Final Fantasy XV Gamescom Active Time Report - CNN reporting live from disaster scene


Some interesting stuff in there. They have actually been in talks with Avalanche since March, which is really reassuring. It also makes me feel better that Tabata recognizes that we were disappointed with the Gamescom showing.

I was a little disappointed, but I'm back on the positivity train. We are seeing some beautiful screenshots, and we are getting the release date (which is in 2016) soon. Hype!
 

Basically confirms swimming is dead, almost in exchange for their airship development(a fair tradeoff IMO).

It would be nice to have swimming though even if it was just for exploration. Either way it really bothers me in the demo running into invisible walls in the lake at the middle. If you're going to put in a body of water, make it shallow enough to run through. I don't mind it as much if you are at an ocean and there is an invisible wall. I just find it so annoying in Duscae to get caught up on water that really doesn't seem that deep with the Catoblepas just wading there. Artificial barriers like that just ruin the flow.

I wonder how this will affect Altissia. Not just the Leviathan encounter, but since that city is apparently the most important one in the game it now has a lot of artificial barriers. Can't jump into the lake cause Mr. Warp Sword doesn't want to get his hair wet! Maybe since he's the Jesus in this game we can get walking on water powers.
Sasuke could do it.
 
You don't know what it's like.

Rallying the troops. Uniting FF fans and hyping everyone for Gamescom and the trailer. Look at my thread for the 'Dawn' trailer tease. Everyone was so optimistic and happy. They all believed because I promised them riches.

Then reality slapped us in the face. Tabata wronged us and fooled us with his trickery.

I must shoulder that responsibility and atone for his sins. This crushing disappointment is a result of people following me in to hell. It was like lambs to slaughter.

I gotta go_ly_dow for a while, but one day I shall return and rise again.

the bolded is my psn name..add me.XV GAF!

Ha ha, hope you can climb back into the light.

The greatest fans often become the greatest haters, those who hype hardest fall farthest, etc.

I think this piece (about love/hate relationship between GoT fans and George Martin) is illustrative about the perils of both fanship and content creation in the age of constant contact and endless anticipation. http://www.newyorker.com/magazine/2011/04/11/just-write-it

I always look forward to a new FF with fond anticipation, but I never get that worked up. Down that route lies madness. As my long-time favorite series, I feel I owe each game at least an open mind when I play it. Some of them don't deliver in the end (e.g., 8), but they're all interesting in their own way.

Marketing missteps may be frustrating, but I don't believe they're predictive of the final product's quality
 
I always look forward to a new FF with fond anticipation, but I never get that worked up. Down that route lies madness. As my long-time favorite series, I feel I owe each game at least an open mind when I play it.

Marketing missteps may be frustrating, but I don't believe they're predictive of the final product's quality

I feel the same way. I love the Final Fantasy series, but obviously not every game is going to affect me to the same extent. You win some and you lose some! Also it's interesting (at least for me) to see which games resonate with which people. Even in my circle of friends we have different favorites from the series.

Some of them don't deliver in the end (e.g., 8), but they're all interesting in their own way.
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Jokes aside, I'm really interested in XV. I think they're going to pull off something amazing! I do think that within a few months I'll have to stop looking at pre-release media. I drove myself INSANE with every little thing concerning Bloodborne before its release and I think it spoiled the "freshness" of the game for me. I don't want to tread the same path with this game, or any other game in the future for that matter.
 

Thanks, it's good stuff. I'd recommend reading it.


  • 2016 confirmed yet again
  • 300 people working on the game currently
  • "Rather than focusing on making trailers that look great, we really work on the game as it should be worked on"
  • All the FNC terms/names are gone so the game is not confused with XIII
  • No completely new eidolons, they're all traditional ones
  • One eidolon is in a completely new, unexpected form
  • "They are not random animals or monsters, they are very intelligent creatures with their own thoughts and their own agendas"
  • Marlboro area is unfinished, 60-80% complete
  • Game is very grounded to reality, but there will be more fantasy elements later
 
Great interview by Tabata

But still, the Marlboro area looks near Duscae, and until now they only showed three areas since the game "reboot" (Duscae, Lestallum and a small part of Accordo).
Is hard to believe that this game will be released before 2017.
 
