Best thing about casual?
When you are 40min in a mission and a dude dies from 1% critical and you don't feel mad.
I already have enough gray hair as it is these days.
Ugh, screw this. I'm starting over on Normal/Classic. I must be a damn idiot or Fire Emblem difficulty is super fucked.
What exactly is your trouble? There's a jump in difficulty early on for Hard and you're left without good grinding options (the early Risen encounters are like ... Level 10 when you're around 6ish).
Frederick alone gets you through a lot. Pair him with someone just for the STR/DEF stat boost and possibly do the same with Kellam. Create choke points and play defensively.
Edit: If all else fails, you can grind a little bit on the first DLC Chapter. It's fairly easy and the enemies kind of sit around / feed themselves to the AI. Don't be put off by the levels. Plus, free loot from the villages end up being nice stuff sometimes.
I want to use say, Sumia, but there are always archers within range. Some characters like Sully or Virion do 3-4 damage to every unit, seemingly for no reason. I just played the first Spotpass map, on the map with the bridge, took maybe 30 minutes of characters hiding behind Fred and Kellam and having people shoot from behind them, boring as hell. Pairing Lissa up works great to keep her safe, but then anytime I'd need to actually heal someone, they're near the front and doing so puts her in danger of a one or two hit KO by the front enemy line. All skirmishes I have available save for the first Spotpass (and only the one on the bridge map) have me surrounded in two turns. The only way I can keep some of my weaker guys alive is by pairing them up, but then I have half the turns because everyone is paired and the enemies swarm me. Add to that I am constantly finding that whoops, I moved a single square too far forward, and 4 enemies run into attack range and kill someone like Sully who doesn't seem to be good for anything.
You can see the range of all enemy units by clicking on each individual unit. If you're careful you can usually get away with fighting only one or two at a time and controlling who they attack.
Also the music in this game is Kid Icarus Uprising levels of awesome. FE has always had good music, but this one just blows the rest of the series out of the water. One of my favorite tracks is the free battle music.
Yup. Oh and playing on hard/classic, whats the best way to level up healers?
Yup. Oh and playing on hard/classic, whats the best way to level up healers?
Ah alright for now focus on a small group of units press the x button to find the entire area the enemy will move in as it will help you plan your attacks betterI want to use say, Sumia, but there are always archers within range. Some characters like Sully or Virion do 3-4 damage to every unit, seemingly for no reason. I just played the first Spotpass map, on the map with the bridge, took maybe 30 minutes of characters hiding behind Fred and Kellam and having people shoot from behind them, boring as hell. Pairing Lissa up works great to keep her safe, but then anytime I'd need to actually heal someone, they're near the front and doing so puts her in danger of a one or two hit KO by the front enemy line. All skirmishes I have available save for the first Spotpass (and only the one on the bridge map) have me surrounded in two turns. The only way I can keep some of my weaker guys alive is by pairing them up, but then I have half the turns because everyone is paired and the enemies swarm me. Add to that I am constantly finding that whoops, I moved a single square too far forward, and 4 enemies run into attack range and kill someone like Sully who doesn't seem to be good for anything.
Heal for the most minute of damages at every opportunity.
I want to use say, Sumia, but there are always archers within range.
Some characters like Sully or Virion do 3-4 damage to every unit, seemingly for no reason.
I just played the first Spotpass map, on the map with the bridge, took maybe 30 minutes of characters hiding behind Fred and Kellam and having people shoot from behind them, boring as hell.
Pairing Lissa up works great to keep her safe, but then anytime I'd need to actually heal someone, they're near the front and doing so puts her in danger of a one or two hit KO by the front enemy line.
All skirmishes I have available save for the first Spotpass (and only the one on the bridge map) have me surrounded in two turns.
Ironically, I find Sumia really amazing at taking out Archers. Given that she can get to them freely, anyway. If it helps, pair her up with, say, Chrom and rush to an Archer with her mobility; you can swap to Chrom before attacking so you have his better defensive stats going into the next turn (+ not being weak to Bows).
Generally speaking, pairing up, say, Frederick with someone means having that unit still leading; for instance, Chrom + Frederick means you still have Chrom on the field, Frederick is just there for the +Stat boost to the unit (and potentially saving the day with Dual Strike). You're not using Frederick to run in there and kill things and hoping Dual Strike activates to get EXP for the person tagging along.
I know this feel. My Stahl and Sully were useless for so long. Virion less so but I fed him kills until he got enough STR to actually do something.
Have you tried the first DLC Map? Champions of Yore I. It's free until March so you might as well grab it. Enemies there are around Level 7-8, if I recall, and, like I said, the AI Heroes you get will weaken a bunch of units / kill off a few before dying and then the rest of the map sits patiently until you get in range.
