Would Life and Death 3 be good on a +att/-def tharja?
Would Life and Death 3 be good on a +att/-def tharja?
NoCan you use Ardent Sacrifice on a unit with full HP?
Would you elaborate?I would keep his axe and use Quick Riposte.
Cherche uses Brave axe better than Michalis does.
Would you elaborate?
Cherche with neutral att nature will have 4 more att than Michlis, with +att she will have +7 more att than him bringing her att to 49 with brave axe+ at max level compared to Michalis who reaches 50 with Hauteclare a weapon with 16 mt and 42 with brave axe+Would you elaborate?
5* +SPD -HP Nowi or 4* Neutral Nowi?
+Spd/-HP is among the best natures you can have with the +3 HP Seal being an option.
I lucked out and got a Nowi with my last pull off this banner. Looks like there are a lot of new Nowi owners out there. Mine's 4* with +atk -def, which I think is pretty good although the bane hurts. This leaves me with a dilemma for my Nino team.
The core of this squad is my 5* Nino (+spd, -def, Desperation) to erase most things, and Olivia (will probably give her swordbreaker) for dance. To go with them, I have the choice of that new Nowi and/or Robin M (+def, -hp) to play the role of baiting, especially things like red mages that would be a threat to Nino. I want to build one of them around Quick Riposte, while carrying Spur Speed for Nino.
For the 4th spot, some likely possibilities are Effie ( both of mine are +spd -hp, unfortunately), Sharena (currently 4*), Setsuna (+atk -spd), Marth (my 5* is -atk +res, but I have a 4* +spd -res which could be upgraded and merged), Corrin M (5*), Corrin F (several 4*, none with great IV).
I'm approaching 20k feathers, so I will be able to promote one character to 5*, and I don't want to spend that on skill inheritance fodder. I'll probably only be going to lvl 2 with Triangle Adept, breaker, or other inheritance skills. Could use ideas, thanks.
+Spd/-def is better than +def/-spd for nowi right?
On the topic of rarity's impact on arena scores, I think I can share the experience I had on my two accounts which can be used as a comparison study of sort.
Last week, both of my accounts ran with a vanilla 4* LV40 Michalis with no SI and 3 mains members fully SI'ed. All of them have zero merge count except a Nowi that's +1 on my main account. Both accounts achieved similar arena scores with my main at 477x and my alt at 476x.
This week, the main members of both these two accounts are exactly the same as last week and both accounts had Michalis replaced by Sharena as bonus char. The difference is, I promoted Sharena to 5* on my alt account while she remained as 4* on my main account. Both Sharenas inherited Escutcheon and Drag Back from a single Gwendolyn to fill up all the empty skills slot at the most budget cost. The results are, my alt account saw a significant boost in arena score and got bumped to 4814 while my main's score remained largely unchanged.
It's quite obvious that rarity does matter. There is a considerable variance in points per match but when you add up your 7 matches, it usually averages out the variance for the most part. I suppose it is safe to say that promoting a unit from 4* to 5* should net your around 40 - 60 more points for a deathless run, which is normally enough to move you up a bracket if you are in the ~4800 crowd. However, that's only 500 in terms of feather gain difference. You pay 20k for the promotion and even if the 3 OG lords do get the bonus char rotation we have been suspecting, you need (20,000 / 500) * 3 = 120 weeks to get back your investment. That is assuming:
1. You are even going to play this game for that long. lol
2. You manage to get 500 more feathers every week.
3. You do not pull any focus unit from the banner and have to rely on the OG lords for the entire time.
4. IS does not add the "the mysterious man" and Veronica to the OG lord rotation along with the existing 3.
Hence it is clear that even for F2Ps, promoting Alphonse, Sharena, and Anna to 5* is NOT a top priority for arena. If you don't have other priorities and have tons of feathers lying around then by all means, promote them as you see fit and enjoy using them because they are solid units. Otherwise, attend to your priorities first and hold on to that previous 20k feathers for more important promotion and SI. Don't get me though, promoting them to 4* is still a good choice; just the benefit of not being forced to raise all 4* GHB units to LV40 is already pretty nice.
Reinhardt will kill everything he encounters and that's the assumption. For that you need atk+ or at least atk neutral with all the boost he can get. Otherwise, you'll get lots of 1-4 hp enemies that will turn around and kill him. His spd is a joke anyway beyond saving even with spd+.Is a -atk +spd Reinhart worth it despite his flaws or should I not bother with him until I pull a better one?
Reinhardt will kill everything he encounters and that's the assumption. For that you need atk+ or at least atk neutral with all the boost he can get. Otherwise, you'll get lots of 1-4 hp enemies that will turn around and kill him. His spd is a joke anyway beyond saving even with spd+.
They also look kind of annoying to do.
...but 4 orbs...
For the orb quests do you have to make the kill with the unit or do you just need to win with them?
Isnt Navarre in the story missions? could that be an easier workaround?
Isnt Navarre in the story missions? could that be an easier workaround?
Yeah, just did the F. Robin one with F. Robin getting the kill to get the orb. Not too bad once I settled on who tanks stuff the best (which ended up being my Julia, managing to tank every mage and doing just enough but not killing any on counters).
...........................
Goddamnit.
Welp, finished all the quests. that was fun. The defeating Navarre with F-Robin one was pretty tough, as my 3* Robin could only deal 3 damage to Navarre with an Atk buff...
What I did in the end was un-equipping Nowi's weapon so she could tank Navarre forever without taking damage, while having Robin chipping away at Navarre to death lol
Bro, glad you had fun but the "use F-Robin to defeat Navarre" and "use Navarre to defeat F-Robin" quests actually have no level requirements; they can even be done with the story mission at normal.
It is the "use F-Robin to defeat F-Robin" and "use Navarre to defeat Navarre " quests that have the lv35+ and lv40 requirement hence they have to be done in the GHBs.
Any interesting skills or weapons to scavenge those extra FemRobins and Navarre for?
FemRobin is the only one with a specific tomebreaker (green), but who would profit off of that?
What story chapter is FRobin in?