Final Fantasy XV Gamescom Active Time Report - CNN reporting live from disaster scene

Well they've not told us their reasoning yet have they.

...are they obligated to? I mean I know they've been stringing people along for ever with this game, but no other game would receive this level of fervent analysis regarding the reasoning behind every development decision. To a point, it's none of our friggin business why they make any little change during the development process. These posts claiming over and over that changes are being made for "no reason" are absurd. Just because they don't feel the need to drip feed you every single iota of information doesn't mean but they aren't allowed to do whatever they want when they make their game, and for whetever reason. And just like with 99% of games released, we will never know those reasons. I'm not sure where this sense that we have to know them, that we are OWED them, is coming from.
 
Honestly, I don't like Nomura that much.

But I also didn't see the necesity of changing the whole script and characters he created, because at that point, why don't make a new game?

It feels like SE thought that a more dark and sad shakesperian FF plot was too much for a mainline entry and they had to make it more traditional.

Yeah, Shakespere might be to bold for a FF game, and knowing SE I firmly believe this.

What if - and I know this is crazy, but here me out - they weren't good? What if some parts of that stuff was good and worth salvaging and that's why SE did so?

Here's the thing: No one here has seen that script. Tabata has though. For all his dumb comments and the poor marketing, he has that over his critics: a full perspective of whatever this game was prior to him taking it.
 
Tabata said in the Famitsu interview that they have a clear reason for the changes (including Regis redesign), and are telling about it soon.

I'm sure it won't please people whatever they say, but I'm still interested in hearing why.

I'm interested as well. Personally it wouldn't bug me as much if he looked like that 15 years later not 15 years prior.
 
Much like other things that have changed, I'm sure the decision or reason to change it was made far earlier than the reveal. Making characters takes a lot of time - especially then rigging and animating them. I wouldn't be surprised if Regis had already been approved/redesigned by Jump Festa but they chose to use the old Regis footage anyway since the story element was the same.

Also I don't think SE is beholden to tell people the whys of everything they're doing, like it or not.

Then they should just stop this stupid marketing approach. You can't say you want to get in touch with fans about the development and then hide/not tell things about the game when they feel like it.
 
What if - and I know this is crazy, but here me out - they weren't good? What if some parts of that stuff was good and worth salvaging and that's why SE did so?

Here's the thing: No one here has seen that script. Tabata has though. For all his dumb comments and the poor marketing, he has that over his critics: a full perspective of whatever this game was prior to him taking it.

Isn't there also a chance that, I guess through lack of communication, one or two changes may have been instigated while Nomura was still working on it?
 
Well they've not told us their reasoning yet have they.

Just because they haven't told us doesn't mean they didn't have a reason. There likely was a reason that they made the change. Tabata may have just wanted him to have a more "kingy" look, or it could have been many other reasons really. We may not agree with their reasoning for making the change or think it's stupid and unnecessary, but they probably did have reasons.
 
Just because they haven't told us doesn't mean they didn't have a reason. There likely was a reason that they made the change. Tabata may have just wanted him to have a more "kingy" look, or it could have been many other reasons really. We may not agree with their reasoning for making the change or think it's stupid and unnecessary, but they probably did have reasons.

It kind of tells you something about how competent they are if they have not realized how much of a communication issue they are having right now.
 
Isn't there also a chance that, I guess through lack of communication, one or two changes may have been instigated while Nomura was still working on it?

Nomura could have very deliberately changed some of these things and things we never even saw before they pulled him off of it, but that's the only part of the narrative that's fixated on - that they pulled him off of it.
 
Then they should just stop this stupid marketing approach. You can't say you want to get in touch with fans about the development and then hide/not tell things about the game when they feel like it.

Well, I'm not sure what the end goal of this marketing approach is - but I do know that it is impossible to appease everyone. Maybe they do want to know fan's thoughts, but at the same time he's in the director's chair. This thread is the perfect example of the gamut of opinions on any particular topic. Some people are fine with things and some aren't. I am weary of assigning a value to a "poll" of feelings though because in the end it really should be the vision of the dev team that comes through. Not a "fantasy based on feedback" as it were, lol.
 