Great interview by Tabata

But still, the Marlboro area looks near Duscae, and until now they only showed three areas since the game "reboot" (Duscae, Lestallum and a small part of Accordo).
Is hard to believe that this game will be released before 2017.

He's saying in the interview that they're working on all the areas across the game instead of working on one area at a time, so there are a lot of unfinished areas in that 60-80% range they're not ready to show yet.

But that would mean that once they're ready, there should be a lot of things they can display.
 
One of the other reasons why we are putting out information in that form, in that kind of in-progress video, is really down to the current stage of the game's development. There are different options about how to do this: one would be to focus on one area on the game and polish that to the finished level of quality, and use that to make a trailer, but if we did that it would really affect the overall development of the game and cause bottlenecks in some places. Instead, at the moment we are in a phase of fleshing out the game and filling in all the assets, and then polishing them up across the whole game, which is a lot more efficient way of doing it. Rather than focusing on making trailers that look great, we really work on the game as it should be worked on and showing that as our new information.

This is nice to hear, i'm a bit reassured on the state of the game, tbh.
 

The thinking behind the Active Time Reports wasn't "this is great for FFXIV, we want to do the same thing".

We thought the best way to address this was to be honest with them, to let them know what we were thinking,


tonystarejeml.gif


when you release information about a game very early, as it was the case with Versus XIII which is a game that never really took shape

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the Eidolons play a very big part in the story and are very much an integral part of the game world

The way we look at summons in this game, they are not random animals or monsters, they are very intelligent creatures with their own thoughts and their own agendas.

Just like the ones from XIV they were just mentioned?!

it's about 60 to 80% complete,

Another 5% done in just one day, I feel the release is just a few weeks ahead.

Rather than focusing on making trailers that look great, we really work on the game as it should be worked on and showing that as our new information.

I'd rather get awesome trailer every few months that showing unfinished and unpolished parts of your game. Thank you very much.

More "Please Understand", nothing really here to be positive. They are doubling down on ATR which is still a mistake.
 
Thanks, it's good stuff. I'd recommend reading it.


  • 2016 confirmed yet again
  • 300 people working on the game currently
  • "Rather than focusing on making trailers that look great, we really work on the game as it should be worked on"
  • All the FNC terms/names are gone so the game is not confused with XIII
  • No completely new eidolons, they're all traditional ones
  • One eidolon is in a completely new, unexpected form
  • "They are not random animals or monsters, they are very intelligent creatures with their own thoughts and their own agendas"
  • Marlboro area is unfinished, 60-80% complete
  • Game is very grounded to reality, but there will be more fantasy elements later

RIP Etro T_T.

I wonder if Noctis saw Versus 13's soul floating up to the gate all those years ago.

... did he see Stella's?
 
Just like the ones from XIV they were just mentioned?!

Yeah, what's your point?

Another 5% done in just one day, I feel the release is just a few weeks ahead.

He's talking about the Marlboro area.

I'd rather get awesome trailer every few months that showing unfinished and unpolished parts of your game. Thank you very much.

Well he just said in your quote that they don't have time to go all Nomura on trailers while they have a game to develop too, so don't hold your breath.
 
I'd rather get awesome trailer every few months that showing unfinished and unpolished parts of your game. Thank you very much.

If they did that, they would take maybe more time polishing the "great" trailers than working on the game instead, which is not an option since they want to release the game in 2016. I'm more okay with them showing me tidbits of their work and be reassured that they still continue to work on the game during that time than having them waste their time on another fancy trailer.
 
I don't understand.... he said no new eidolon but he says one completely new?

Does he mean one of them is traditional one but in completely different design?

It's one of the traditional ones we all know, but it's in a new form, maybe human as they've hinted?
 
Yeah, what's your point?



He's talking about the Marlboro area.



Well he just said in your quote that they don't have time to go all Nomura on trailers while they have a game to develop too, so don't hold your breath.

1) He seems terribly oblivious that aspect of the game is neither that special and unique, when he was just mentioned a game that exactly does the same. Is not the first time he tries to go "Look at this incredibly new approach to summons!" when several FF games did the same. Is hilarious and sad at the same time

2) Is not very clear to be honest.

