Blood Diamonds
Banned
Man the OST for FF XIII-2 seems really good I need to hurry up and finish XIII :v
It is. I got the NA LE version that came with the OST. It has a more peppy/jazz feel to it, similar to how upbeat the X-2 OST was. The music for XIII-2 reminds me of the Bayonetta soundtrack. Had some VERY memorable tunes on that baby!Man the OST for FF XIII-2 seems really good I need to hurry up and finish XIII :v
...I'm going to say something that's really not going to be popular with a lot of folks in here, but it's my two cents about it. I don't want to stir shit up or anything but I kind of want to get it off my chest.
If you have to make a thread explaining the narrative for a video game that people probably have trouble keeping up with, then the game did not succeed in fashioning its narrative and its storytelling progress. It never used its medium to its benefit to convey to the character its world, its characters, its narrative, or its general plot flow.
Beef, pls. It was bad.
It's just at this point I have to wonder, "Do you people remember how to design a video game cohesively anymore?" My impression is that they want to go after critical acclaim and throwing in everything they could to appease everyone as opposed to creating a cohesive assortment of systems to assist in carrying out the game's progression.
It's disappointing that the end-goal seems to be, "do what it takes to make people like this and get higher scores for it even if it doesn't necessarily seem like cohesive game design." Throwing in everything including the kitchen sink-type of design isn't something I'd typically endorse unless the rest of the game gels with it well. Quantity does not necessarily mean better quality.
Oh well.
It's been heard before, you will only gain the recognition of those who agree and the disdain of those who fully believe that their game was decent for what it was.
It's at this point that we move on to better things, and if FF's fate is to diminish, stagnate, rot away and die off then so be it.
And here I was prepared for something really bad.
XV seems to be another big crazy production that will probably divide fans again, so I don't think FF is going away soon.
If you have to make a thread explaining the narrative for a video game that people probably have trouble keeping up with, then the game did not succeed in fashioning its narrative and its storytelling progress. It never used its medium to its benefit to convey to the character its world, its characters, its narrative, or its general plot flow.
The fact that some suggest that you need to go to a Wiki and read up on stuff you've missed that's crucial information to understanding bridges between a game or understanding parts of a game that you went through but they didn't bother to include narrative or plot aspects within those segments that you've played because of the development phase/lack of communication between depts/running out of time/other matters is a little... well, kind of disappointing. You're not taking advantage of the medium you've chosen to tell your tale.
Final Fantasy 13-2's excuses for "towns" and excuses for NPC dialogue simply seemed to have been put into the game for the sake of throwing in everything including the kitchen sink in order to make everyone who was unhappy with the previous game lacking a traditional RPG "feel" happy. It didn't feel cohesive, nor did anything about these aspects felt genuine. You can be impressed with the scale of Academia, but it didn't necessarily feel like it worked very well as a town as it didn't feel very genuine to me. People honking on about plushies or going shopping as you pass them simply feels like you're passively involved and engaged with the town as opposed to genuinely getting to know people or talking to them about anything going on in the era.
I almost like to liken it to a nice sinusoidal wave in terms of properly conveying the narrative and the setting as opposed to something that's more of a jump discontinuity or harsh points with maxima and minima on graphs.
I guess that's also why LR feels weird to me: because instead of going micro and saying that you're emphasizing character growth, it just feels like they're emphasizing the macro despite the fact that some of the characters' growths have been unraveled in the previous game.
And for reference, I thought both FF13 games were average at best.
My problem with LR is that the shift is beyond explanation to me. Having played both XIII and XIII-2 to completion, it really doesn't make sense. In XIII Lightning is an enemy of the Gods, working to break free of their tyranny. In XIII-2 she's allied with one. Now in XIII-3 she's like working for a different one who was the enemy of the one she'd just been working for. Plus XIII-2's sudden focus on Etro. In XIII you GO TO PADDRA and you scour the land between it and Oerba thoroughly and little mention of a Goddess is even made. The Analects talk of a whole pantheon that has since been forgotten. That's always bugged me. The FNC has some pretty original lore going for it, and the sudden focus on Etro has just made it into bland, generic JRPG white Goddess worship.
I wonder what it would have been like if Nojima wrote the damn thing himself.
It's why I can't help but scoff at people trying to claim XIII does a better job at having a clear plot than VIII. VIII does not rely on all these novels and other sources for information, it's all within the game.
Plot discussion is fine and sometimes there will be little things you'll miss in games but I will agree that if you have make a thread compiling everything that's not even in the game to make sense of the plot, then the game failed.
It's why I can't help but scoff at people trying to claim XIII does a better job at having a clearer plot than VIII. VIII does not rely on all these novels and other sources for information, it's all within the game.
