Final Fantasy XV Gamescom Active Time Report - CNN reporting live from disaster scene

Its like when people complain about "lol Japanese melodrama!" yeah, the scene is supposed to be dramatic and emotional.

I get that, but when you try too hard it ends up overly dramatic, and it ruins whatever emotions it tries to make you feel because you are distracted by how ridiculous it is.

Its better than the tons of angst ridden protagonists out there.

I feel like people pretend angst ridden protagonist are more common then they are.
 
Didn't Nomura have quite a bit of involvement in Crisis Core? And Type-0 and The 3rd Birthday for that matter. Thinking about it, from BC to FFXV, Tabata has never made a game completely free from Nomura's shadow

I blame Nomura for Gackt. I see no scenario where Tabata and Nomura sat together and said, "Yeah, let's put Gackt in the game."
 
I get that, but when you try too hard it ends up overly dramatic, and it ruins whatever emotions it tries to make you feel because you are distracted by how ridiculous it is.

Oh man don't you feel sad for Zack on his last stand.... As he murder an entire army of soldier arms with guns, helicopters, missiles and seems to be doing quite fine game play wise until we say so.
 
Type-0's story gets really really bad as it goes. I would say that it quite possibly has the absolutely worst ending sequence of any game I've ever played.

And Sora is extremely likable as a protagonist. Something that he has over anybody in Type-0.
Well thank you for discouraging me :p
 
I enjoyed KH1's story and KH2's Roxas segment, but other than that... ehh...

I enjoyed the overall scenario of BBS, but having such a serious story with very childish voice direction and cinematography just kind of puts a damper on the whole thing/.

It's one of those things where you sit down and think about everything while you aren't playing and come to the realization that "Hey, they actually had some interesting things going on there".
 
Well thank you for discouraging me :p

i mean it's pretty fun to play, up to the end of the final chapter. Just don't go further in expecting a great story/characters. Game had cool ideas but really executed badly. Also I really disliked the way the voice acting was where no one really sounded like they were talking to each other.
 
Well thank you for discouraging me :p

I wouldn't have done a NG+ run if I didn't really enjoy the gameplay. Just don't go into Type-0 for the story or the characters.

The story is actually pretty straightforward for 90% of the game. It's just the final chapter that screws everything up.
 
I wouldn't have done a NG+ run if I didn't really enjoy the gameplay. Just don't go into Type-0 for the story or the characters.

The story is actually pretty straightforward for 90% of the game. It's just the final chapter that screws everything up.

I would agree with that. I had no idea what was going on at the end.
 
I get that, but when you try too hard it ends up overly dramatic, and it ruins whatever emotions it tries to make you feel because you are distracted by how ridiculous it is.



I feel like people pretend angst ridden protagonist are more common then they are.

I feel like just like any number of other attributes one can apply to a thing that "angsty" mostly gets thrown at characters a person doesn't like. Once upon time is was emo. And probably several others before that.
 
I enjoyed the overall scenario of BBS, but having such a serious story with very childish voice direction and cinematography just kind of puts a damper on the whole thing/.

It's one of those things where you sit down and think about everything while you aren't playing and come to the realization that "Hey, they actually had some interesting things going on there".
I've only played through Ventus scenario so far, but I haven't finished it yet. The only thing I remember out of it, is that
his entire plot is basically about him wandering aimlessly from world to world, first searching for Terra because he thinks he has to, and then looking to gain new friends because he has nothing better to do
. Even Watanabe's dry narrative "style" is somehow more exciting and eventful than that.
 
I would agree with that. I had no idea what was going on at the end.

image.php


Even Tabata doesn't know!
 
I've only played through Ventus scenario so far, but I haven't finished it yet. The only thing I remember out of it, is that
his entire plot is basically about him wandering aimlessly from world to world, first searching for Terra because he thinks he has to, and then looking to gain new friends because he has nothing better to do
. Even Watanabe's usual boring narrative is somehow more exciting and eventful than that.

Terra and Aqua's scenarios are way better(although Terra is an idiot).

