Pai Pai Master
Banned
Please. Watch them charge $50 when the 2.0 client hits stores.
Allard said:I am willing to pay for the current state, especially since I welcome what is coming in 2.0 and I have been playing constantly since 1.19 (and off and on before that), but it does suck that I know a lot of others probably won't. They will get my money for FFXIV, but they will get a net loss because in order to pay for the future of FFXIV I am quiting FFXI. I have two accounts and one with up to 5 mules. They are going from 32 dollars of month of my money to only 12.99. Why even bother you might ask? Because despite how bone-headed this decision might be I also like the companies product line and everything else OTHER then this subscription blunder has been going in the right direction since the launch disaster. This one project is the key for this company to learn from their mistakes as Yoshida is the real future this company needs to be relevant in future directions. I will support that if nothing else.
As for people laughing at the 'bullshot' and saying its unobtainable. The game already looks somewhat similar to that now (although the texture work does look quite a bit better). The only thing that is different is the lighting engine and the placement of the GUI (That and the scaling text based on distance. Would love to see if that gets implemented). It is very much obtainable, especially on the PC... for the PS3 though? Unless its a really low resolution on the textures probably not. Also they are eliminating the seamless transitioning between sub zones so they can make smaller but more varied zones, that alone is going to free up resources to make the game look nicer.
I look forward to 2.0 and I am staying in this for the long haul. If you people really want to see this company succeed, then support it when 2.0 comes out. The talent that is 'now' on this game is the future of this company. It took a disaster, and I hope wada gets fired at some point for some of these fuck ups too, but the actual talent in this game currently needs to be reinforced, especially with how transparent they have been.
buy now on pc before it's too late! UK had a great deal for 7 squiggly! just remember that you need to create an account for that region!Pai Pai Master said:Please. Watch them charge $50 when the 2.0 client hits stores.
erragal said:I cannot agree more with this point. No matter how much they change the game no one is going to pay up front for a two year old MMO (that also has a subscription fee, mind you) especially considering how saturated the market will be in late 2012. This isn't 2003 anymore, online games aren't a niche now.
B.K. said:They will never give the game's client away for free. Final Fantasy XI is nine years old and you still have to buy its client.
Mammoth Jones said:Add to that the horrific reputation this game has and it's just an immediate "oh hell no" many gamers will muster when they decide to have another look at FF14.
I mean, comebacks CAN happen if the developers are honest with why their game is performing poorly and what the userbase really didn't like about it. But you can't make some changes and pretend your product is worthy. It has to be vetted by your users. And the simple fact is most users are going to refuse to even look at FF14 when they have to first invest money for the box. Let alone a sub.
-Free client
-Free 30days of gameplay
Let the gamers decide if they find your product worthy of a subscription fee after that.
Pai Pai Master said:Please. Watch them charge $50 when the 2.0 client hits stores.
B.K. said:They will never give the game's client away for free. Final Fantasy XI is nine years old and you still have to buy its client.
ROBOKITTYZILLA said:Sad but probably true.
I agree with Mammoth that the client should probably be free of charge or aggressively packaged and priced (e.g. $19.99-$29.99 and includes a security token and other incentives).
As for the subscription fee, outside of the purchase of the actual game, no one has had to pay anything and has been able to enjoy the game and all content free of charge for nearly a year now and directly impact the future of the game with their feedback. Bitter tears and disappointment aside, I got more than my money's worth out of the game.
In addition, I already prepaid the max amount of Crysta back when FFXIV launched, anticipating something akin to FFXI HD, so I have plenty of pre-paid play time that I don't have to worry about budgeting for a while. Also, how can people complain about $10 versus $13? A soft drink almost cost $3 these days. $13 is more than a reasonable price to me if FFXIV 2.0 delivers. I do think they should discount the cost for those playing prior to 2.0 up until launch, though.
darkhunger said:As far as console ports go... Since they are making a new engine for this and taking so long to do it, I have even more of a feeling that they won't be just limiting the game to the PS3. Though a Wii U release would put it in direct competition with DQX which they probably don't want.
