So will there x number of platinum trophies?
Probably no platinums!
You get a platinum for getting all episodes, lol.
So will there x number of platinum trophies?
Probably no platinums!
This is basically the Matrix sequels isn't it. You had to try so hard to make those movies shit, and yet the Wachowskis still did it.
Remaking FF7 is like the hardest thing to fuck up. It's all right there for you. And yet SE managed to fuck it up.
MGSV
Fallout 4
The Witcher 3
Is this them thinking they'll try to make as much profit off this as possible, or them thinking they'll have trouble making a profit so they devised this. If it's the latter, then they should think again.
For reals? I've played plenty of MMO's. You mind telling me how many MMO's are successful that operate as one-time $60 purchase rather then an initial purchase and then monthly subscriptions?
Do you want to keep drawing incorrect comparisons just to prove a point?
So what stage of grief are we all at?
Bargaining?
Bargaining.
So the only way to get a AAA JRPG is either episodic or gutted w/ dlc later.
Which business model with make Square more money. FF7R and FFXV will decide.
Wonder how the world map would work....i have no idea really
They're quite clearly talking about the game releasing as one title from a technical standpoint, not a fiscal one. I mean, the first post you quoted opens with "None of the people claiming that remaking FF7 this gen is a technical impossibility ...".
This is taking the cinematic experience in gaming a little too far.
Of course they would. Xenoblade X has a larger world than Final Fantasy VII with flying mechs and it runs on the Wii U just fine.
2 would be fine, i could get behind that.
Will FFXV even make money with all the development it has gone through?
Do you happen to know how big each episode will be?To anyone excusing this CDProjekt Red and The Witcher 3 just laugh.
I mean that is a 100+ hour narrative driven GIGANTIC open RPG. They did it and they are FAR smaller than SE
In the business world when not many have attempted what you're about to do, that means it's risky.
Uhm, thats weird. But maybe they are doing that so that they can launch it earlier?
Not sure how to feel about this anyway. Leaning towards "bad news" status.![]()
To anyone excusing this CDProjekt Red and The Witcher 3 just laugh.
I mean that is a 100+ hour narrative driven GIGANTIC open RPG. They did it and they are FAR smaller than SE
But FF VII was already attempted by the very company releasing it. It was already released. Furthermore, there's been a huge remaster craze that has shown people are more than willing to pay twice for, pretty much, the same exact shit. They are literally treading ground they have already gone down and sold more copies from than any other game they've made. Calling this the "Riskiest" thing that Square Enix has ever done is crazy. Absolutely insane.
Everyone clamors for remakes then they bitch when it is remade. This is what can happen. Maybe it will be open world as well!
Honestly? The news was very meh for me. Whatever, people will buy it and it will encourage other pubs do to the same shit.
Anybody want FFVI remade now?
Wonder how the world map would work....i have no idea really
Visually the game isn't even on the same quality as what we saw yesterday.
Man, this is going to set such a dangerous precedent if it works out well for SE. I know some publishers do episodic games already, but not at this level. Can you imagine upcoming AAA games coming out episodically so they can get them out to you "faster"? Sell you chunks of the game at a time.
They are doing this to take more of your money...
Nice to know the show, somewhat, lives on through reaction gifs.
You'd think they could just have a gigantic, barren overworld akin to FFXV's world. But I doubt we'll even get that.
lolIt would be pretty cool if you have all the episodes digitally, there is a patch to get rid of any "to be continued" screens.
What about it? I can almost guarantee that XV is not even close to the scope and scale of FFVII.
Hell, GAF should know all about that. We get development updates on XV and all the stuff it won't have every now and then.
I think the main driving reason here is that for good reason they don't trust their ability to deliver games on the scale of VII in a timely or cost-efficient manner, which is completely understandable considering that every AAA tentpole release their Japanese studios have worked on in the past decade (XII, XIII, XIV, Versus/XV, KH3) has gone through some manner of limbo/development hell. I guarantee you that none of those games released/will release at the budget/timeframe/quality they expected when development began, so why should they expect VIIR to be any different? So you split the game into smaller chunks, because on top of the revenue aspect making three 20-30 hour games (or four 15-25 hour games, etc etc) is much easier than making one 60-90 hour one.
Exactly.
Like I said earlier, it baffles me how Monolith Soft was able to create the huge worlds in Xenoblade Chronicles X. They must have wizards working for them, yet a company like Square Enix, who I would expect to be able to do this more so than anyone else given their past games and overworld experience, has had such a difficulty with this since last gen.
Does it matter? Its not that type of game and hasnt happened yet. Simple as that. Takahashi already said the next xenoblade will be more like Xenoblade one story wise and be on a system stronger than Wii U. Its going to happen and can happen dont let something that hasnt happened yet tell you something is impossible. Its like yall been brainwashed to think its impossible. Like forreal?? Maybe if square wasnt putting cool rocks in their games and omelette physics there would be alot more they can do in the actual "game" department of development.Large worlds ain't everything.
How many story events are in XCX? How many hours of cutscenes? How many unique settlements brimming with unique content?
They've been able to meet those standards, but at the cost of other important qualities. I think they've largely lost content in favor of intense spectacle.
So no more Highwind? No more the awesome music with it?
I don't think there's a chance of less content here. It will have more content. If that means good or bad content remains to be seen, but that's the same question any new game project has to face. FF VII is structured in hubs, so they can include what will be used in a new episode/part. I don't think they will stop free-roam for already available areas. Unless they need to lock one down for story-reasons, they will be available to visit if you could do that in the original game.
The real question here is how that will be done, though. For example, will a new episode be installed on top of previous ones, meaning that in the end it will just be one huge installation? Or will they be stand-alone, meaning that they will need to give you access to areas you visited before and can still visit? That remains to be seen.
Still pretty fricken huge scope. There is a TON of money being poured into that, I doubt FFVIIR's budget is much bigger if at all.
Man, this is going to set such a dangerous precedent if it works out well for SE. I know some publishers do episodic games already, but not at this level. Can you imagine upcoming AAA games coming out episodically so they can get them out to you "faster"? Sell you chunks of the game at a time.
Do you happen to know how big each episode will be?
Dont get me wrong, I have a really bad feeling about this but we dont know much about the game at all or what each episode will contain or how far apart they are or anything really.
Look, I fucking love Witcher 3. One of my favorite games of all time, but if you've played both Witcher 3 and FF7 you'd have to be dense not to notice the differences between the two and the requirements of making FF7 to the specs of Witcher 3. Witcher 3 is a fairly cohesive world with a LOT of reused assets. FF7 has you romp around the world to all sorts of crazy different locals requiring A LOT of different texturing and modeling work, etc.