I just feel like if BBS wasn't basically forced to be cartoony and have Disney characters in it, it could be quite a compelling narrative with a few tweaks.

But I guess that goes for anything, it's never about the story so much as it is about the execution of it.
 
I feel kind of sad for Nomura that everyone shits on his stories. I remember him saying in an interview that he made his stories extra convoluted because he noticed Kingdom Hearts fans really loved speculating about the plot of KH2 after they saw Deep Dive or something.

I remember enjoying KH speculation when I was younger, but this was also when I had much more free time and no real value for what constitutes a good story, as I see it.

That being said, I still like KH. I think the drama between the characters comes off as very genuine and I enjoy the themes of the series, cliched as they may be.

I'm not trying to shit on Nomura. Hes done good work, I just don't put him on a pedestal.

I feel like people pretend angst ridden protagonist are more common then they are.

They definitely do. I also don't agree with dismissing angst-ridden characters out of hand. There's merit in watching a character sort their shit out. I mean, that's development. In most modern games you get a lead who's fundamentally flawed with no real exploration of it. I was just telling someone last week I think Squall is great and pretty underrated because instead of just being brooding, you also get to see why he is that way and you appreciate how he changes.
 
I remember enjoying KH plot.

It was a silly, simple but somewhat cute story about friendship, dark and light and all that stuff, mixed with FF characters and a fun remaigining of Disney classics.

Then KH2 and they feel it needed to be a convoluted, stupid shonen.
 
I feel kind of sad for Nomura that everyone shits on his stories. I remember him saying in an interview that he made his stories extra convoluted because he noticed Kingdom Hearts fans really loved speculating about the plot of KH2 after they saw Deep Dive or something.
"But I made it shitty for you! It was all for you!" *sobs*
 
. I remember him saying in an interview that he made his stories extra convoluted because he noticed Kingdom Hearts fans really loved speculating about the plot of KH2 after they saw Deep Dive or something.

#BlameSakaguchi
Tetsuya Nomura said:
"But while I was developing the first Kingdom Hearts, I received a single piece of advice from Sakaguchi-san*. That was, 'If you don’t make it more complex like with Final Fantasy, you won’t be able to compete.'"
Source
 
I hope for a hefty amount of side quests, of course, but I specifically wish for tons and tons of enemy variety and the huge world to e filled with tons and tons of XII style marks and equipment and techniques/magic/summons to discover.
 
What if - and I know this is crazy, but here me out - they weren't good? What if some parts of that stuff was good and worth salvaging and that's why SE did so?

Here's the thing: No one here has seen that script. Tabata has though. For all his dumb comments and the poor marketing, he has that over his critics: a full perspective of whatever this game was prior to him taking it.

but she drew a rapier
 
I really loved the Roxas segment in KH2. Probably my favorite in the series(I've only played the main 2).

I feel like just like any number of other attributes one can apply to a thing that "angsty" mostly gets thrown at characters a person doesn't like. Once upon time is was emo. And probably several others before that.

True but I actually think overuse of the word "emo" was far worse.
 
Just reading through here...the initial posts LOL. Versus/XV fans have to be the most fickle for any one game in history. All they need is a kickass trailer to get everyone back on board.
 
Just reading through here...the initial posts LOL. Versus/XV fans have to be the most fickle for any one game in history. All they need is a kickass trailer to get everyone back on board.
Square has done nothing but burn good will for the Final Fantasy brand over the past ~8 years. They do not deserve the benefit of the doubt anymore, they need to ship a product that shows a level of evolution that other series have shown.
 
For me, KH still has the best story of the bunch, and is still one of the best executed narratives in any game. It's fairly straightforward and well-paced, whilst managing to continually be intriguing. Seeing Destiny Islands fall apart, arriving in Traverse Town, the eerie world of Wonderland, the ominous Hollow Bastion - not to mention the surrealism of the End of the World - it felt like such a big adventure, and there was so much that was unknown. Then KH2 added the Nobodies/Org XIII (goddamnit, why), and the story bloated out and became unnecessarily convoluted. The story itself isn't complicated to understand, it's just irritatingly convoluted. Kingdom Hearts' strengths sadly became its weaknesses. I liked that BBS pulled back in and became a bit more personal, but it still had all the timey-wimey/nobody bullcrap that started with KH2 - Terra/Xehanort/ Vanitas/blaargh.