Maybe for the PS3 version... But the game is like $20 nowadays. And they said 2.0 is a free download.Pai Pai Master said:Please. Watch them charge $50 when the 2.0 client hits stores.
chris3116 said:The thing is I would not be surprised to see a Wii U version of FFXIV at that point. Nintendo seems to want more online games on the next console. It's a speculation but I could see both Dragon Quest X and FFXIV on the Nintendo's stage for Wii U at the next E3. Will it happen? I have huge doubts. But for a 2013 game, I would not be surprised.
Pai Pai Master said:Please. Watch them charge $50 when the 2.0 client hits stores.
tuffy said:This title's like the textbook definition of the sunk cost dilemma. Square's put a lot of money into its development. If they cancel it, they're sure to lose all of that investment. But if they keep throwing new money at it, there's at least some chance it'll be successful. So, their instinct is to try for an uncertain success over a certain failure, even as putting more and more resources into it makes a failure more catastrophic.
tuffy said:This title's like the textbook definition of the sunk cost dilemma. Square's put a lot of money into its development. If they cancel it, they're sure to lose all of that investment. But if they keep throwing new money at it, there's at least some chance it'll be successful. So, their instinct is to try for an uncertain success over a certain failure, even as putting more and more resources into it makes a failure more catastrophic.
They have been for most of a decade with this game's still-running predecessor.Billychu said:F2P is where the money is for all the but the biggest MMOs. They're never going to be successful on a subscription model.
Well, the alternative is choosing to make it more difficult for DQX players to also/later play XIV. Seems doubtful, unless Sony gives them a good reason.darkhunger said:As far as console ports go... Since they are making a new engine for this and taking so long to do it, I have even more of a feeling that they won't be just limiting the game to the PS3. Though a Wii U release would put it in direct competition with DQX which they probably don't want.
That's exactly their instinct. But what if it still doesn't work out? What if people don't show up for Version 2.0 either? Then they've put another year's worth of development resources into a game that's still damaging to the brand, instead of devoting that developer time to a brand new FFXV.darkhunger said:They have no choice. To kill the game is much more detrimental to SE because it permanently destroys their bread-and-butter, the Final Fantasy brand. No one would take the brand seriously knowing that one of the games was so bad it had to be killed off prematurely.
They need to revitalize the game not only to try to save the game itself, but also restore the brand to a good state. Even if Version 2.0 doesn't catch on sales-wise, at least if they can get good reviews for the PS3 version and/or PC Version 2.0 they can say that the franchise remains relatively untainted..
tuffy said:That's exactly their instinct. But what if it still doesn't work out? What if people don't show up for Version 2.0 either? Then they've put another year's worth of development resources into a game that's still damaging to the brand, instead of devoting that developer time to a brand new FFXV.
That said, maybe it will all work out in the end and people will show up. But I can see Square's dilemma and it'll be interesting to watch how it all pans out.
As I said, even if people don't show up, at the very least, if the game is reviewed significantly better than the 40% Metacritic score or whatever the first version got, it won't end up a complete disaster, and would hurt the brand less.tuffy said:That's exactly their instinct. But what if it still doesn't work out? What if people don't show up for Version 2.0 either? Then they've put another year's worth of development resources into a game that's still damaging to the brand, instead of devoting that developer time to a brand new FFXV.
That said, maybe it will all work out in the end and people will show up. But I can see Square's dilemma and it'll be interesting to watch how it all pans out.
Kyoufu said:Level capped content isn't good.
demosthenes said:I have no problem w/ capped content if they can do as they did late in XI's life and scale gear. It was such a pain in the ass to have level 30/40/50/60/etc gear.
demosthenes said:I have no problem w/ capped content if they can do as they did late in XI's life and scale gear. It was such a pain in the ass to have level 30/40/50/60/etc gear.
jling84 said:Who the hell is Romeo Guildenstern?
No, more than likely, you'll use SE's account management system and payment system.Rebel Leader said:Would we need to have CCs on the PSN acct to play? Or can we pay useing PSN cards?
Riposte said:Well, FFXIV began with a system in which everything scales and your character can physically put on anything you'd want like in real life. They scaled to a level much poorer than on level gear and some classes didn't use gear as well. However people didn't like that and the producer thinks it is essential that people can't wear higher level gear.
jling84 said:Wow... so basically come next month there will be a total of 10 people across all servers. I'm playing the game right now and there's about 1/100th of the content of even the most basic F2P MMOs. There is no way anyone but diehard fans will pay.
