Final Fantasy XV Gamescom Active Time Report - CNN reporting live from disaster scene

Sure, but people are using it to further fuel their theories and speculation; yes the development is dragging for obvious reasons, but the last few pages are ridiculous

TGS was always supposed to be the big show, wait for that until you let those tear flow

They skipped E3 and said gamescom will be big. It's their own fault.
They could've cancelled the gc appearance and prepared big for TGS and everything would have been fine

I'm not upset or angry, but I don't think the reaction is surprising
 
You know that it's not just this gamescom people are worried about right

Yeah the rest is jumping to conclusions in the absence of information.

Also, being different from Versus doesn't make FFXV not worth playing. We don't even know if Versus would have been any good.

For me, I just played some Duscae, and you know what? It's a lot of fun. Isn't that all that matters in the end, that we get a fun game? Who cares if it's faithful to Nomura's vision? Nomura's vision is tangential to being fun.
 
They skipped E3 and said gamescom will be big. It's their own fault.
They could've cancelled the gc appearance and prepared big for TGS and everything would have been fine

I thought all they said was it was going to be the start of the marketing campaign and some new footage will be shown. Are we sure it isn't GAF that hyped it up too much?
 
Yeah the rest is jumping to conclusions in the absence of information.

Also, being different from Versus doesn't make FFXV not worth playing. We don't even know if Versus would have been any good.

For me, I just played some Duscae, and you know what? It's a lot of fun. Isn't that all that matters in the end, that we get a fun game? Who cares if it's faithful to Nomura's vision? Nomura's vision is tangential to being fun.

I think Duscae is very janky and not a lot of fun.
I thought all they said was it was going to be the start of the marketing campaign and some new footage will be shown. Are we sure it isn't GAF that hyped it up too much?

Maybe you're right, but that's a communication issue on their part then
 
I thought all they said was it was going to be the start of the marketing campaign and some new footage will be shown. Are we sure it isn't GAF that hyped it up too much?

I think it's a little of both. GAF definitely hyped it too much, but common sense would dictate you start with a bang.

That said, the reaction, and subsequent speculation is largely on the fans. It may be Square's fault for not showing much, but it's our choice on whether or not we dwell on it.
 
I've had quite a lot of fun with Duscae.

You say that, but the Final Fantasy cycle would disagree with you...

And we already had people asking for another game like XIII lol

Eh?

Nothing we can see about XV is nearly as obnoxious or alienating as the steaming pile of shit Toriyama created.

That's my take on it. They misunderstood the moment and what people were actually were looking forward to. Their approach was to start slow and introduce new fans of the game, and then open up in later shows. Them calling this trailer a teaser basically confirms that they purposely held back. It all backfired.

Hopefully this is the wake-up call that they needed. I put all of the blame on Akio Ofuji and the marketing team for this game. Tabata being on full damage control mode today just shouldn't have happened.

I just need a release date. Then I'll just ignore most of their crap until the game releases.
 
I don't remember seeing all of that, but if they're talking about in terms of the world/character design/atb or something then I don't see that as a weird thing.
No.

Someone was talking about the open world of XV. Someone said the game would probably have a bunch of fetch quests, and then a person went "if they're going to make an open world game like this, then I'd rather have the corridors of FFXIII."

I also remember someone clearly stating they'd rather play XIII instead of what had been shown of XV.

nooooo

redesigning Regis made me lose all hope of the yakuza feel.

damn itttttttt.

edit- is Shimomura working on anything else? That would suck if she is stuck in this bottomless pit of development
KH3?
 
I personally put it in the "looks janky but fun" category.

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But that's just the thing. This is a main line entry in the biggest RPG series around, it's supposed to be a AAA affair. "Janky" should be the last thing that comes to mind. FF games are supposed to be smooth and polished. Janky is only ok when it comes to the spin-offs like the trash Crystal Chronicles games.
 
I'm just..... not that excited for this game anymore. Can't believe I'm saying that about a main line FF O___O.

Like, every bit of news is just so deflating, then I also remember one of the biggest things this game has going against it for me: Not one single playable female character. Plus the Stella debacle, the original version of her looked so badass.

On a positive note, this game is going to make everyone appreciate Lightning in retrospect <3

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I appreciate her character design, but no I don't like her as a character. I also enjoyed EP 2.0 than the entirety of XIII.
 
No.

Someone was talking about the open world of XV. Someone said the game would probably have a bunch of fetch quests, and then a person went "if they're going to make an open world game like this, then I'd rather have the corridors of FFXIII."

I also remember someone clearly stating they'd rather play XIII instead of what had been shown of XV.


