Final Fantasy XV SPOILER THREAD

Not many of these story boss battles I've seen so far are really doing it for me. There appears to be a lot of emphasis on what Noctis can do and not enough of the party-based, "four warriors of light work together against the forces of darkness" RPG combat I was hoping for. While I guess it's cool in its own way, the former isn't what I look to Final Fantasy for lol. Any videos or comments on bosses besides these set-piece ones?

At least dungeon bosses and hunts seem to have a stronger party dynamic from what I've played/seen, and my enjoyment of those may be the main thing that makes or breaks the game for me.
 
What's the issue here? I don't see any really. I mean sure it would have been nice if the bros fight to the end and not dying RIGHT before the fight when you needed them the most. But I think they're trying to make a Cloud vs Sephiroth like showdown, a man on man rivalry fight deal.

Fight feels like the prelude to the real thing. And then it ends. It's obvious that something got cut during development. And again, the entire game is supposed to rest on the concept of bromance, and male bonding. Which should explain why women are utterly weak, and barely onscreen.

And yet...ending doesn't legitimize that one bit. They had to sell the bromance, and instead kicked it to the curb right before the most important battle of the game.
 
It's an homage to Dragon Quest 1 ;P

What's with all of you and final boss battles? At least there is one (no one remembers Mass Effect 3?) and it has to do with the plot (hello FFIX).

I think it has more to do with how long this game has been in development (hell), how things have been changed around during that process, and worrying whether or not it will live up to the 'hype'. Most people who play this game may never know it has been in devel for over 10 years and renamed and re-universed in the process. But us, we are expecting something grandiose, especially for the ending, and some think we aren't getting that.
 
I mean just look at it. Does this particular battle seem exciting to you?

"Final boss is shit"

"Have you played it?"

"No, saw video of guy rushing through on easy mode"

"Oh"

It can be very effective. This here isn't effective at all. It's pathetic, really. There's no suspense, no epicness, nothing.

I mean really, virtually any final boss in any JRPG would seem lackluster if you could summon Ramuh and essentially tap out 3/4ths of its HP. Counting the actual fight, not the DBZ stuff and QTE after.

I think Ifrit makes a much more compelling 'final' fight though, what with the whole party present

edit: Whoops, GAF downtime + sleep made this reply helluva belated.
 
Fight feels like the prelude to the real thing. And then it ends. It's obvious that something got cut during development. And again, the entire game is supposed to rest on the concept of bromance, and male bonding. Which should explain why women are utterly weak, and barely onscreen.

And yet...ending doesn't legitimize that one bit. They had to sell the bromance, and instead kicked it to the curb right before the most important battle of the game.

That's the feeling I get as well a little. I'll leave myself open to it making a lot more sense in proper context but from what they've told us you would think the final battle would involve the 3 of them sacrificing themselves at key points one after another in a nailbiting battle instead of them getting offed at the same time in this way leaving Noctis alone for the final face off. Doesn't feel like a proper bro out.

That said I got no problem with no final form. It's like whatever.
 
Like I said motive doesn't matter. Ardyn could have the richest, most soul crushing and beautifully sad revenge backstory of all time, and it still wouldn't excuse the lack of "final" battle.

As cool as it is visually...the final battle is just blue balls IMO.

.......but it IS the "final" battle. Are you upset there's not a battle against the same angel form boss we always get?
 
I mean really, virtually any final boss in any JRPG would seem lackluster if you could summon Ramuh and essentially tap out 3/4ths of its HP. Counting the actual fight, not the DBZ stuff and QTE after.

I think Ifrit makes a much more compelling 'final' fight though, what with the whole party present

edit: Whoops, GAF downtime + sleep made this reply helluva belated.

Sure. But Ramuh whooped his ass because the game was on easy. The DBZ stuff is part of the actual fight; it's not scripted. The QTE stuff is after you've depleted all his HP.

I dunno. The hyperbole and agony over it seems ridiculous to me. But maybe I'm just crazy, who knows.
 
I don't really get that complaint either. 1 vs 1 battle is so much cooler than cliche monster god whatever. You actually get on even level as the badass bad guy! how cool is that.

"blue balls" ending would be Type-0 which doesn't even have final boss fight and there is a big monster transformed guy but it's just scripted and you mash button and win, you can't die or lose lol, the whole final area is auto pilot. Now that sucked a lot. Maybe this battle is like that but it doesn't look like one.
 
Sure. But Ramuh whooped his ass because the game was on easy.

