For those that would like the game to have manual weapon switching during combat, how would you do it? Would you scrap the deck system or make it complementary?
What i'd like to have is baiscally two type of attacks: short and long.
Short is with the Square button, and you only use one weapon, which you select with left/right arrows from the weapons present in your equipped deck (think that icon present in the E3 2013 trailers). A basic simple combo, not more than a few hits depending on the weapon.
Long attack is with Triangle button. Basically what's in the game at the moment, a string with the various weapons of your deck. To add more versatility, make it that we can have say 3 decks, and we can change them mid-fight with Up/Down arrows.
Of course you need to stimulate the use of the Long attack, so in my agenda would be cool if equipping specific weapons in the deck for the string attack give you various benefits (ex: if you have a sword with +10% Crit. Rate and use it as a Short combo you only get that, but if you have another weapon with the same attribute and put both in the deck you get an added bonus to the crit rate for both only if you use the Long attack), this way you have to use the Long attack for both the added bonuses and the fact that using various weapons in a row gives different results (as already seen in Ep Duscae).
Then you keep Circle for Abilities (which change every time you change Short attack weapon) and L2/R2 + Face buttons for magics.
Sounds a bit complicated, but i think it would get something for both imho