Final Fantasy VII Remake is a multi-part series

Considering that the trailer spent 2 minutes on the first few minutes of the game.
It seems to me that there will be a TON of episodes.

S-E is going to milk this for the rest of the console generation and then some.
 
Disc 1 Disc 2 Disc 3
Remake 1 Remake 2 Remake 3

We've always had an episodic FF7. It's just back then we got it all at once spanning 3 discs.

You know that you are not going to pay 20 bucks for each episode right?
I bet on 40 dollars for episode, for a total of 120 dollars for everything, if you are really lucky it could be 30 dollars, for a total of 90 dollars for everything.
This without taking into account eventual DLC.
 
Ugh... I embraced the new battle system. I thought it looked kinda cool, actually!

But this decision is so obviously made so they can cut corners in the content. The only thing I want is a faithful remake with a world map, lots of shit to do and just a traditional FF game with the necessary updates to make it more with the current times.

Why is it so hard to do something like that? Ni No Kuni managed to have a great world map, it brought the feeling of classic JRPG exploration back in a really good way. Though it lacked stuff in other departments.

I just have a bad feeling that this will effect a "complete" edition greatly in a way as well. Items might be missable, areas might be locked into story specific events, many areas will probably be cut, probably no world map (And if they had one, how would they even handle it? Invisible walls locking off content until the next episode?).

But this is my fault, right? I actually got excited over a major console Square-Enix release. Shouldn't have done that.

How does taking one game and making it into several titles equate to cutting content? They will be embellishing the fuck out of it, and transforming the old world map into a fully explorable area a la FFXV.
 
tumblr_m67g7nUH8g1rvsbzio1_400.gif

I can't stop laughing at this gif.
 
Despite Final Fantasy 7 and 8 having world maps from memory there wasn't that much you could do away from the main missions and the side places you could visit were quite small? The world maps themselves were very basic as well, wouldn't take much to update them if they kept it like for like. :)

There's more to it than that.

Would you buy the town of Kalm as a "room" that is about 1/4th the size of your average grocery store?

In order to make Kalm feel like a real town, it would have to be massively enlarged and given added detail. I mean you could leave it, but it would cause dissonance with the level of detail in the character and environment.

And then there's Midgar. Like, I feel that we've seen more of surface Midgar in the trailer released yesterday than we did in the entirety of VII itself, and we'd expect to see far far more of it to feel coherent as a modern product.

You know that you are not going to pay 20 bucks for each episode right?
I bet on 40 dollars for episode, for a total of 120 dollars for everything, if you are really lucky it could be 30 dollars, for a total of 90 dollars for everything.
This without taking into account eventual DLC.

$60 each episode. Full price. More for the CE. Mark my words.
 
After part 1, 2, and 3. I bet there will be a "collector edition" with all 3 parts in the same disk. Jesus.

It's wrong to predict that all the parts will fit on the same disk, and who said it will be three? The original PS1 disc divisions weren't equal in length of gameplay. I'd rather SE take their time and make the game right, so a few episodes is fine with me. It's almost a guarantee there will be a collectors set though.
 
This will cripple the Highwind then. What if you want to fly to a part of the map from a previous episode? Seems like FFVII R will be a strictly linear game :(
 
why is Square Enix PR so horrible???

I mean even with FF15 there were many misunderstandings and miscalcuations which led to shitstorms

and now they bring out this sensible decision in such a manner withouth further explanations.....lol

i mean every gaming site is having a shitstorm right now. They have to React
 
There's more to it than that.

Would you buy the town of Kalm as a "room" that is about 1/4th the size of your average grocery store?

In order to make Kalm feel like a real town, it would have to be massively enlarged and given added detail. I mean you could leave it, but it would cause dissonance with the level of detail in the character.

And then there's Midgar. Like, I feel that we've seen more of surface Midgar in the trailer released yesterday than we did in the entirety of VII itself, and we'd expect to see far far more of it to feel coherent as a modern product.



$60 each episode. Full price. More for the CE. Mark my words.

If they went that route there should be more than a handful of towns/cities in the whole world as well. Their ambition looks to be bigger than they can handle if they go that route. Just having parts of the towns blocked off would be a better option if it means getting the full experience in one go at one cost.
 