The skirmishes with Risen tend to just throw themselves at you at the start which makes it quite hard to use them to grind early on.
I can't find a good reason to pair Lissa up. Good positioning keeps her safe enough and unpaired means you're not "wasting" a person on her.
Yeah, the early skirmishes are rough on Hard. A level advantage and better equipment. ;_;
Thank you very much for your post. Is Normal really that much easier? I only played the first 2 chapters and they were dirt easy, while chapter 2 on in Hard has me tearing my hair out. Would Normal/Classic be a decent way to learn the game and then I can jump back in on Hard/Classic?
What does saving all the villagers in Paralouge 3 get you? The stupid AI keeps suiciding even though I have them at complete safety. I've managed to save one, is it worth going back to save the others?
What does saving all the villagers in Paralouge 3 get you? The stupid AI keeps suiciding even though I have them at complete safety. I've managed to save one, is it worth going back to save the others?
I'm playing this game on Hard/Casual , its got the "Just right" difficulty for me. Reloading my save to make sure units didn't die was always something that pissed me off. I have no idea how I was able to finish Radiant Dawn because that game got hard as shit towards the end.
What does saving all the villagers in Paralouge 3 get you? The stupid AI keeps suiciding even though I have them at complete safety. I've managed to save one, is it worth going back to save the others?
Thank you very much for your post. Is Normal really that much easier? I only played the first 2 chapters and they were dirt easy, while chapter 2 on in Hard has me tearing my hair out. Would Normal/Classic be a decent way to learn the game and then I can jump back in on Hard/Classic?
What is the difference between difficulties in FE games? Like are the numbers in the background different, or are the enemies just higher level/better gear?
You can try a bit of un-moving boss abuse. Remove weapon from a character who won't die from a boss, make him stand in front of it, repeat healing. There are quite a few bosses who do not move throughout the game.
Heal for the most minute of damages at every opportunity.
yeah pretty much heal anything, heck heal the 1 hp a unit gets when they lvl up lol.
Whats the best way to lvl up weapons abilities? Does using higher class weapons increase the boost, or should i just give everyone bronze weapons so they can attack twice (otherwise they kill in 1 turn).
Guys, in case you're thinking those E-ranked weapons with 1 Mt you're finding are worthless, try forging them. I just forged the Slack Bow for Donny (just promoted to Bow Knight) and it cost me only 1000G. They're AMAZINGLY cheap.
Whoa, I was just running through the DLC to get some units caught up, and lo and behold, a shop actually has some Master Seals.
I bought one, but I didn't use it yet. There seems to be a lot more conflicting reports about waiting to promote this time around (although, the consensus seems that for reclassing purposes, reclassing, getting the skill, and then do something else seems to be acceptable). Regardless, I made two saves just for this occasion.
Although, the FE fan in me wants to just level everyone up to 20 anyway, and deal with the slower EXP growth later.
don't they barely have any uses?
btw: outside of taking out flying guys good, what other benefits are there for bowmen over mages whom have wind magic which is good against flying dudes?
Are there 'longbows' with more than 2 space range in this?
don't they barely have any uses?
btw: outside of taking out flying guys good, what other benefits are there for bowmen over mages whom have wind magic which is good against flying dudes?
Are there 'longbows' with more than 2 space range in this?
How do you marry people? I'm at chapter 13 and haven't seen an option before.
Is it just 'pair up with a character a ton of times, and the option will end up happening in support'?
Longbows are in the game
Dear god, just make my decision to upgrade into a Bow Knight better why don't you. Talk about insane range, I need to find me a long bow.
Risen maps give a bit if goldHow do you get more weapons for people? Stahl just broke his Iron Sword and I don't see any more in my inventory. Should I buy him a new one? I only have 5000 G from the start of the game and I'm on chapter 6; how do I get more gold?
Longbows are Archer and Snipers only.
In fact, only Archers and Snipers can use the 2~3 range bows.
Risen maps give a bit if gold
Only buy more for stahl if there is no other weapon to use
All I have is Bronze weapons and named stuff. I've been fighting Risen a few times outside of the story but still have only 5000 g?
All I have is Bronze weapons and named stuff. I've been fighting Risen a few times outside of the story but still have only 5000 g?
All I have is Bronze weapons and named stuff. I've been fighting Risen a few times outside of the story but still have only 5000 g?
don't they barely have any uses?
btw: outside of taking out flying guys good, what other benefits are there for bowmen over mages whom have wind magic which is good against flying dudes?
Are there 'longbows' with more than 2 space range in this?
Anyone gonna try training Olivia to get game force?
Heal someone nearly every turn, even if it's only a few HP. You will burn through staves quicker, but that's how my Lissa is 15 at chapter 5.Yup. Oh and playing on hard/classic, whats the best way to level up healers?