What if - and I know this is crazy, but here me out - they weren't good? What if some parts of that stuff was good and worth salvaging and that's why SE did so?

Here's the thing: No one here has seen that script. Tabata has though. For all his dumb comments and the poor marketing, he has that over his critics: a full perspective of whatever this game was prior to him taking it.

Preach.
 
Nomura could have very deliberately changed some of these things and things we never even saw before they pulled him off of it, but that's the only part of the narrative that's fixated on - that they pulled him off of it.

It's bizarre ough. You'd think he'd be angry or upset but he apparently has work lined up to 2019 and beyond with SE and he's the main man on arguably the biggest game SE will ever make. I mean if he was pulled off XV because he wasn't getting shit done (as opposed to setting out a plan) they're not going to give him directorial duties on VIIR etc.
 
I checked the interview again and here's in more detail what Tabata said.

"As we have told in ATR's so far, there have been significant changes to the beginning of the story from time when Versus XIII was announced.
There are definite reasons why they were made, and the modifications to the design of Regis are related to those changes.

This being the case, we are planning to clear up these reasons properly, not too far from now."
 
Just because they haven't told us doesn't mean they didn't have a reason. There likely was a reason that they made the change. Tabata may have just wanted him to have a more "kingy" look, or it could have been many other reasons really. We may not agree with their reasoning for making the change or think it's stupid and unnecessary, but they probably did have reasons.

Then they need to stop claiming to be so open and caring about the community. Delaying telling the fans that things they've seen for years have changed is the complete opposite.
 
What if - and I know this is crazy, but here me out - they weren't good? What if some parts of that stuff was good and worth salvaging and that's why SE did so?

Here's the thing: No one here has seen that script. Tabata has though. For all his dumb comments and the poor marketing, he has that over his critics: a full perspective of whatever this game was prior to him taking it.

No one wants to consider this.
 
What if - and I know this is crazy, but here me out - they weren't good? What if some parts of that stuff was good and worth salvaging and that's why SE did so?

Here's the thing: No one here has seen that script. Tabata has though. For all his dumb comments and the poor marketing, he has that over his critics: a full perspective of whatever this game was prior to him taking it.

If Type-0 is any indication, I'm a bit skeptical about Tabata's judgement on a story's quality.
 
I've long accepted the fact that this is no longer FFVXIII so I really don't care about the character change, but I'm still excited for the game because I love the idea of an ARPG FF. That being said, I can see why people are upset about this change.

If there's a story reason for this change, I would love to hear it. As far as I know, the suit that Regis wore were very much in line with the lore in the game.

Lucis is the most advanced (with the exception of military advancements) country in the whole world due to the magical protection of the crystals. The country is ruled by an organization that operates similarly to Yakuza/Mafia minus the crime. That's why they wear black suits, everyone who is valued highly in the organization dresses according to that dress code.

Noctis on the other hand, is known to be rebellious (which you can see from his behaviour in almost all the trailers that have come out) so he doesn't wear a suit BUT he still dresses in black. That's why their outfits make sense in the context of the world.

With Regis' change in clothing, we now have a modern country which is ruled by a man who is wearing clothing that looks like it's from the same level of technology as the other four countries. That just seems weird.

There are two conclusions we can come to in this case: everyone in the royal family wears these types of outfits now, meaning that Noctis and his friends are probably fashion outcasts in the whole world now. The second case is that everyone in the city wears modern clothing EXCEPT the King. Doesn't that just strike you as an odd and somewhat unnecessary change?

EDIT: This is all, of course, assuming that the character design wasn't made just for flashbacks :P, or some convoluted twist about Noctis' father that was already in the original script.
 
^ There were 3 writers for Type 0 if i recall. No wonder it was a clusterfeck.

Crisis core only had Nojima, which i guess made it more way more cohesive. I loved that game.