KH3?

Yeah, that was the one comment I remembered saying something like that, and then a bunch of other people flooded in talking about "now people are asking for FFXIII back" even though it was only really that one dude. The second comment you posted isn't really saying that.

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But that's just the thing. This is a main line entry in the biggest RPG series around, it's supposed to be a AAA affair. "Janky" should be the last thing that comes to mind. FF games are supposed to be smooth and polished. Janky is only ok when it comes to the spin-offs like the trash Crystal Chronicles games.

I'm not getting into all this what FF should be junk. I was just tossing that out there as an aside.
 
Ima go hibernate till either new stuff pops up or till tgs lol. I can say how bad that trailer/atr was on and on but it's not going to get me anywhere right now so a bit of sleep is good haha.
 
Yeah, that the one comment I remembered saying something like that, and then a bunch of other people flooded in talking about "now people are asking for FFXIII back" even though it was only really that one dude. The second comment you posted isn't really saying that.

How does that invalidate what I said?

We do have people who already said that. That was my point...
 
I appreciate her character design, but no I don't like her as a character. I also enjoyed EP 2.0 than the entirety of XIII.

We can't compare stories since Duscae doesn't have one, but for the rest

Characters: Both games have absolutely terrible characters (my opinion of course) Can't say I like a single one from either game

World/exploration: FFXV clearly wins since it's more than just corridors

Combat: FFXIII clearly wins because it actually has tuned systems that work well with each other. XV just has a lot of systems jumbled together

Even after 2.0 where they incorprated feedback and "improved" things, Duscae is still super janky.
 
Ic0Np2b.gif


But that's just the thing. This is a main line entry in the biggest RPG series around, it's supposed to be a AAA affair. "Janky" should be the last thing that comes to mind. FF games are supposed to be smooth and polished. Janky is only ok when it comes to the spin-offs like the trash Crystal Chronicles games.

It's an open world game in the middle of development. Not to mention, all games are janky until right before they release.
Unless you're Ubisoft...
 
But you usually don't sell and let people play your janky mid-development games

Yeah, and FFXV's situation was anything but usual. They wanted to get that demo out as soon as they could and I don't blame them.

Imagine a showing like this if we didn't have Episode Duscae. At least we have a tangible form of the game right now to quell at least some of the negativity.
 
But you usually don't sell and let people play your janky mid-development games

It was bundled with a full game. Square has been doing that for eons. And while you may find the overall experience lacking you're in the overwhelming minority compared to those who played and completed the survey.

Ultimately the only difference it makes on the final product is that every team working on the game got their stuff up to a mostly presentable state when they were halfway done. That's a head start. Duscae will definitely have a net positive effect on the final build.
 
Look at the prices the demo went for in the BST thread and the price the game dropped to shortly after it came out

I'm very aware of it. However, the price would of probably been the same even if it was in the hands of another company. It's common practice now to do these remasters and sell them for $40. The demo was to push sales and as another poster said above, to show that it exists. If you want to classify the game as only being worth $20 then go ahead but in the end the demo itself has not been sold by Square.
 
I'm very aware of it. However, the price would of probably been the same even if it was in the hands of another company. It's common practice now to do these remasters and sell them for $40. The demo was to push sales and as another poster said above, to show that it exists. If you want to classify the game as only being worth $20 then go ahead but in the end the demo itself has not been sold by Square.

"Free when you buy X" is not any different from selling something directly. The fact is you can't get the demo without spending money
 
"Free when you buy X" is not any different from selling something directly. The fact is you can't get the demo without spending money

They're still not selling the demo. You get a demo with a game, something that has been practice since forever. To say they shouldn't be selling a demo is still completely wrong cause until I see them making money off the demo as say Ground Zeroes then you would be right.
 
We can't compare stories since Duscae doesn't have one, but for the rest

Characters: Both games have absolutely terrible characters (my opinion of course) Can't say I like a single one from either game

World/exploration: FFXV clearly wins since it's more than just corridors


Combat: FFXIII clearly wins because it actually has tuned systems that work well with each other. XV just has a lot of systems jumbled together

Even after 2.0 where they incorprated feedback and "improved" things, Duscae is still super janky.

Large empty spaces with directional markers can prove to be no better than corridors.
 
Just saying that if the game still looked like the PS3 version of Versus (which already had better than required graphics) the game would probably be running at 60FPS, with long range teleports, airships galore, and maybe even some playable summons ;)

But hey, at least now we can do timelapse videos of the lighting engine, right? That's definitely more important.

Versus looked very much like a early ps3 game though. :P If they re-revealed this on next-gen in 2013 the game would have been a laughingstock. VXIII also had changing time/lighting back then as well.

