Vect said:Will FFXIII's music be making its appearance in Distant Worlds concerts or is it just saved for Nobuo's own scores?
Tideas said:just finished teh game. one of the best ending i've seen. soooooooo gooodddd
Kagari said:Nobuo's own scores.
firehawk12 said:Nothing. You could star it to break it down, but it doesn't give anything interesting from what I remember.
Kagari said:wat.
You can't be serious...
Cep said:Best to pretend like posts like that do not exist.
I think it may have recently been added. Don't know what pieces, but saw it on the DW facebook page. HereVect said:Will FFXIII's music be making its appearance in Distant Worlds concerts or is it just saved for Nobuo's own scores?
rataven said:I think it may have recently been added. Don't know what pieces, but saw it on the DW facebook page. Here
Finally beat the game last night. Now to do some grinding and maybe go for platinum. I honestly can not see how I will ever get the trophy for fully developing all my characters. CP is so hard to find in large doses.
Vanille said:Or, you know, maybe just accept that people have different opinions...
OPINIONS ARE TERRIBLE AND SHOULD NEVER BE ALLOWED TO EXISTCep said:Best to pretend like posts like that do not exist.
I noticed the announcement was on the same day as XIII's NA release. Probably added a few tracks to coincide with the hype. Hopefully he'll slip something from XIV in there too.Kagari said:Hmm, that's odd. He only did his one track from XII in the show I saw.
Vanille said:Or, you know, maybe just accept that people have different opinions...
ZephyrFate said:OPINIONS ARE TERRIBLE AND SHOULD NEVER BE ALLOWED TO EXIST
get over yourself
rataven said:I noticed the announcement was on the same day as XIII's NA release. Probably added a few tracks to coincide with the hype. Hopefully he'll slip something from XIV in there too.
Choopy said:Ah I see, thanks. I assume it's the same for the catalogs then?
Sarcasm flew over your head like an eagle soaring into the heavensCep said:I do accept that people have different opinions.
This fact does not validate their opinions, it just allows them to exist.
Makes no sense.
ZephyrFate said:Sarcasm flew over your head like an eagle soaring into the heavens
Nice. So you've been to a previous show? Is it worth it? Have always wanted to go, and hearing new FF music live is really tempting.Kagari said:If you read the preview for the Stockholm show, it looks like they will be.
It's very worth it.rataven said:Nice. So you've been to a previous show? Is it worth it? Have always wanted to go, and hearing new FF music live is really tempting.
I liked it too. My Hands actually made the ending even better, strangely enough.cosmicblizzard said:The only problem I had with the ending was it was too short and it wasn't as satisfying as if we were able toOther than that, I liked the ending a lot.see the wedding or how the citizens of Cocoon were adapting to life on Pulse. An epilogue if you will.
rataven said:Nice. So you've been to a previous show? Is it worth it? Have always wanted to go, and hearing new FF music live is really tempting.
ZephyrFate said:I liked it too. My Hands actually made the ending even better, strangely enough.
Yoshichan said:It's very worth it.
Awesome, thanks. I love VII on, so that's actually perfect. I know it's a bit overplayed, but to hear those tracks live would be insane. I would probably pass out.Shadow780 said:They didn't play a lot of musics prior to VI, so if you like old school musics in orchestral arrangements you'll be disappointed. Alot of VII and VIII tracks, since they're the most popular.
It's still a great great experience, YOU GET TO MEET UEMATSU FOR HEAVEN'S SAKES.
rataven said:Awesome, thanks. I love VII on, so that's actually perfect. I know it's a bit overplayed, but to hear those tracks live would be insane. I would probably pass out.
Wait, how do you get to meet Uematsu?!?! How do I do this?!
Shadow780 said:I bought the VIP tickets, so I went to the meet n' greet sessions after the concert.
Not sure about yours, check the site to see if such an opportunity can be purchased.
That's really awesome that he's so accessible to his fans. He must see some crazy stuff though :lolShadow780 said:I bought the VIP tickets, so I went to the meet n' greet sessions after the concert. Shake hands, take pictures, get your stuffs signed, etc. Comes with a signed copy of DW CD too.
Not sure about yours, check the site to see if such an opportunity can be purchased.
Feep said:Just beat the game.
It's almost more painful to see flashes of brilliance come through than a numbing experience throughout, in my opinion, and to me, FFXIII is a perfect example.
The characters, writing, and dialogue in this game were absolutely destructive beyond measure. Shit makes even less sense at the finale approaches, and it relies heavily on a literal encyclopedia to get across vital points of information. Regarding gameplay, despite the relative success of the battle system, I have never seen more repetitive pacing in an RPG: walk, fight, small cutscene, walk, fight, small cutscene. There was no appreciable variety in gameplay for well over fifty hours, an absolutely damning number.