Which is all I want to make certain here: Do we mean you cannot decipher a plot without an entire thread to explain the basic plot, or the background lore, or what? Because I think it is one thing for Magius and I to debate whether or not Type-0's plot means that Lindzei and Pulse are locked in a struggle to open Etro's Gate in all worlds involved in the FNC, and something else entirely when you have to have something to explain the clusterfuck that is FFXIII-2's ending.
Indeed, if ANYONE wore sleeves or full shirts, no one would ever notice that they were l'Cie, saving for Vanille, who'd need pants.
Have you ever noticed that most RPG's including FF among them always have protag's that supposedly have decent intelligence, part of me wishes that a character could come from a Barbarian tribe.
Sorry Gau doesn't count.
I'm more into "Proud Warrior Race" guy or someone who really pushes the whole "brute strength conquers all" motif.
First off, great posts, Schala and Corvo. Fully agree with both of them.
Second: Corvo, I'll raise you some. Lightning's brand is forever hidden under her shirt (even we the player never actually see it), Hope's is hidden under his glove, Snow just needs to lower that belt over her arm and it would fully cover his brand, Serah covered her's with a white ribbon, Vanille's is hidden by her skirt (she has to lift it up quite a bit for anyone to see), Sazh just needs to adjust his shirt to fully cover his half-covered brand, and Cid has no problem keeping his covered either. The only person who doesn't have their brand covered is Fang... and that's an easy fix. Wear a buck-mothering shirt!
Hell, the party on numerous occasions just strolls into heavily populated areas without being discovered (Sazh and Vanille in Nautilus; Snow and Hope is PalumPolom; everyone in Eden; Serah, Vanille, and Fang in Bodhum). Nobody realizes they are L'cie until they themselves announce it or until the military starts firing on them.
The excuse "They are L'cie so they are outcasts" is just that: An excuse. Serah goes about her daily life just fine until the military comes. Nobody realizes a thing. Sazh and Vanille attend a damn festival and go to a Chocobo park and, again, it isn't until the military comes that they are discovered. The brand is the only defining physical characteristic in which one can identify a L'cie, and 99% of the time the brands are easily hidden.
What I've noticed is that supposed genius characters are always dumbasses. Shulk? Repeats everything said to him in the form of a question. Hope? Probably the biggest idiot ever. Lather, rinse, repeat.
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What I've noticed is that supposed genius characters are always dumbasses. Shulk? Repeats everything said to him in the form of a question. Hope? Probably the biggest idiot ever. Lather, rinse, repeat.
Embrace the dumb guy instead. Stupid dumb strong guys were the hero in FF5 and FF4.
Also have you played Fire Emblem 7? Lyndis, the best female character in the entire series is from a Proud Warrior Race, and one of her potential love interests (the one the game teases the most, in fact) is a big dude in badass armor who wields, yep, an AXE.
This VI announcement hurts guys.
It hurts.
Don't let this ever happen to VIII ; ;
This VI announcement hurts guys.
It hurts.
Don't let this ever happen to VIII ; ;
According to Tokita, Final Fantasy mobile releases wont necessarily end with VI. If these projects work out well there is a chance even FFVII could follow in its footsteps.
Yeah genius's are kinda absent minded huh. While really dumb characters generally see through things or simply know better. And yes Blazing Sword was a good one and has the best lord. Hector.
This VI announcement hurts guys.
It hurts.
Don't let this ever happen to VIII ; ;
I'll respond to your post another day, Corvo. I have a project to finish off.
But haha, I can only imagine the amount of microtransactions for FF8. "Pay x amount of money for Ultima/Meltdown/Triple/Pain at the beginning of the game to junction to your stats!"
It's okay guys. FFVI isn't that good anyway. GILGAMESH wasn't even in the original.
Whoa. I don't think of VII as ruined at all. You're talking about the Compilation I'm guessing? Honestly, it's not that bad if you invest in all the material. I actually don't have any problems with it. Genesis is a dweeb though.
Oh my god you guys weren't kidding when you said that Chapter 11 is the worst chapter in FF13. Hope just randomly wakes up and knows where to go, and his Eidolon appears just because.
wtf
At least Gran Pulse is an awesome world so far.
Oh my god you guys weren't kidding when you said that Chapter 11 is the worst chapter in FF13. Hope just randomly wakes up and knows where to go, and his Eidolon appears just because.
wtf
At least Gran Pulse is an awesome world so far.
Does the game explain how Hope knew that Fang and Vanille lived in Oerba? I don't remember them even mentioning it.
Also, Hope's Eidolon just doesn't make sense, at this point in the story he's supposed to feel like he's useful and not a drag for the whole party. It's terrible that he reverts just for his god damn Eidolon, his Eidolon was supposed to appear when he was with Snow.
wtf
This VI announcement hurts guys.
It hurts.
Don't let this ever happen to VIII ; ;
Nothing because it's Square. It probably won't even get released. HAHAHHAHAHAHA.....Whatever happened to FF VIII HD for PC?
STAHP. You're killing me.If you've thought about it
They have too