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SE really has to learn from the past and stop making their own engine from this point onward. Great graphical fidelity is always welcomed, but if it halts development so goddamn much, I would rather they focus more on art style and various other things and shipping the game out.

I keep seeing this but I think people should take into perspective what has actually occurred. SE didn't switch over to the full Luminous engine until 2014 and were just using their PS3 Ebony remnants until then; since that switch XV has made some pretty great progress and we got a playable demo a year later. Regarding all of the UE4 talk in other threads though, Luminous' development started way after UE4 which Tim Sweeney started working on since 2003. Luminous didn't start development until 2009 when Hashimoto moved over from Sega to SE to be head of its development. UE4 is an awesome engine but I don't blame SE for having their own plans and goals, especially when UE4 didn't release until 2012, the same year Luminous released. Both engines released at the same time but engines are always getting worked on and improved on, and in this case UE4 had a 6 year head start. Luminous' feature set, rendering capability, and tools obviously still needed work, and it's not surprising UE4 has better tech documents, tools, and support with its longer dev time. There's no way SE would have known this when they started developing Luminous, and they aren't going to sit around and wait for someone else to create a third party engine when they don't/can't even know how it's going to turn out; this is after they've already encountered problems using UE3. Hashimoto was a huge hire and they weren't going to just drop him and Luminous in 2012.

Now Hashimoto left Square in 2014, the same year FFXV fully switched over to Luminous, maybe he felt his work was done and he wasn't needed anymore? He was still an advisor for SE after he left. Luminous seems like an engine they would be able to expand and improve on for next-next gen instead of recreating another one from scratch. ATM though, who knows what's going on. I like to remain optimistic about it, but I'm really interested in that Tabata interview about Luminous...

Regarding development time, it was always going to take a crap ton of time to model all of the assets if XV is as large as we've been speculating for the past few pages, regardless of the engine used. They probably spent a good amount of time since 2012 just doing modeling work for the e3 2013 reveal, game assets which they're using now, and they still had to hire even more people to mass produce assets/models in 2014. This isn't even taking into consideration Tabata has been making changes for who knows how long or recently. The scale of this game would take a long time to develop regardless of the engine.

FFXV TGS 2014 PR shot
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Episode Duscae 2015
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And the question is how would an open-world game like XV scale on UE4? There's currently an early-access UE4 open-world game supposed to release next year, doesn't maintain a stable 30fps on a GTX 960 on med settings, and looks like this.

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Silly outfits are common on FF though.

I mean on FF12 we had Vaan, supah sexy Fran, and the worst offender of all: Elza
Elza01.jpg


Yes, that's a fucking thong on top of the shorts.

I know you didn't say it but, just so there's no misconception, Elza wasn't designed by Akihiko Yoshida. He only did the main characters while a bunch of other people did the NPCs.

If I had to guess, Elza looks kinda like a Nao Ikeda-designed character.
 
Square just shot themselves in the foot.

I don't know how much the rest of you know about German culture (I'm an expert), but honor and shame are huge parts of it. It's not like it is in America where you can become successful by skipping E3. If you screw someone over at Gamescom, you bring shame to yourself, and the only way to get rid of that shame is repentance.

What this means is the German public, after hearing about this, is not going to want to purchase FFXV for either system, nor will they purchase any of Square's games. This is HUGE. You can laugh all you want, but Square has alienated an entire market with this move.

Square, publicly apologize and release Episode Duscae 3.0 or you can kiss your business goodbye.

I highly doubt the "German public" is as overly-dramatic as you are implying.
 
Are these the FF6 Crusaders? Left has a bone like body, the middle on floats on something, right has a knight helm/armor with a little tassle thing sticking out of helm

yea.jpg
 
Are these the FF6 Crusaders? Left has a bone like body, the middle on floats on something, right has a knight helm/armor with a little tassle thing sticking out of helm

yea.jpg

Nah, they're most definitely Fal'Cies/Divinities.

That's what I was thinking at first too. But the summon "Crusader" was actually called "Jihad" in the Japanese version, so I'm not sure they'd go with that nowadays...

What, really? lol
Now i want SE to call them ISIS.
 
They were a summon in the other game, but they don't have to be summons in this game.
Could be called something else, but it looks to be totally based off of the crusaders design
 
That's what I was thinking at first too. But the summon "Crusader" was actually called "Jihad" in the Japanese version, so I'm not sure they'd go with that nowadays...

That's amazing.

It's ironic that they basically renamed them to the enemy of the Muslim world during the crusades.
 
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