It would have been better if they were atleast a bit more honest about changing certain things. I understand if your trying to switch things around because its no longer Versus, but then don't act like your satisfying fans who were waiting for some approximation of that work to come around.

Tabata's specific statements basically have him talking about of both sides of the mouth about the issue.

We'll never know how much things changed and when, but we do have the person responsible now and things like entire character designs of established characters that he is still messing with even when the game is supposed to be done next year
 
Well, I'm not sure what the end goal of this marketing approach is - but I do know that it is impossible to appease everyone. Maybe they do want to know fan's thoughts, but at the same time he's in the director's chair. This thread is the perfect example of the gamut of opinions on any particular topic. Some people are fine with things and some aren't. I am weary of assigning a value to a "poll" of feelings though because in the end it really should be the vision of the dev team that comes through. Not a "fantasy based on feedback" as it were, lol.
At the end if the day this is the one and only correct aproach, whether the product is good or bad, thats for the rest of us to decide.
 
I've long accepted the fact that this is no longer FFVXIII so I really don't care about the character change, but I'm still excited for the game because I love the idea of an ARPG FF. That being said, I can see why people are upset about this change.

If there's a story reason for this change, I would love to hear it. As far as I know, the suit that Regis wore were very much in line with the lore in the game.

Lucis is the most advanced (with the exception of military advancements) country in the whole world due to the magical protection of the crystals. The country is ruled by an organization that operates similarly to Yakuza/Mafia minus the crime. That's why they wear black suits, everyone who is valued highly in the organization dresses according to that dress code.

Noctis on the other hand, is known to be rebellious (which you can see from his behaviour in almost all the trailers that have come out) so he doesn't wear a suit BUT he still dresses in black. That's why their outfits make sense in the context of the world.

With Regis' change in clothing, we now have a modern country which is ruled by a man who is wearing clothing that looks like it's from the same level of technology as the other four countries. That just seems weird.

There are two conclusions we can come to in this case: everyone in the royal family wears these types of outfits now, meaning that Noctis and his friends are probably fashion outcasts in the whole world now. The second case is that everyone in the city wears modern clothing EXCEPT the King. Doesn't that just strike you as an odd and somewhat unnecessary change?

EDIT: This is all, of course, assuming that the character design wasn't made just for flashbacks :P, or some convoluted twist about Noctis' father that was already in the original script.

Or...it could just be like a ceremonial outfit for events....it's probably a mix. Give hi, something more regal but keep the suit.
 
Crisis Core is just as bad as Kingdom Hearts story wise.

Also KH1 has a better story than Crisis Core.

WHAT. Your opinion is bad and you should feel bad about it!

Zack and Aerith's interactions were some of the most human things i've ever seen in FF, just seeing Zack mature from some greenhorn into basically Angeal was so awesome to see.

That ending still makes me tear up ;_;

https://www.youtube.com/watch?v=pteSoHAIJ5Y
 
What if - and I know this is crazy, but here me out - they weren't good? What if some parts of that stuff was good and worth salvaging and that's why SE did so?

Here's the thing: No one here has seen that script. Tabata has though. For all his dumb comments and the poor marketing, he has that over his critics: a full perspective of whatever this game was prior to him taking it.

I don't fully understand this.

If the script and the characters were so bad, why was Nomura given a second chance in 2012?

Or if that was the case, why they told us that everything was about to stay the same?

Also let's not forget that Tabata's went with Toriyama's script for 3rd Birthday after all...
 
I don't fully understand this.

If the script and the characters were so bad, why was Nomura given a second chance in 2012?

Or if that was the case, why they told us that everything was about to stay the same?

Also let's not forget that Tabata's went with Toriyama's script for 3rd Birthday after all...

Or why did they put him on FF7 of all things, which is arguably more important than XV right now.
 
LMAO, you guys are trying to prove who's better in making stories, Nomura or Tabata.

That is a titans battle, am I right?

Well fine, let's just squash it right now and say they are both shit compared to Matsuno.