1: A massive wait (likely years) between titles.

2: Extra cost, much more than the single game cost you remember.

3: We won't have a full world map to explore.

4: Sets a bad precedent for other remakes.

Yep. If it was a different company that released games in a timely manner, perhaps people would not be so worried, but Square-Enix, oh boy.
 
Give us a new FF7 chapter every Christmas for the next 3 years or so. 50-60 hours gameplay a throw, and I'm happy. Better than having one massive rpg you might never finish. I mean, I still haven't finished TW3, so sometimes bigger really isn't better
 
I for one am shocked that this shameless cash grab would go so far as to exploit fan fervor to get as much money as possible.

Oh wait no I'm not.
 
Cool, get it sooner.

Meh, have to wait in between episodes.

So long as each part isn't short and $60, I'm OK with it.
 
why is Square Enix PR so horrible???

I mean even with FF15 there were many misunderstandings and miscalcuations which led to shitstorms

and now they bring out this sensible decision in such a manner withouth further explanations.....lol

i mean every gaming site is having a shitstorm right now. They have to React
Yeah look at the like to dislike ratio on this https://www.youtube.com/watch?v=YqW4qz5OiBM

I think if the press release had explained it a bit incorporating some info from the new interviews this could have been avoided.
 
This is not an artistically motivated decision.

It's not and this is not ideal I agree. Anyhow, I don't see the big problem. 71 pages of speculation and complaining. We should be thankful iwata is doing it. Maybe convincing the Head of square is already difficult enough for a bunch of angry gamers complain.
 
Give us a new FF7 chapter every Christmas for the next 3 years or so. 50-60 hours gameplay a throw, and I'm happy. Better than having one massive rpg you might never finish. I mean, I still haven't finished TW3, so sometimes bigger really isn't better

Well, no way its gonna be 60 hours of gameplay each. And the idea of it taking 3 years to play a remake of a game when I already know the story is a little depressing.
 
This is not an artistically motivated decision.

I think it's a logistics issue even moreso than it's about money.

Make no mistake, the fact that SE can make this into multiple high profile releases makes them rub their hands in glee.....

.... but I honestly believe that this decision originally came from creators sitting in a room, looking at FFVII, and thinking "what would this be like in a AAA modern game" and coming to the conclusion that it would be a massive undertaking.
 
Every time more news comes out about this time I swear Square is laughing at fans for thinking a remake resembling the original was in anyway viable in the current age. Dig deep into those pockets, it's going to be a long ride.

Are they going to have to level cap each part? People have been waiting so long I can see them trying to sup every little bit out of each release and end up overpowering for later instalments.
 
Sony - you really must not mess this one up.

The original was not multipart
The remake should match the original with updated graphics.

That is all
 
Why does this matter? Are people afraid they'll end up paying more than $60? Because otherwise I don't see it. You know the plot, and if people don't know it, they just know it as a new game that's episodic. Nothing about it has to imply it's more linear either.

You're still getting this thing.
 
1: A massive wait (likely years) between titles.

2: Extra cost, much more than the single game cost you remember.

3: We won't have a full world map to explore.

4: Sets a bad precedent for other remakes.

Also episodic games have pacing issues sometimes. Not to say they're bad, but there's always considerations when you need to 'end' your product for say 'episode 1' (mini-cliff hangers, tone changes, setting things up etc) that feel off to me as a whole in episodic games due to their nature compared to single-release stuff.
 
There's definitely a good and a bad way this could pan out.

All I can think of right now is how MGSV could have turned out if it got this treatment...

dg5TzX2.gif
 
Yep. If it was a different company that released games in a timely manner, perhaps people would not be so worried, but Square-Enix, oh boy.

Exactly. If CDPR said something like this, I'd "look forward" to their explanations. Instead with SE I just feel dread. That a once-great dev house would become so weak as to be unable to develop a single game -- FURTHERMORE a remake, where the story is all set to go, and character design is done too -- is just depressing. FF 7 is not a HUGE game by today's standards, for fuck's sake. I'm not saying it's easy, but it should be doable, for the love of god. Instead we get, essentially, "we can't make games like we used to, guys, and we know this, so we'll have to dole it out piecemeal somehow, but we can't tell you more ATM... sorry... we suck."