(I've only seen DDD's cutscenes, but I think I ended up liking it the most since KH in some ways - semi-straightforward, and they seem to be trying to do something interesting with Sora's character.)

Crisis Core's ending is INCREDIBLE (Zack and Cloud post-Nibelheim and the DMW breaking down, oh-my-god), but everything up to Nibelheim was a bit of a slog. Zack and Aerith went from compelling characters in FFVII to irritating anime caricature stereotypes. (It makes me worried for the remake, actually.) Cloud and Sephiroth didn't survive it too badly, but I found that Sephiroth's descent into madness lost an incredible amount of emotional punch when we as a player had kinda walked Angeal and Genesis through something similar. One of the reasons I like DoC's plot a little bit more was that while it was still silly as hell (plus lots of Reeve!), it didn't really tamper with the original game's main plot beats. DoC was 'yeah, look, all this shit just magically happened on the side and nobody knew about it. Yay!'

Type-0 prioritised world-building over character, but then unfortunately didn't do a particularly good job at dispensing all that world-building to the player... we were back to a convoluted info dump again. The playable characters were a nice little pile of anime tropes. It's a bit more understandable in this case, as there are so many playable characters and they all need to be made quickly recognisable. I still got some of them confused, mind you. That being said, the Alexander cutscene is one of my favourites in all of FF. It managed to be a fantastic moment of jaw-dropping grandiose horror. I'm looking forward to Tabata and his team bringing that sort of incredible scale to FFXV.

To keep this on topic to FFXV, in some ways I think the groundwork that is there could play to Tabata's strengths. There seems to be a lot of interesting world building in place from its Versus days, ie. all the kingdoms and their adversarial histories. Tabata's been saying all the right things with story, too - especially with character and character arcs - but whether the game backs it up is another matter entirely. If they keep the story straightforward, but intriguing, it could work quite nicely. I just hope the world-building doesn't override everything else again, like in Type-0. I love a well thought out world more than anything, but especially in a video game, the characters have to come first.
 
Just reading through here...the initial posts LOL. Versus/XV fans have to be the most fickle for any one game in history. All they need is a kickass trailer to get everyone back on board.

Nah, they just need to bring back Nomura, then everything will be rainbows and sunshine.
 
Just reading through here...the initial posts LOL. Versus/XV fans have to be the most fickle for any one game in history. All they need is a kickass trailer to get everyone back on board.

A badass dark trailer that shows a lot of set piece scenes with Somnus playing in the background.
 
For me, KH still has the best story of the bunch, and is still one of the best executed narratives in any game. It's fairly straightforward and well-paced, whilst managing to continually be intriguing. Seeing Destiny Islands fall apart, arriving in Traverse Town, the eerie world of Wonderland, the ominous Hollow Bastion - not to mention the surrealism of the End of the World - it felt like such a big adventure, and there was so much that was unknown. Then KH2 added the Nobodies/Org XIII (goddamnit, why), and the story bloated out and became unnecessarily convoluted. The story itself isn't complicated to understand, it's just irritatingly convoluted. Kingdom Hearts' strengths sadly became its weaknesses. I liked that BBS pulled back in and became a bit more personal, but it still had all the timey-wimey/nobody bullcrap that started with KH2 - Terra/Xehanort/ Vanitas/blaargh.

(I've only seen DDD's cutscenes, but I think I ended up liking it the most since KH in some ways - semi-straightforward, and they seem to be trying to do something interesting with Sora's character.)
You've got to be trolling. You cannot possibly have typed that with a straight face.

Look, I love KH and I'm buying KH3 day one but it's an objective fallacy to call those game's story "straightforward", "best executed narratives" or that it has the best story in Square Enix games.
 