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I quite liked KH1-2 and Birth by Sleep's stories.

I enjoyed KH1-2 too, but they're not likely to be cited by me in a discussion about good stories.

My point though is I don't and never have thought Nomura was so good in that regard that Versus was guaranteed to deliver.

Especially now. I mean, the last thing Nojima wrote is FFX 2.5. Great partner there, Nomura.
 
The ending tries way too hard.

Crisis Core was good in a sense that it gives us more glismp of Sephiroth when he was a 'human' which is something the original VII severely lack. Other than that, Genesis can suck balls, Angel can go and marry his Buster Sword and Zack needs to remember that he's not in a Dynasty Warrior game at the ending.
 
There is no story in Nomura's portfolio that makes him any better.
I've been playing Type-0 and KHII back to back, and I feel like KHII's story is miles better than anything in Type-0.

I know the plot only gets crazier as the games go along, but as far as KHII goes, I still understand everything that's going on and have been enjoying the ride. I'll also stand by that Sora is a fantastic protagonist, which is a far cry from any of Type-0's characters (Machina).

Zack was definitely neat in Crisis Core, though.
 
I liked them too but I always liked Type 0s story for what it strove to be.
I forgot that owned type 0. What i played of it (like 2 hours) was subtle and well paced. Though that one song they use at the begining is overused as fuck. One can draw a parallel tabata overusing the duscae song.
 
I've been playing Type-0 and KHII back to back, and I feel like KHII's story is miles better than anything in Type-0.

I know the plot only gets crazier as the games go along, but as far as KHII goes, I still understand everything that's going on. I'll also stand by that Sora is a fantastic protagonist, which is a far cry from any of Type-0's characters.

Really?
 
I'm just saying the series of events that led them to where they are currently is likely not as simple as people seem to think and/or portray.
 
Or...it could just be like a ceremonial outfit for events....it's probably a mix. Give hi, something more regal but keep the suit.

That definitely seems like a possibility, the scene could've taken place after some ceremony.

I enjoyed KH1-2 too, but they're not likely to be cited by me in a discussion about good stories.

My point though is I don't and never have thought Nomura was so good in that regard that Versus was guaranteed to deliver.

Especially now. I mean, the last thing Nojima wrote is FFX 2.5. Great partner there, Nomura.

I feel kind of sad for Nomura that everyone shits on his stories. I remember him saying in an interview that he made his stories extra convoluted because he noticed Kingdom Hearts fans really loved speculating about the plot of KH2 after they saw Deep Dive or something.
 

Yeah, unless something happens to his character in later games that I'm not aware of, I've been really enjoying him in Kingdom Hearts II. He's carefree and tries bringing out the best in the people around him, and he just seems like he's trying to have fun with life. I also like how he's putting up a bit of a front as the game goes on where he's clearly getting stressed out about everything that's happening in the story while still doing his best to cheer up and motivate his comrades, It's a bit refreshing compared to the protagonists in most modern JRPGs I've played.
 
I forgot that owned type 0. What i played of it (like 2 hours) was subtle and well paced. Though that one song they use at the begining is overused as fuck. One can draw a parallel tabata overusing the duscae song.

Type-0's story gets really really bad as it goes. I would say that it quite possibly has the absolutely worst ending sequence of any game I've ever played.

And Sora is extremely likable as a protagonist. Something that he has over anybody in Type-0.
 
The ending tries way too hard.

All i can say is i disagree. I thought it was perfect for a send off for Zack and i didn't think it 'tried too hard' in the least.

Its like when people complain about "lol Japanese melodrama!" yeah, the scene is supposed to be dramatic and emotional.

I can't wait to see how Cloud's mental fucked upness is portrayed in the remake.
 
I'd say Crisis Core has a better story than any Kingdom Hearts game.

Didn't Nomura have quite a bit of involvement in Crisis Core? And Type-0 and The 3rd Birthday for that matter. Thinking about it, from BC to FFXV, Tabata has never directed a game completely free from Nomura's shadow.
 
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