――Is there an event scene during the game that you were deeply involved with?
Tabata: For at least the ending I gave instructions down to a fine detail, and my intentions are reflected.
What is the meaning behind the scene in the ending where Noctis and Lunafreya are shown?
Tabata: Thats up to the players imagination. What I really wanted to do with the ending was set up the last cut superimposed with the title logo. Noctiss voice actor, Tatsuhisa Suzuki, saying I want Noctis to be included in the logo was the catalyst for the idea of adding both of them to the title logos illustration. I thought If its only shown after the ending, it will be okay to add Noctis, and when I had Amano (Yoshitaka Amano) draw it, I was amazed at the content of the ending, and that direction came to life.
It may be a bit of a story, but what was with the dead bodies hanging like puppets from the ceiling in the throne room scene just before the ending?
Tabata: You could say thats an expression of Ardyn waiting a long time for Noctis and co. in the throne room. Fashioning scenery like that and playfully desecrating the kings space in the ten years he waited for Noctis are nuances of Ardyns twisted personality with its notions detached from normal sensibilities.
Ardyn tries to complete his revenge by defeating Noctis, who had become king, but was his motivation entirely revenge?
Tabata: Thats right. Theres no profound reason behind it, as his actions were for the sake of reveling in the greatest possible pleasure for himself, to achieve revenge on Noctis at his strongest. Noctiss misery is his own happiness. When the Empire presented a marriage between Noctis and Lunafreya as part of a treaty agreement with the Kingdom of Lucis, it was arranged to make Noctis inherit the power of the king.