The PR fail here is astounding.
 
Every time more news comes out about this time I swear Square is laughing at fans for thinking a remake resembling the original was in anyway viable in the current age. Dig deep into those pockets, it's going to be a long ride.

I'm flashing back to years of "where is the VII remake" threads, and people just consistently not getting it.

"Just break the glass and 'cash in' Square Enix.... Remakes are easy money!"

But .... it's a bigger undertaking than a new flagship FF on its own would be (and those take 5-10 years these days!). I'm baffled by how people don't immediately see that.
 
There's definitely a good and a bad way this could pan out.

All I can think of right now is how MGSV could have turned out if it got this treatment...

dg5TzX2.gif

Yeah if MGSV were split into multiple parts that you had to buy separately that would be so wild!....

LOL
 
mah gawd....the FF15 Shitstorms are nohing against this.
They should do another press release clearing it up since the bigger sites have yet to report on the info in the new interviews and this seems to have significantly damaged the public's perception of this game.
 
How does taking one game and making it into several titles equate to cutting content? They will be embellishing the fuck out of it, and transforming the old world map into a fully explorable area a la FFXV.

I am believing they will because this is modern day Square-Enix. They've done some good decisions these part 2 years, yet there is something there that is like a thorn in the side.

Even if they did, the same stuff I said in my previous post stands. Invisible walls until the next episode comes around? Which episode will contain the weapons for instance? What decides if you can take on the weapons? Which episode you are on? How will side-quests be handled overall?

These are just a few of the questions I have. I just have this gut feeling that stuff just will be "modernized" in a really bad way, even more so if it will be released in parts. I am not saying my hype is dead, but I am having hard time seeing how this will be good for the remake.
 
I am believing they will because this is modern day Square-Enix. They've done some good decisions these part 2 years, yet there is something there that is like a thorn in the side.

Even if they did, the same stuff I said in my previous post stands. Invisible walls until the next episode comes around? Which episode will contain the weapons for instance? What decides if you can take on the weapons? Which episode you are on? How will side-quests be handled overall?

These are just a few of the questions I have. I just have this gut feeling that stuff just will be "modernized" in a really bad way, even more so if it will be released in parts. I am not saying my hype is dead, but I am having hard time seeing how this will be good for the remake.

I don't see how you'd need invisible walls. FFVII already gates you frequently.
 
That explains how they could cover the whole arc of that game with the insane attention to detail they've shown in the footage so far.

Midgar might be the first part. Coming 2017, look forward to it.
 
I'm glad they do this, and everyone should understand.

If you got FFVII and translated it into a cinematic game, with 3D graphics ala FFXIII, it would be like 5-6 times longer and last 5-6 times more than FFXIII, and at the same time if you translated FFXIII into FFVII's format, FFXIII wouldn't even last as much as FFVII's disc 1.

So with the current production costs to make a faithful remake they have to pull this off, and i'm sure that each instalment of the remake has the ability to give us 20-30 hours of nice gameplay. This is better than trying to do all at once, which isn't realistic :)

There's definitely a good and a bad way this could pan out.

All I can think of right now is how MGSV could have turned out if it got this treatment..
It could have been a much better game :)
 
Have the people who are complaining about lack of an overworld even played Final Fantasy 7? The overworld in Final Fantasy 7 (and other jRPG's) is basically a corridor, you couldn't really go anywhere you wanted.
 
I'm glad they do this, and everyone should understand.

If you got FFVII and translated it into a cinematic game, with 3D graphics ala FFXIII, it would be like 5-6 times longer and last 5-6 times more than FFXIII, and at the same time if you translated FFXIII into FFVII's format, FFXIII wouldn't even last as much as FFVII's disc 1.

So with the current production costs to make a faithful remake they have to pull this off, and i'm sure that each instalment of the remake has the ability to give us 20-30 hours of nice gameplay. This is better than trying to do all at once, which isn't realistic :)

You get it. Well said.
 
This will cripple the Highwind then. What if you want to fly to a part of the map from a previous episode? Seems like FFVII R will be a strictly linear game :(
Dude, they can reuse assets for part 2. Like they can use the stuff and parts of world map they developed for part 1 for the next part. This will increase install size but allow exploration atleast.
 
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