3) Screams like bullshit, all that effort on ATR could be expend on a good trailer every few months. Is what every other company does there after all.

If they did that, they would take maybe more time polishing the "great" trailers than working on the game instead, which is not an option since they want to release the game in 2016. I'm more okay with them showing me tidbits of their work and be reassured that they still continue to work on the game during that time than having them waste their time on another fancy trailer.

I don't see EA delaying Star Wars because they have to create good trailer for it, screams like bullshit. Is a common practice on the industry. Seriously, is like the first time I heard something like that.

After all they spent months developing a separate vertical slice and they even got time to update it, did that made the game be delayed?
 
Ok so no fancy trailers I guess....instead they are showing game as it is...


Then please make your next gameplay segment good. The Marlboro 'gameplay' video was garbage. Hopefully they learned from it and make better gameplay footage for TGS.
 
One thing I like about Tabata from this interview is that he's fully aware that Gamescom was a weak showing by them, but he's not crying too much about it and already thinking about how to undoing their miscalculation for future event. What I'm not too sure about is his insistence on using the similar ATR format to update us on FFXV's development. I think I speak for many people that at this point, people want strong showing in each major events than peanuts every month.
 
PSY・S;174917505 said:
Still doesn't look as good as the October walkthrough. Hopefully the final game can reach the fidelity shown then at a stable 30fps. Edit: I mean lighting + lod. Not just trees.

Guess it will look like that on PC,
 
I don't see EA delaying Star Wars because they have to create good trailer for it, screams like bullshit. Is a common practice on the industry. Seriously, is like the first time I heard something like that.

If they had the budget and time, maybe, but as said in the interview, they have none of that, so they need to stick to that for the moment. Anyway, I'm sure by TGS there's gonna at least a new story trailer, with maybe more consistent story/gameplay editing than what we didn't got at Gamescom. At least Tabata knows that the fans were disappointed about the lack of informations they released so far.
 
One thing I like about Tabata from this interview is that he's fully aware that Gamescom was a weak showing by them, but he's not crying too much about it and already thinking about how to undoing their miscalculation for future event. What I'm not too sure about is his insistence on using the similar ATR format to update us on FFXV's development. I think I speak for many people that at this point, people want strong showing in each major events than peanuts every month.
Not only that but ATR is generally something that only preaches to the choir. It's not something casual observers will even really see.

The French fansites interview was really good though. It will be a massive shame if Tabata doesn't take it to heart.
 
One thing I like about Tabata from this interview is that he's fully aware that Gamescom was a weak showing by them, but he's not crying too much about it and already thinking about how to undoing their miscalculation for future event. What I'm not too sure about is his insistence on using the similar ATR format to update us on FFXV's development. I think I speak for many people that at this point, people want strong showing in each major events than peanuts every month.

Well...we will see if he learned from this fuckup at TGS hopefully.
 
3) Screams like bullshit, all that effort on ATR could be expend on a good trailer every few months. Is what every other company does there after all.

He doesn't want to show trailers based on unfinished footage, they need to polish every area they're making a trailer from and that would hinder their overall development progress of working on every area at once.

There will be trailers for sure but not a dozen of them at this point of development, chill out.

I don't see EA delaying Star Wars because they have to create good trailer for it, screams like bullshit. Is a common practice on the industry. Seriously, is like the first time I heard something like that.

Star Wars is releasing in 3 months, it's basically done already so they can create all the trailers they wish.
How many trailers did we see when it was 15-16 months away like FFXV probably is?
 
1) He seems terribly oblivious that aspect of the game is neither that special and unique, when he was just mentioned a game that exactly does the same. Is not the first time he tries to go "Look at this incredibly new approach to summons!" when several FF games did the same. Is hilarious and sad at the same time

I don't see him screaming from the mountain top that this something unique to XV. He is right that the focus on summon as individual beings rather than a force of nature is special among FFs as there are 2 mainline FFs that put heavy emphasis on summon as their plot: X and XIV and even in XIV most of them are treated the same: Brainwashing followers to feed them aether so that they can materialised and wreck shit in the real world - only a few novelty ones stray from that path (Ramuh, King Mog and maybe Ravana/Shiva, all of which did not appear in version 2.0 but was later added on as patches) If Tabata wants to put more emphasis on summons as a coherent part of the world then more power to him.
 
