Draugoth
Gold Member
Final Fantasy VII Rebirth was designed for multiple playthroughs, according to the game's co-director.
Speaking during today's panel at this year's edition of the Taipei Game Show, as reported by Genki on X/Twitter, co-Director Motomu Toriyama said how the game was designed to be played through more than once, featuring the same Chapter Selection feature seen in its predecessor. As some additional content was available for a second playthrough in Remake, it is quite likely it will be the same in its sequel.
During today's Final Fantasy VII Rebirth panel, Motomu Toriyama also talked about some of the story additions over the original, confirming the second part of the remake project will feature a brand new episode in Costa del Sol.
Alongside the new information, today's Final Fantasy VII Rebirth panel also featured some new gameplay footage showcasing an extended Chocobo Race, Yuffie, who seems to have retained most of her combat tools seen in the Intergrade DLC, the Titan summon and a Synergy Attack between Aerith and Cait Sith.
Via Wccftech
Speaking during today's panel at this year's edition of the Taipei Game Show, as reported by Genki on X/Twitter, co-Director Motomu Toriyama said how the game was designed to be played through more than once, featuring the same Chapter Selection feature seen in its predecessor. As some additional content was available for a second playthrough in Remake, it is quite likely it will be the same in its sequel.
During today's Final Fantasy VII Rebirth panel, Motomu Toriyama also talked about some of the story additions over the original, confirming the second part of the remake project will feature a brand new episode in Costa del Sol.
Alongside the new information, today's Final Fantasy VII Rebirth panel also featured some new gameplay footage showcasing an extended Chocobo Race, Yuffie, who seems to have retained most of her combat tools seen in the Intergrade DLC, the Titan summon and a Synergy Attack between Aerith and Cait Sith.
Via Wccftech