First FE I'm playing since the original FE with Roy. I didn't get too far in The Sacred Stones. Excited as fuck.
Roy's Fire Emblem is the sixth game in the series.
First FE I'm playing since the original FE with Roy. I didn't get too far in The Sacred Stones. Excited as fuck.
This was the last one right?Oh also, I don't know if it was posted in here or in the OT itself, but the Iwata Asks for Fates is great:
http://iwataasks.nintendo.com/interviews/#/3ds/fire-emblem-fates/0/0
Thank you for this. I've been wondering how much space the additional path as dlc would take up and wasn't willing to believe they would make you download the whole game again. The main reason I wanted the SE (which I didn't get before it sold out) was that I don't have much space on my SD card.we dont know the block size for revelations as it wont be available for 3 weeks but thanks to leaks its less than 2000 blocks for the other version as DLC or 234.6 MB if ya wanna be specific.
I'm just super stoked to know that IS went through the trouble to address so many of the issues long-time fans of the series had with Awakening's gameplay, even in Hoshido. They really could have just pumped out a sequel to Awakening without listening to that crowd, but they really did a great job looking into and balancing a lot of elements while still retaining basically everything everyone loved about Awakening. That's not even including the fact that Nohr is way more traditional, which is something they really didn't have to do.
I enjoyed Awakening and was prepared for the series to move forward under what that established. To see that they still keep all fans in mind feels really good.
This was the last one right?
I really hope these interviews continue somehow.Oh also, I don't know if it was posted in here or in the OT itself, but the Iwata Asks for Fates is great:
http://iwataasks.nintendo.com/interviews/#/3ds/fire-emblem-fates/0/0
Note that if you order the game to arrive at a Amazon Locker location, it's delayed by 4 days even with prime.
This the case for most locker locations.
This is what happened with my order, since it's arriving for me on Tuesday. I also tried several items to test it out and everyone one of them delayed shipping by 4 days
A few questions about my least favorite parts of Awakening...
Does reclassing still involve essentially uncapped levels, like Awakening?
Support defense and dual strike aren't based on random chance anymore. Dual attacks only happen when you aren't using pair up. Enemies can use pair up and dual attack too.Also, what has IS done to properly balance the pair mechanic this time around?
Do reinforcements come at the beginning or end of enemy turns?
Lockers also have limited spaces, they maybe spread out shipments to accommodate sometimes.Mine is arriving tuesday even with prime two day shipping. So I'm guessing there is a delay on these some where. Maybe they all got stacked to one warehouse rather than distributed properly.
No, you continue in the same level (and gets past skills from your new class or class tree at a rate of one per level up). There's a separate item that increases level cap though.
Support defense and dual strike aren't based on random chance anymore. Dual attacks only happen when you aren't using pair up. Enemies can use pair up and dual attack too.
They come after the enemy's movement, so the enemy doesn't get to appear and act before the player can move anymore.
That is WONDERFUL. One last concern. Can I assume the state boosts from pairing are almost more muted with this game?
So in how many hours Nintendo will unlock the digital copies?
Can you switch the difficulty level at any time?
This is always one of the weirdest design choices in so many games.Downards but not upwards.
This is always one of the weirdest design choices in so many games.
Like do developers not expect people to get better.
This is always one of the weirdest design choices in so many games.
Like do developers not expect people to get better.
If someone new to the franchise decides to jump in on the easier modes to get a feel for the system, they might want to get more of a challenge when they get the hang of things.What's the problem? I like them making it that way.
Has their been games that let you up the difficulty mid-game?If someone new to the franchise decides to jump in on the easier modes to get a feel for the system, they might want to get more of a challenge when they get the hang of things.
Has their been games that let you up the difficulty mid-game?
Don't use PC for games, didn't know that games had that optionLike, hundreds of PC RPGs and strategy games?
It's like the norm outside of some Japanese developers.
Like, hundreds of PC RPGs and strategy games?
It's like the norm outside of some Japanese developers.
Since I play basically only Japanese games, didn't know this was a thing.Like, hundreds of PC RPGs and strategy games?
It's like the norm outside of some Japanese developers.
Few questions.
Not sure if answered or if its common knowledge of previous Fire Emblems but how many units can you take into the field assuming you have enough characters. I have only played Awakening and can't seem to remember but was it 15?
Going to kill Amazon. Paid for one day shipping for my CE, said it was going to be here Friday up until last night. Checked this morning, it's saying Monday.
It's shipping from VA (I'm in NC). How does it take three days to get here? USPS that's how. Goddamnit Amazon.
I played maybe 5-10 hours of Awakening and really enjoyed it, but just never found time to play. Wondering if I should stick with the Classic gameplay on Normal or maybe drop down to one of the non-permadeath modes. Any input for someone who isn't a total newbie to the series, but still green overall?
I love the op, but the thread title could not have been lazier if you tried. That Sega slogan is so played out.
I'm disappointed in you, OP!
It was something else, but it got changedI love the op, but the thread title could not have been lazier if you tried. That Sega slogan is so played out.
I'm disappointed in you, OP!
I love the op, but the thread title could not have been lazier if you tried. That Sega slogan is so played out.
I'm disappointed in you, OP!
I love the op, but the thread title could not have been lazier if you tried. That Sega slogan is so played out.
I'm disappointed in you, OP!
Well screw that.
You want to beat the game on Lunatic, do it from start to finish.
There's a set number of spaces for each mission.
I love the op, but the thread title could not have been lazier if you tried. That Sega slogan is so played out.
I'm disappointed in you, OP!
If you've played the series, sure?
But assuming that people know the differences between difficulties before they've even started playing the game is kind of insane.
And Lunatic can be an exception to regular tweaking, like Atlus has started doing in the Persona games with their highest difficulties.
It is completely unreasonable to expect new players to know what kind of differences or difficulty curve to expect in series they haven't played before. And it also assumes that Fire Emblem games have smooth and reasonable difficulty curves on all difficulties, which is... lol.
You act like people only get one chance to play this game to the end, then their game spontaneously dissolves or something.
That's what multiple playthroughs are for, maybe for someone their first playthrough will be on normal and their second one will be on hard.
If this game was a couple hours, that's one thing, but this is a 40+ hour game.You act like people only get one chance to play this game to the end, then their game spontaneously dissolves or something.
That's what multiple playthroughs are for, maybe for someone their first playthrough will be on normal and their second one will be on hard.
Downards but not upwards.
I'm a little disappointed enemy turn reinforcements are gone, but no one wants to learn to deal with them. I hear Conquest is hard enough as is though, so I guess free exp reinforcements aren't so bad.
Everything I'm seeing on Conquest makes it look great, I can't wait to start playing it tomorrow.
If this game was a couple hours, that's one thing, but this is a 40+ hour game.
Most people aren't even gonna play all 3 stories, let alone a replay.