Yesterday you said you might have a theory on the maze but needed more testing. Anything come of it?
Oh yeah, forgot about writing about that. Silly vacation.
Current status is: upgraded from "crazy Lyrian theory" to "possibly plausible".
In English: Sample size is too low to be conclusive, but high enough to reasonably say that it would be difficult to explain what I'm experiencing as pure coincidence. Plus, in my limited testing so far, I have not found any results that have fallen out of bounds from the current theory... yet.
So.... at this point, I think there's enough here to explain what I'm seeing and ask Exvius-GAF to see if they can duplicate the same experience. That said, there are a lot of uncontrolled variables that could cause unexpected outcomes to occur.
The theory: The seed for the random door generation is time-based (and possibly device based as well). In a very broad sense, if two different accounts start the maze at the exact (within 1 second) time, they get the **exact** same maze. This allows one account to act as a sacrificial lamb for to give the main account a second chance at picking the right door on a given floor. This doesn't guarantee successes in the maze, but will generally allow each run to reach an average floor in the maze higher than normal.
Possible confounding factors:
-- Seed may be partially device based (GF and I both are using Galaxy Note 5s). Therefore, cross-platform (ex: Android vs. iOS) or two different Android devices might not work. Needs testing.
-- Does an emulator (Nox/Memu/Andy/etc.) count as a different platform for seed generation? Can multi-emulation sessions have start buttons for the maze pressed fast enough to synchronize their runs?
Observations:
-- Have not seen a moogle show up during a test run yet (I've seen it on solo runs). If the same maze appears on both accounts, wouldn't the moogle show up in the same place at the same time on both accounts? Unless the moogle is just a locally rolled dice chance for the game to point out one of the correct doors on a given floor and is not generated by the server at maze generation.
-- So far in my observations, if Account 1 gets a door right, the same door is right for Account 2. If Account 1 gets a door wrong, Account 2 can advance by choosing other doors. *** Have not tried to intentionally lose on both accounts at the same time (GF reasons).
-- If Account 1 gets to the final room, Account 2 follows the same path to get there as well. **However**, the final choice is rolled differently for each account. (In other words, even though the same path reached the end for both accounts, the final door decision is independently rolled from the first 4 rooms). Very strange observation, but I've duplicated this with the GF witnessing this multiple times already -- usually choosing incorrectly, but that's to be expected at 50% success versus 66.7% success in previous rooms).
If anyone wants that can dual wield accounts (preferably in the same physical location), please feel free to add in your thoughts and experiences about this.