He doesn't want to show trailers based on unfinished footage, they need to polish every area they're making a trailer from and that would hinder their overall development progress of working on every area at once.

There will be trailers for sure but not a dozen of them at this point of development, chill out.

Like Dawn?

:/

And I wonder why they have so much problems in that regard, when every other studio dosn't seem so. I guess we can blame Luminous in this too...or something.

I don't see him screaming from the mountain top that this something unique to XV. He is right that the focus on summon as individual beings rather than a force of nature is special among FFs as there are 2 mainline FFs that put heavy emphasis on summon as their plot: X and XIV and even in XIV most of them are treated the same: Brainwashing followers to feed them aether so that they can materialised and wreck shit in the real world - only a few novelty ones stray from that path (Ramuh, King Mog and maybe Ravana/Shiva, all of which did not appear in version 2.0 but was later added on as patches) If Tabata wants to put more emphasis on summons as a coherent part of the world then more power to him.

He did, and several times in interviews.

Is not about he's putting emphasis in that aspect, is how he wants to make it like is unique to the series.
 
If swimming is cut that can only be a good thing. Without fail every game I have ever played has had god awful and annoying swimming.
 
If swimming is cut that can only be a good thing. Without fail every game I have ever played has had god awful and annoying swimming.

I would see though Noctis only swimming on the surface, but not diving inside the water like in the 2013 trailer, but at this point it would just not be coherent with reality...
 
Like Dawn?

:/



He did, and several times in interviews.

Is not about he's putting emphasis in that aspect, is how he wants to make it like is unique to the series.

Then can you find me the exact quote where he said this have never been done before in the series? Because he is right the the sense that the majority of FFs treated summons simply as a game play element
 
If swimming is cut that can only be a good thing. Without fail every game I have ever played has had god awful and annoying swimming.

Are you thinking about underwater swimming? I think regular swimming is fine and fairly important to open for various opportunities to explore.
 
Just like the ones from XIV they were just mentioned?!


Another 5% done in just one day, I feel the release is just a few weeks ahead.


I'd rather get awesome trailer every few months that showing unfinished and unpolished parts of your game. Thank you very much.

More "Please Understand", nothing really here to be positive. They are doubling down on ATR which is still a mistake.

Wow. You have to be a special kind of pessimist to only see negative after this interview.
 
Nice interview. I can get that they have a lot done in the game but nothing is actually finished enough to be showed at that point, so it's hard for them to show something new and super impressive.

Now lots of questions and answers still worry me a lot, or rather the lack of some of them.

There are so many discussions about the game being faithful to Versus XIII, which is a fake and silly problem. It's a fan whim and nothing else, and it's a dumb one. They are not the same game, versus XIII is dead.

Who cares what character is in it or not, you'll see the fucking story when you play the game, you don't even know anything about it yet..

Fans wants airship and underwater battle ? And hookers to and cocaine in the box ? We live in such a spoiled era it's ridiculous. They don't need to put all of that in the game. Everyone is focused on the superfluous and nobody talks about the deep fundamentals, about the battle system, the pace of the game, the numbers of enemies.. Cause this is what will make it a good or a bad jrpg in the end.
 
Then can you find me the exact quote where he said this have never been done before in the series? Because he is right the the sense that the majority of FFs treated summons simply as a game play element

IV had summons as important elements in Rydia's story. VI had summons as a major part of the plot. VIII again had summons as a core part of the game's story (and mechanics).

IX and X feature them as very central elements to the world's mythology and the main story.

Summons being not just a spell you cast is actually pretty common, I'd argue.

Now, them being actual characters is pretty rare, with only really FFT, FFX to some extent, and FFXIV being the ones to do that.
 
Are you thinking about underwater swimming? I think regular swimming is fine and fairly important to open for various opportunities to explore.

I think he pointed out more about underwater combat than regular swimming. I'm really looking forward just regular swimming and I can understand why underwater combat can be such a great challenge since FFVX is a A-RPG.
 
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