That was my point. A fight is going to look far less epic when it's much less of a struggle. I think the average experience on normal is going to be massively different, especially with little cut-ins like Ardyn literally kicking Noctis around on the ground, and the fight lasting longer in general.

edit: FF7 doesn't quite have an easy mode but when you rock up at Lv97 and summon KOTR a few times it looks kind of like a pushover, giant mutated angel thing or otherwise.
 
Like the final final gamelay sequence in the beyond would've been better if it was an actual boss fight with your party against Ardyn instead of a QTE but all the other stuff looked pretty dope.
 
1 on 1 battle against realistic foes are the best. Even better when you fight some OP super form of them before hand tho. In fact I think quite a lot of my memorable final fights follow this structure. I guess that's my type, lol.


Imo, Nyx got the cooler final fight what with all the kings fighting diamond weapons in the background, kinda made FFXVs look like a lacklustre copycat where all you do is lazily float around in the darkness with the occasional building passing by
 
.......but it IS the "final" battle. Are you upset there's not a battle against the same angel form boss we always get?

Yes I am, and honestly I am fucking pissed at Tabata's bullshit over "bromance". Final fight is Noctis only. I get it. Ardyn vs Noctis in the ruined city is cool and all, and the music is beautiful...but it still feels empty and shitty because it should have been more.
There's no bromance. There's no need for an all male party all game. In the end, only Noctis and Luna matter. I won't excuse an empty feeling fight just because it looks cool.
I've spent a year being told to stop asking for female party members, "because it's the story they want to tell", only for the ultimate battle having 0 bros in it. 0 need for the sausage party all game. 0 link to the 3 dudes we've been questing with all game.
It's Noctis vs Ardyn. That's it. That's all. And it's so empty. The fight would be incredibly badass if it lead to ALL the bros, fighting Ardyn in the void. But no. It just feels shitty and empty.

I'll still play the game day one, but it's a shitty final fight.
 
That was my point. A fight is going to look far less epic when it's much less of a struggle. I think the average experience on normal is going to be massively different, especially with little cut-ins like Ardyn literally kicking Noctis around on the ground, and the fight lasting longer in general.

edit: FF7 doesn't quite have an easy mode but when you rock up at Lv97 and summon KOTR a few times it looks kind of like a pushover, giant mutated angel thing or otherwise.

I've spoken to someone who fought Ardyn on normal. He's very difficult, far more so than most FF final boss fights. It lasts much longer, and you spend far more time in the air during the second phase (due to it lasting longer).

I mean, I don't get the bitching. Even on easy I thought it looked and sounded absolutely epic. Especially when compared to Yu Yevon, the demon beetle who couldn't kill you or Necron, the epitome of "we just had a great battle against the villain, but IT WASNT BIG ENOUGH BRING IN RANDOM NIHILISTIC GOD". Or Orphan, the who knows what the fuck that was even about.
 
Yes I am, and honestly I am fucking pissed at Tabata's bullshit over "bromance". Final fight is Noctis only. I get it. Ardyn vs Noctis in the ruined city is cool and all, and the music is beautiful...but it still feels empty and shitty because it should have been more.
There's no bromance. There's no need for an all male party all game. In the end, only Noctis and Luna matter. I won't excuse an empty feeling fight just because it looks cool.
I've spent a year being told to stop asking for female party members, "because it's the story they want to tell", only for the ultimate battle having 0 bros in it. 0 need for the sausage party all game. 0 link to the 3 dudes we've been questing with all game.
It's Noctis vs Ardyn. That's it. That's all. And it's so empty. The fight would be incredibly badass if it lead to ALL the bros, fighting Ardyn in the void. But no. It just feels shitty and empty.

I'll still play the game day one, but it's a shitty final fight.

That you haven't played and have only watched on easy mode with zero story context or understanding of their relationship leading up to it.

I'm just saying.
 
1 on 1 battle against realistic foes are the best. Even better when you fight some OP super form of them before hand tho. In fact I think quite a lot of my memorable final fights follow this structure. I guess that's my type, lol.


Imo, Nyx got the cooler final fight what with all the kings fighting diamond weapons in the background, kinda made FFXVs look like a lacklustre copycat.

Yep.

Gehrman, Lady Maira, Orphan of Cos (OP boss), Sister Friede

all the Kingdom Hearts 1 on 1 battles...Organization XIII, etc etc.

The question is, is this one as good as those.
 
I mean, realistically it's impossible to live up to 10 years of expectations for an uncountable number of different tastes.

I think Ifrit very much satisfies the requirement for a 'traditional' JRPG final boss, with the party, utilizing all the gear/levelling/ascension gained during the playthrough.