There were moments of greatness, but overall, four and a half years of development time and a sixty million dollar budget may have hurt this game more than helped it.
FTWer said:There were diversions sprinkled throughout the game. The walk > fight > cutscene > repeat is pretty much the formula all rpgs relay on alongside a town in between & a few sidequest thrown at the end of the game & I did not miss them in this game at all.
Hey look it's some of that variety he was missing.FTWer said:There were diversions sprinkled throughout the game. The walk > fight > cutscene > repeat is pretty much the formula all rpgs relay on alongside a town in between & a few sidequest thrown at the end of the game & I did not miss them in this game at all.
Feep said:Just beat the game.
It's almost more painful to see flashes of brilliance come through than a numbing experience throughout, in my opinion, and to me, FFXIII is a perfect example.
The characters, writing, and dialogue in this game were absolutely destructive beyond measure. Shit makes even less sense at the finale approaches, and it relies heavily on a literal encyclopedia to get across vital points of information. Regarding gameplay, despite the relative success of the battle system, I have never seen more repetitive pacing in an RPG: walk, fight, small cutscene, walk, fight, small cutscene. There was no appreciable variety in gameplay for well over fifty hours, an absolutely damning number.
There were moments of greatness, but overall, four and a half years of development time and a sixty million dollar budget may have hurt this game more than helped it.
Dresden said:Just go play any RPG after FFXIII. Resonance of Fate starts you off in a town and hands you a quest. Then it sets you loose.
Felt good, bro. Felt good.
I think it's a great game. To each his own, though. It seems to be hit-or-miss with most people.Cep said:Is RoF truly that great or is the reaction mainly due to FF13 disappointment?
Dresden said:I think it's a great game. To each his own, though. It seems to be hit-or-miss with most people.
Man, what a great review.Oichi said:Christian Nutt's FF13 review... near 10,000 words, and a fantastic read. Having finished the JPN version back in January, I pretty much agree with everything he says.
http://ferricide.livejournal.com/884751.html
Rahxephon91 said:Man, what a great review.
Belfast said:So, I've finally hit Ch. 11 and I've been tooling around a bit. I did the missions that were available to me, but people are talking about a post-game. Many guides seem to suggest finishing the story first then coming back, is that the wise thing to do? I mean, is it necessary to unlock most of the missions or something?
BeeDog said:Try doing the first 15 missions or so before moving on, they'll prepare you better for some of the harder regular encounters later on.
Cep said:Agreed, though I think one can reasonably go all the way to 20.
Oichi said:Christian Nutt's FF13 review... near 10,000 words, and a fantastic read. Having finished the JPN version back in January, I pretty much agree with everything he says.
http://ferricide.livejournal.com/884751.html
I assume people who dislike grinding dislike how repetitive it is. A lot of FFXIIIs levels are insanely long and repetitive, it might as well be grinding.mjemirzian said:Someone who dislikes grinding and enjoys linearity and scoring systems will enjoy the majority of FFXIII. This guy on the other hand loves the RPG staples of grinding, customizing, and exploration, so it's natural he wouldn't like FFXIII. His preconceived notions of genre are getting in the way of judging the game on its own merits.
I'm not sure why he's complaining about the combat systems complexity ramping up too slowly when he doesn't even bother talking about things like autobattle or the scoring system. He seems to be satisfied with the combat system after it 'ramps up' while skilled players tend to find the whole game wanting in terms of its combat and scoring.
On the other hand, if you are really interested in complex, strategic, brain twisting challenges/puzzles, you should try a hard SRPG/turn based tactics game or puzzle game.. traditional RPGs are just not that relatively complex or difficult.
I don't have time to read that right now but 10,000 words might deserve its own topic :lolOichi said:Christian Nutt's FF13 review... near 10,000 words, and a fantastic read. Having finished the JPN version back in January, I pretty much agree with everything he says.
http://ferricide.livejournal.com/884751.html
The scoring system is irrelevant. It's a number that is determined by some formula every battle; the value is not used, saved, or utilized in any metric beyond the determination of which pixels to use to display said number.mjemirzian said:Someone who dislikes grinding and enjoys linearity and scoring systems will enjoy the majority of FFXIII. This guy on the other hand loves the RPG staples of grinding, customizing, and exploration, so it's natural he wouldn't like FFXIII. His preconceived notions of genre are getting in the way of judging the game on its own merits.
I'm not sure why he's complaining about the combat systems complexity ramping up too slowly when he doesn't even bother talking about things like autobattle or the scoring system. He seems to be satisfied with the combat system after it 'ramps up' while skilled players tend to find the whole game wanting in terms of its combat and scoring.
On the other hand, if you are really interested in complex, strategic, brain twisting challenges/puzzles, you should try a hard SRPG/turn based tactics game or puzzle game.. traditional RPGs are just not that relatively complex or difficult.