Snapshot King
Member
Chipping away at this bit by bit on my phone over the months. I basically get through a battle and a half or so every subway commute, but it's nice to have it wherever I go.
There's a ton of spell-effect slowdown on a 4, sadly. Like, I'm staggered and astonished at how much choppiness occurs for a fucking Cure spell. I just don't get it. Outside of those effects, the game runs perfectly smooth. I seriously don't get it. At all. How can those awful, primitive effects be so taxing on the hardware? I wish I understood the complexities of programming so I'd know if they were really lazy with this port, or if they really can't get around such annoying slowdown.
If I remember correctly, back when the PSP version game out, people were talking about how it could actually be a damage calculation issue, where for some reason the formulas for accuracy and damage are fucking up and taking way too long to decrease and messing with overall game performance. I could be wrong tho. The short answer is that they fucked up a PS1 port job to the PSP and are just jamming that build onto everything.