For me, KH still has the best story of the bunch, and is still one of the best executed narratives in any game. It's fairly straightforward and well-paced, whilst managing to continually be intriguing. Seeing Destiny Islands fall apart, arriving in Traverse Town, the eerie world of Wonderland, the ominous Hollow Bastion - not to mention the surrealism of the End of the World - it felt like such a big adventure, and there was so much that was unknown. Then KH2 added the Nobodies/Org XIII (goddamnit, why), and the story bloated out and became unnecessarily convoluted. The story itself isn't complicated to understand, it's just irritatingly convoluted. Kingdom Hearts' strengths sadly became its weaknesses. I liked that BBS pulled back in and became a bit more personal, but it still had all the timey-wimey/nobody bullcrap that started with KH2 - Terra/Xehanort/ Vanitas/blaargh.

(I've only seen DDD's cutscenes, but I think I ended up liking it the most since KH in some ways - semi-straightforward, and they seem to be trying to do something interesting with Sora's character.)

Crisis Core's ending is INCREDIBLE (Zack and Cloud post-Nibelheim and the DMW breaking down, oh-my-god), but everything up to Nibelheim was a bit of a slog. Zack and Aerith went from compelling characters in FFVII to irritating anime caricature stereotypes. (It makes me worried for the remake, actually.) Cloud and Sephiroth didn't survive it too badly, but I found that Sephiroth's descent into madness lost an incredible amount of emotional punch when we as a player had kinda walked Angeal and Genesis through something similar. One of the reasons I like DoC's plot a little bit more was that while it was still silly as hell (plus lots of Reeve!), it didn't really tamper with the original game's main plot beats. DoC was 'yeah, look, all this shit just magically happened on the side and nobody knew about it. Yay!'

Type-0 prioritised world-building over character, but then unfortunately didn't do a particularly good job at dispensing all that world-building to the player... we were back to a convoluted info dump again. The playable characters were a nice little pile of anime tropes. It's a bit more understandable in this case, as there are so many playable characters and they all need to be made quickly recognisable. I still got some of them confused, mind you. That being said, the Alexander cutscene is one of my favourites in all of FF. It managed to be a fantastic moment of jaw-dropping grandiose horror. I'm looking forward to Tabata and his team bringing that sort of incredible scale to FFXV.

To keep this on topic to FFXV, in some ways I think the groundwork that is there could play to Tabata's strengths. There seems to be a lot of interesting world building in place from its Versus days, ie. all the kingdoms and their adversarial histories. Tabata's been saying all the right things with story, too - especially with character and character arcs - but whether the game backs it up is another matter entirely. If they keep the story straightforward, but intriguing, it could work quite nicely. I just hope the world-building doesn't override everything else again, like in Type-0. I love a well thought out world more than anything, but especially in a video game, the characters have to come first.

KH has easily one of the more complicated plots of any games I've played. Game is awesome and I love the story for how convoluted it is, but it's definitely not simple.
 
Supposedly, the whole thing about Leviathan being summoned by a female character is just a mistranslation. Leviathan itself is actually a female. I guess that lines up with the concept art work that we saw in the demo's ending.

Still, I don't think that changes my guess Luna is the one summoning Leviathan.
 
Supposedly, the whole thing about Leviathan being summoned by a female character is just a mistranslation. Leviathan itself is actually a female. I guess that lines up with the concept art work that we saw in the demo's ending.

Still, I don't think that changes my guess Luna is the one summoning Leviathan.

CL7P6UeUkAAoSQa.png
 
To those who complained that Regis wasnt wearing the sort of clothes he used to...

...he's wearing a pinstripe suit under the King clothes..
OmIXvFtl.jpg


hrOn5pFl.jpg


I mean, its reasonable to expect that he sometimes does have to dress like a King, plus it takes place 15 years before when we usually see him, I'm sure he will look a little more sharp 15 years later.
 
Im still so torn on this game, the demo had great gameplay but I hated the characters. Hope the main plot can grab me, really hated the main plot in FF13.
 
To those who complained that Regis wasnt wearing the sort of clothes he used to...

