Salaadin said:
I dont know. I wouldnt say I like it but Im not opposed to it either.
In XI, I remember having to level a job and then its subjob which was only good until a certain level until you needed a different subjob. If you ever changed jobs, you had to get its subs all up to speed as well. I used to decide on a job that I wanted to level and then level the subjobs first just so I didnt have to worry about it.
in XIV, you have your main job and then everything else is pretty much subjob that you can carry abilities over so they all help eachother out in some way. I think its a better system than XI for sure imo
Um... not really. I guess it depends on what FFXI jobs you're referring to. If you wanted to be a good NIN tank (lol) you only needed WAR to 37 and then DRK to 37 for certain endgame tanking. Since NIN was an advanced job anyway, you could take WAR to 30 to unlock NIN and then you only needed another 7 levels on WAR.
PLD only needed WAR and maybe NIN subs, WHM only really needed BLM sub. If you wanted to get technical you could get SCH and maybe SMN or RDM, but /BLM was more than enough for most situations (especially normal xp parties).
Then you have many jobs that only needed one sub for most xp parties and didn't really need a second unless you were in solid endgame linkshells.
In FFXIV I'm pretty much forced to level 3-5 jobs just to get a quality tank, instead of just leveling PLD and WAR. Not only that, but it looks like I have to level most of those 3-5 jobs to relatively high levels instead of being able to keep WAR at 37.
To me, it looks like a lot more work to get what is pretty much the exact same thing, not a deeper customization. The elitist are going to have a field day with this one. And while I'm not a full elitist, I want to be the best I can at whatever job so I'm going to level whatever is necessary... which is significantly more in 14 than it was in 11.