatever different stat gains you earned from level-ups while being that class. Also, the longer a character is a certain job, the less points it later takes for them to switch to that or a similar job. Of course, given the things they've done with FF 1 and 2, and that the game is already going over such an audio and visual overhaul, this could be tweaked.


I guess the shots are still not quality enough to tell for sure what's real-time and what's pre-rendered... but where you see a fixed camera and possible pre-rendering, I see simply shaped buildings with repetetive wall/tile/ground/grass textures.

the data is probably larger because the game runs at 640x480 on the PC.
 
jarrod said:
Kawazu hinted that they'd be including the Famicom original on the card for purists. :)
...but, wasn't Kawazu taken off of the project recently? I could have sworn that's what JackFrost said, at least.

Still, I'm hoping for an unlockable version of the original, and I'm hoping that Square Enix USA translates it in-kind. Fingers crossed. :)
etiolate said:
eh, what FF game really has in game models that look like an Amano drawing? Maybe 9, but it's mostly been sprites or plastic dolls.
Hm, that's a rather odd claim, as Toshiyuki Itahana (FF:CC, Code Age: Commanders) was the character designer for FFIX, not Amano. :P
Dragona Akehi said:
(enemy sprites were looking much like his work)
Humor here being that you just inadvertantly praised Nomura's work, as he was an enemy designer for the FF series prior to VII (V onward, IIRC). Whoops? ;)
Deku said:
The character design is closer to the ones seens on FFIX and FFCC.
Yeah, it does, which is kind of odd, as neither the character designer nor art director(s) of either of those titles are involved with this project... Instead, the character design is being handled by Akihiko Yoshida (FFT, FFTA, FFXII, Vagrant Story), and the art direction is being handled by Ryosuke Aiba (Chrono Cross, FFXI: Online).

Kind of interesting that it's turned out like this, given their history.
 
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