FFXIII-13 will be released before it.
We need a game series equivalent of that "How many FOX shows have come and gone during "The Simpsons" 500 episode run?" thread in OT, but with Versus instead of The Simpsons.
Why would Square Enix do anything that makes sense? The only team that has made any decent FF game in recent years is the KH team and they're working on FF:V13. Having said that, we've had a handful of crappy KH games, 2 crappy FF 'mainline' games, ports and fighters. We've had 1 fantastic game in the last 6 years and that was KH:BbS.
FFXIII-3 will be released before it.
Yeah, I'm thinking the name will change by the end too.
Isn't it really common for prices to fall quickly in the UK?
Birth By Sleep the only good game in 6 years? The World Ends With You, Dissidia 012, Dragon Quest IX, 3rd Birthday (shit story, fun gameplay), Crisis Core, Final Fantasy Type-0, Valkyrie Profile: Covenant of Plume, Valkyrie Profile 2, Final Fantasy XII, The Last Remnant (PC) and most recently Theatrhythm (and soon Kingdom Hearts 3D). All more or less decent, some even great. And XIII-2 is a fun game to play, even if it's another victim of Toriyama's writing.Why would Square Enix do anything that makes sense? The only team that has made any decent FF game in recent years is the KH team and they're working on FF:V13. Having said that, we've had a handful of crappy KH games, 2 crappy FF 'mainline' games, ports and fighters. We've had 1 fantastic game in the last 6 years and that was KH:BbS.
http://www.youtube.com/watch?v=YiIx9VJWSl8
God, watching that... I want this game NOWWW. Look, Square-Enix! I have the money right here, damnit! TAKE IT! TAKE THE MONEY! I want to buy iiiit! Gives it to meeeeee~!
Birth By Sleep the only good game in 6 years? The World Ends With You, Dissidia 012, Dragon Quest IX, 3rd Birthday (shit story, fun gameplay), Crisis Core, Final Fantasy Type-0, Valkyrie Profile: Covenant of Plume, Valkyrie Profile 2, Final Fantasy XII, The Last Remnant (PC) and most recently Theatrhythm (and soon Kingdom Hearts 3D). All more or less decent, some even great. And XIII-2 is a fun game to play, even if it's another victim of Toriyama's writing.
TWEWY definitely slipped my mind. And excuse me on FF12 but I'm in PAL land, my bad (2007 for me). That said, many of those games don't hold a candle to previous FF games. You can't deny that the series has taken a massive decline in the RPG realm in recent years, and the only team that was trying anything different with the formula is trapped in development hell. Square have made a series of baffling decisions since entering development with Versus.
It really isn't that long if you know what has happened in the background. It was announced in 2006 but development on it didn't start for a long time after that. And even when it did, they had to spend about a year in late 2008-late 2009 helping Kitase's team to ship XIII ASAP. So that "almost six years" isn't even four years yet. That plus they apparently had a relatively small team working on it until last Summer (something like 50-60, IIRC), when they started to build up a more sizeable team for the crunch. Add to that their way of doing the game, which is very different from past FFs/most games. They've experimented with a lot of features and ended up with implementing some of those. Like the cutscenes. Originally they were like in most FFs (the player sits there watching pretty pictures with no control). Then they just got the idea that "Hey, giving player control during cutscenes would be great", so that lead to them having to rework cutscenes to work while the player is in control (not all cutscenes, of course, just the ones that make sense). There are similar examples of them scrapping some earlier version of their world map/overworld in favor of the kind they have now. It's Nomura who's been given the chance to make a FF the way he wants without having to worry too much about getting it out the door in time.Wow what a long dev cycle.
His games sell. Though, do keep in mind that Nomura is only directing one game, Versus. The rest are mostly on other people's shoulders, with Nomura just overseeing the other projects (kind of like what Miyamoto does).What is Square's problem with sticking 50 projects at a time onto Nomura?
http://www.youtube.com/watch?v=YiIx9VJWSl8
God, watching that... I want this game NOWWW. Look, Square-Enix! I have the money right here, damnit! TAKE IT! TAKE THE MONEY! I want to buy iiiit! Gives it to meeeeee~!