...he's wearing a pinstripe suit under the King clothes..
OmIXvFtl.jpg


hrOn5pFl.jpg


I mean, its reasonable to expect that he sometimes does have to dress like a King, plus it takes place 15 years before when we usually see him, I'm sure he will look a little more sharp 15 years later.

It's not the same suit as the original, and we've already seen him 15 years later:

hHH5HJyh.jpg

f5FHWPqh.jpg


dLKZ69F.jpg
 
His new clothes are so much better IMO.

#TeamNewRegis

I'm actually indifferent to his change. I wasn't attached to his original suit(neither did I hate it), but if this is what they changed his outfit to, I don't mind. Though, I also don't mind a good deal of the changes they did to Noctis and crew(other than Gladiolus, who I liked his original look better). The only outfit I completely HATE(no, it's not Cidney, as I'm not that harsh on her design, even though I admit it COULD'VE been done better) is Cor's. He's dressed godawful. For a leared, battle-harden "knight" of Lucis, one of the best of his kind, trying to dress like he's a member of Noctis's "Young Dude Squad" is just pathetic looking. It's like those "hip moms" that try to dress in their teenage daughters clothing out "teenybop" their own children.
 
When did this thread become about KH?

Secretly, every thread in NeoGAF is about KH.


I'm also definitely not interested in reading all these long posts which are probably as dumb as they sound.

So I'll just say this:

Yakuza Regis>>>GoT Regis

It's basically a waifu talk at this point.
 
I'm actually indifferent to his change. I wasn't attached to his original suit(neither did I hate it), but if this is what they changed his outfit to, I don't mind. Though, I also don't mind a good deal of the changes they did to Noctis and crew(other than Gladiolus, who I liked his original look better). The only outfit I completely HATE(no, it's not Cidney, as I'm not that harsh on her design, even though I admit it COULD'VE been done better) is Cor's. He's dressed godawful. For a leared, battle-harden "knight" of Lucis, one of the best of his kind, trying to dress like he's a member of Noctis's "Young Dude Squad" is just pathetic looking. It's like those "hip moms" that try to dress in their teenage daughters clothing out "teenybop" their own children.

Yeah I am pretty indifferent as well. i just like both. It really isn't that big of a deal.
 
When did this thread become about KH?

I find it funny there is so much good will towards KH3. When that footage of the Tangled world was first shown, all I read were people posting shit about how it didn't look as good as it could be. People were so ragging on it because they thought it didn't "look good". Did those people just die out, or did FFXV's dud-of-a-show give them the incentive to count their blessings? I'm really floored with the enthusiasm all things considering. So much bitching after the footage was originally unveiled. What happened?
 
It's not the same suit as the original, and we've already seen him 15 years later:

They're not the same, but they're not that different either, that photo of him 15 years later doesnt look that big of a departure either, he's still got the suit on underneath his royal robes. He's still got the slicked back hair and the beard. To me, it seems that the robes say, yes, he is the King, and the suit says, that he is indeed still this Yakuza style boss underneath the royalty.
 
Welcome brother or sister

Best artwork of the game IMO

hrOn5pFl.jpg


I'm actually indifferent to his change. I wasn't attached to his original suit(neither did I hate it), but if this is what they changed his outfit to, I don't mind. Though, I also don't mind a good deal of the changes they did to Noctis and crew(other than Gladiolus, who I liked his original look better). The only outfit I completely HATE(no, it's not Cidney, as I'm not that harsh on her design, even though I admit it COULD'VE been done better) is Cor's. He's dressed godawful. For a leared, battle-harden "knight" of Lucis, one of the best of his kind, trying to dress like he's a member of Noctis's "Young Dude Squad" is just pathetic looking. It's like those "hip moms" that try to dress in their teenage daughters clothing out "teenybop" their own children.

Maybe they changed Cor's clothes, however we saw him in the Jump Festa trailer and he was as always hmmm


!!!!!
 
Maybe Regis doesn't feel like dressing the same every day? I like him in all his forms.

Notice me, Regis. ( ゚ヮ゚)
 
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