However, I'm not opposed to paying once 2.0 releases and if it proves to be good.
Also that amazing "screenshot" that they showed is almost certainly fake. There's no way the game will look like that. It's not even possible to make MMO battles that dynamic looking.
EDIT: Just noticed that Agrias, Boco (Delita's steed???), Kain Highwind, Yuffie, Vivi are in that screenshot. Dissidia: Final Fantasy Online!!!
Who the hell is Romeo Guildenstern?
I don't think so, there are many many many people that "jump in" when the generation is almost over.PS3 version in 2013? Why even bother? Nobody but hardcore people are going to be on board and hardcore people will be interested in the next xbox/PS4 which will definitely be rearing it's head by then.
Allard said:Its a screen shot, a heavily touched up one? Yes, but one none the less. They added some photo shopped effects and the GUI but the models and the terrain are ALREADY in the game now. Kinda like from alpha to beta a good lighting system can make all the wonders in the world. Alpha to beta was a huge change aesthetically yet they only changed the lighting system. Also what server are you playing on? Some servers have a LOT more people playing then others. On Figaro I get lag spikes all the time because there are too many people in some zones lol. (Also it heavily relies on the place too. Some are dead while others have a ton of people playing.)
jling84 said:I don't actually think this is a real screenshot. At least not one taken during action. It is most likely a shot made with game assets, but there is no way the game in motion will look like that.
Also I'm on Lindblum because the GAF guild seems to be on there. I rarely see anybody there.
How do you know? They did say it will have a new graphics engine.It is most likely a shot made with game assets, but there is no way the game in motion will look like that.
jling84 said:I don't actually think this is a real screenshot. At least not one taken during action. It is most likely a shot made with game assets, but there is no way the game in motion will look like that.
Also I'm on Lindblum because the GAF guild seems to be on there. I rarely see anybody there.
GLopez12 said:Visually, it's great. It's probably one of the best looking MMORPGs on the market.
Gameplay-wise, it's still crap. It still has massive input lag, and the content still isn't there.
Personally, if I was a fan of the game, I would be seriously worried. It's already on rocky ground, and doesn't have many people playing it. Adding a subscription so early in this plan seems like a nail in the coffin to me.
kiryogi said:Must be different time of day or something. We've been really active, especially with the power leveling thing recently.
Riposte said:Well, FFXIV began with a system in which everything scales and your character can physically put on anything you'd want like in real life. They scaled to a level much poorer than on level gear and some classes didn't use gear as well. However people didn't like that and the producer thinks it is essential that people can't wear higher level gear.
MomoPufflet said:I agree that gear-related goals are important and are a big motivator for leveling, and I didn't like how it started in FF14. But at the same time, managing gear for capped missions in FFXI-- at least several years ago-- was really big chore and I got nothing positive out of that aspect of it. I feel like there is a balance to be struck somewhere, but I'm not going to pretend that I have an exact solution.
See the community thread! Rentahamster is usually always around, or king lala. That said I'm pst too. I tend to play midday and evenings during my days off from work. Work nights I'm not as active, but I tend to sign on after work @ midnight.jling84 said:I mostly play at night (PST) and I'm still low level, so I'm mostly in Limsa Lomisa or in the surrounding areas. I still need a linkshell pearl!
Allard said:How FFXI does it now is perfect. Can't equip a piece till you are high enough to equip it, but you can scale it down for level capped stuff and still be useful. Your right it did suck initially though, I'm one of the few that went through CoP unnerfed in a static party ><.
Akihiko Yoshidasublimit said:Kinda off topic question that will probably go unanswered but does anyone know the name of the artist who did some of the first concepts for FFXIV?He/she is among my favourite game artists but i don't know his/her name...:/
Allard said:How FFXI does it now is perfect. Can't equip a piece till you are high enough to equip it, but you can scale it down for level capped stuff and still be useful. Your right it did suck initially though, I'm one of the few that went through CoP unnerfed in a static party ><.