It really isn't that long if you know what has happened in the background. It was announced in 2006 but development on it didn't start for a long time after that. And even when it did, they had to spend about a year in late 2008-late 2009 helping Kitase's team to ship XIII ASAP. So that "almost six years" isn't even four years yet. That plus they apparently had a relatively small team working on it until last Summer (something like 50-60, IIRC), when they started to build up a more sizeable team for the crunch. Add to that their way of doing the game, which is very different than FFs/most games. They've experimented with a lot of features and ended up with implementing some of those. Like the cutscenes. Originally they were like in most FFs (the player sits there watching pretty pictures with no control). Then they just got the idea that "Hey, giving player control during cutscenes would be great", so that lead to them having to rework cutscenes to work while the player is in control (not all cutscenes, of course, just the ones that make sense). There are similar examples of them scrapping some earlier version of their world map/overworld in favor of the kind they have now.
I give it a good chance of being renamed FFXV since the FFXIII brand isn't exactly something people care about
Tabata's team isn't trying something new? Could have fooled me. And I'd say most FF games can't hold a candle to 6 anyways. Even so, I still think Crisis Core is a good game.
What is Square's problem with sticking 50 projects at a time onto Nomura?
They could call it FFXIV and people wouldn't notice.
Admit it, you came a little at the end of writing that. Didn't you?Yes, more promising, the last thing we've ever seem from this game is 1 year ago,,,,
My prediction: Square Enix will hold a big conference this year to talk about FF XV & FFvsXIII, they talk about how both games are revolutionary to the series and that the company has been making them for the last 5-6 years, then it's trailer time, FFvsXIII is shown first, fantastic as usual, minblowing CG with great HD graphics and old school map, the trailer ends and the logo of FFvsXIII is shown, the logo stays there for 10 seconds and suddenly something is happening to it, the letters and numbers are all scrapped and they reform FFXV, and beneath it, FFvsXIII is FFXV gentlemen, April 1 2013 Japan, applauds everywhere (applauds for the game not the date)
Crisis Core left me with the same feeling as 13 and 13-2. Potential that wasn't fleshed out, instead they opted for repetitiveness. The story was pretty gut wrenching though, that I enjoyed.
What is Square's problem with sticking 50 projects at a time onto Nomura?
At this rate, I'd think it'd serve better as a launch title for the next-generation.Wow what a long dev cycle.
(too long) * (srsly, where the fuck is it) = Valve timeIf only Valve Time had a general formula.
I'm just sad that this game is whats probably stopping KH3 from being made
Fixed.If this game keeps the XIII title upon release it will be one of the most retarded movies Squeenix has ever made.
You're partly correct. They are still using their own talored version of Crystal Tools, afaik, but they've implemented the lighting system from Luminous Engine into Versus.They've also had scenes turned into CG, and last I heard the game was on an all new engine that the XIII console games weren't using. Square's Luminous Engine, IIRC.
What about FF: Type-0? The thing came out in Japan last year and then... NOTHING.
What about FF: Type-0? The thing came out in Japan last year and then... NOTHING.
This too. Whats the hold up SE? Just port the damn thing to Vita for download on PSN is they think it may be too risky.
They might be doing what they did for BbS's localization.
Meh. It's a name.I'd like to see someone argue in favour of the Versus name, like the old days. Kagari?![]()
Which was?
All the more reason to make it have its own number.I'd like to see someone argue in favour of the Versus name, like the old days. Kagari?![]()
More polish, re-balancing of skills, new bosses and stuff.Which was?
Is it pretty much confirmed that there's zero chance of this game releasing this year?
What about FF: Type-0? The thing came out in Japan last year and then... NOTHING.
Meh. It's a name.
I'd like to see someone argue in favour of the Versus name, like the old days. Kagari?![]()