Isn't the road to being able to buy and play FFXV enough of a struggle? Cmon dude.

dam
 
That you haven't played and have only watched on easy mode with zero story context or understanding of their relationship leading up to it.

I'm just saying.

You haven't played it either. And you have the same context as I have.

I'm just saying. For me it sucks. It's gorgeous and the OST is amazing and all. But it should have been so much more.

And I will never get over the goddamn lack of interesting women in the game. Especially since there's 0 point. Everything Tabata was selling was a lie. The "bromance" is utterly unimportant. Prompto could be female and nothing in the story would change.
 
How so? How did it get to the point where Noctis and Ardyn faced off 1v1? All previous 15 chapters worth?

I haven't seen most chapters so I'm reserving judgement until I experience it for myself (Day one. Digital preorder. Gameplay looks sooo good). Again I can't judge Ardyn because his backstory could utterly rule for all I know. I'm a sucker for tragic villains, so his "vengeance" could reach me deep inside.

From the little I've seen I don't see how some estrogen in the party would have changed anything though.
 
I haven't seen most chapters so I'm reserving judgement until I experience it for myself (Day one. Digital preorder. Gameplay looks sooo good). Again I can't judge Ardyn because his backstory could utterly rule for all I know. I'm a sucker for tragic villains, so his "vengeance" could reach me deep inside.

From the little I've seen I don't see how some estrogen in the party would have changed anything though
.

I mean that kind of stuff would probably more crystallize itself in on the road moments(stuff that happens in all the chapters before).

Not going to say that those would justify the absence or anything just that I don't think you can conclude based on the ending that everything would be the same even if X was female(and heck for me ideologically they largely would be, bromance as a cultural thing would never be interesting/special to differ enough from general genuine connections between people so not making it that worth exploring, alas that's not the world we live in and there very well may be interesting things that can only come to life in that context).

And I'm saying that also thinking that the ending does not by itself seem to close out the bromance angle satisfyingly.
 
I'm assuming they scrapped all of the original Visual Works cutscenes between the intro and ending of the game? Haven't seen any since 2015.

That would be a shame, I've always enjoyed the CGI cutscenes. There were the best hilights for getting to certain points in the story.
 
I mean that kind of stuff would probably more crystallize itself in on the road moments.

Not going to say that those would justify the absence or anything just that I don't think you can conclude based on the ending that everything would be the same even if X was female.

And I'm saying that also thinking that the ending does not by itself seem to close out the bromance angle.


Well I'm not against the bromance specifically. I wouldn't have preordered the game otherwise! From the little I've seen though (major parts!) it doesn't seem justified at all.

It's pretty complicated stuff. For all I know I'll fall in love with these bros once I can play for myself. Prompto's pictures is the kind of stuff that will sell me.
 
I'm assuming they scrapped all of the original Visual Works cutscenes between the intro and ending of the game? Haven't seen any since 2015.

That would be a shame, I've always enjoyed the CGI cutscenes. There were the best hilights for getting to certain points on the story.

Everything from Versus is scrapped.
 
I sort of like what I've seen from the final fight.
JRPGs don't need to always end with a fight against some giant, eldritch monster. Sometimes humanoid fights are more personal.
 
I sort of like what I've seen from the final fight.
JRPGs don't need to always end with a fight against some giant, eldritch monster. Sometimes humanoid fights are more personal.

It is amazingly beautiful though. The music especially. That 2nd half of the fight's music moved me to tears. Incredible stuff. I think it might be the best final boss music since Dancing Mad. And I don't say that lightly.
 
It is amazingly beautiful though. The music especially. That 2nd half of the fight's music moved me to tears. Incredible stuff. I think it might be the best final boss music since Dancing Mad. And I don't say that lightly.

Agreed. The video I watched had the music synced up pretty well with the fight's more cinematic parts. Final Fantasy has never really had problems in this arena IMO.
 
sorry to be a pain in the ass but just wanna know if it's strue

is the ending really a QTE fight? and do all of them actually die?

The final fight is not a QTE. There's QTE moments but they are amazing and tied to the story (it's hard to explain). But most of the fight is actual fighting.

And they all die. But it's kind of beautiful and sweet. It's a good ending.
 
With all this talk about the final boss, I mean

I watched the Birth by Sleep final boss fight without very much context and I still thought it was pretty impressive for what it was well before playing the full game, for example.

Sure, the journey may make the context in this game most of all, but this game's final boss fight still seems like "1v1 this fedora-wearing douchebag in the middle of a street" with some touch of DBZ.

I don't even know what a non-Easy mode could do to save the fight outside of him doing more damage I guess.
 
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