Man-is-Obsolete
Member
Yeah I may just end up keeping her. I like her character a lot and Cancel Affinity might be useful someday.
I got the exact same IV, I think she will be helpful someday for a GHB/TT/Squad Assault/etc.
Yeah I may just end up keeping her. I like her character a lot and Cancel Affinity might be useful someday.
The golden rule of Arena is to always, always, always have a Reinhardt counter. Either that or just surrender if you see a horse leader.
my Hector runs quickened pulse+sacred cowl, works perfectly against moonbow/quickened pulse Reinhardts (which that was). Assuming he's not on a map covered in breakable walls and surrounded by a gronnblade+ cecilia and +6 Olwen. I have higher res greens but they aren't worth tons of points like Hector.
If they weren't super merged and on defense tiles I would've just let Vantage do the work. As it was, not even worth fighting that team since I had no streak anyways and it was match 1. Just thought it was a funny example of the stupid bullshit you face if you fly too close to the sun with BST.
So I got a Lucina with +SPD -RES and I got Reciprocal Aid, Fury 3...should I kill a Fae 5*(+HP -DEF) for Renewal 3 to give to Lucina?
So I got a Lucina with +SPD -RES and I got Reciprocal Aid, Fury 3...should I kill a Fae 5*(+HP -DEF) for Renewal 3 to give to Lucina?
I gotta make this. I'm pretty sure my 5* Olwen is +Spd, which is fine too it seems. Does Blade w/ Cavalry buffs or Quad Thunder w/ buffs kill more?
no fae is amazing and you should only start sacrificing her once you have a +10 merged one. but thats not really applicable to many people is it
You can get Renewal 3 with a 4* Fae, so it's not a good trade. Lissa gives Renewal 2 and 2 works well enough.
Death Blow Reinhardt is set up. Is +Spd blade Cecilia worth using, or should I wait until I find a +Atk one for that?
+Spd blade Cecilia is perfect. Go for it.
Both Bladewen and Quadwen are really good. Bladewen is slightly better if we are talking about theoretical match-up win counts, due to Bladewen winning a couple more green TA match ups, theoretically. However, Quadwen wins just about as many crucial match-ups she have to win in most cases, and tbh your team should have a million other ways to handle green TAs and Julias. Also, Quadwen is a bit less reliant on hone/fortify buffs, as one Hone is pretty much all she needs, while Bladewen needs both Hone and Fortify. That makes Quadwen a bit more flexible in teams. Lastly, Quadwen's SI cost is slightly lower (this is something you care about if you are F2P), as you got to keep her legendary weapon.
After all, both are really good and you can't go wrong with either. Just pick the one that suits you team or playstyle the best.
You forgot the extra important part.
Dire Thunder is more arena points than Blarblade+
True. But if you care about the arena point difference between 400 and 300 SP weapons, you probably shouldn't be running a 5*-exclusive horse mage in the first place, right? Generally speaking, can't help if one is lucky enough to pull a few copies of her by chance or go crazy on her banner.
The dialogues at the end of this Tempest Trial seems to be hinting at another SoV themed Tempest Trial, hmm..
Celica side next time i think...... hope my unit will be the pick up unit this time lol.
Nah, my money is on them using characters from this current 3 and 3 set of banners
Conrad gift plz
Clive doesn't really make sense as a reward for Celica's side though. Not saying it won't happen, but it would be odd.I didn't want this but if the next tempest is Echoes themed again, the reward will be the datamined Clive.
Probably a GHB unit.I guess he could also be the next GHB, neither option sounds very appealing.
Conrad gift plz
Considering the bulk of the characters we have now are from the most recent games, I understand why they're going so heavy with all the Echoes content.I'd lean more on the side of him being the Tempest reward, just because a GHB would mean another Echoes unit would be given out as part of the Tempest in addition - although it could also be an argument for it given how much they're focusing on the game, two Tempests, two concurrent banners and two consecutive GHBs is a little excessive.
Yes, SoV tempest 2, bring it on IS, bring it on. Anything that offers me a second chance to roll Celica is automatically good.
Clive doesn't make sense as a GHB unit to me as he has never been an enemy unit in Gaiden/SoV. What map is this "GHB" even going to feature? Yes, I know that's the case for FemRobin, but that's just one exception. I feel GHB featuring a villain (or at least someone that has appeared as an enemy unit i.e. Navarre) and the map he/she appeared in has been quite an established norm. The occurrence of one exception doesn't make another one any less unlikely.
My prediction of next Tempest: (names in Parentheses are their counterparts in SoV Tempest 1)
40% Bonus Heroes: Celica (Alm), Saber (Faye), Gray (Mae), Mathilda (Boey, doesn't make too much sense, but at least Mathilda joined before Delthea).
20% Bonus Heroes: Leon (Lukas), Sonya (Clair), Clive (Tobin, doesn't make too much sense too, but Clive as GHB makes even less sense to me. I'm cool with Conrad taking this slot though), Anna (Sharena)
Boss: Alm (Celica)
I really want to dump all my orbs for Celica on the Tempest banner if this does happen, though Saber and Gray splitting the chance for red is really worrying
I hope the next Tempest is a little further away. I kinda want to spend less time on FEH lol.
Both Bladewen and Quadwen are really good. Bladewen is slightly better if we are talking about theoretical match-up win counts, due to Bladewen winning a couple more green TA match-ups, theoretically. However, Quadwen wins just about as many crucial match-ups she has to win in most cases, and tbh your team should have a million other ways to handle green TAs and Julias. Also, Quadwen is a bit less reliant on hone/fortify buffs, as one Hone is pretty much all she needs, while Bladewen needs both Hone and Fortify. That makes Quadwen a bit more flexible in teams. Lastly, Quadwen's SI cost is slightly lower (this is something you care about if you are F2P), as you get to keep her legendary weapon.
After all, both are really good and you can't go wrong with either. Just pick the one that suits you team or playstyle the best.
so, like when you guys get a 5* with bad IVs or not great ones, do you still train them to lvl40? Give them good skills? Im sitting on a bunch of lvl 1, 5stars and before you get angry, the grind to level them gets to me >.<
so, like when you guys get a 5* with bad IVs or not great ones, do you still train them to lvl40? Give them good skills? Im sitting on a bunch of lvl 1, 5stars and before you get angry, the grind to level them gets to me >.<
so, like when you guys get a 5* with bad IVs or not great ones, do you still train them to lvl40? Give them good skills? Im sitting on a bunch of lvl 1, 5stars and before you get angry, the grind to level them gets to me >.<
I still think it was a missed opportunity to not make every Tempest reward a masked version of a regular unit.
Yes. Even a shit unit can be valuable at 5* if they are a bonus character. With chain challenges, tempest trial and squad assault they are definitely encouraging us to have multiple strong teams.
As an example I got a -atk +res Peri while pulling for Reinhardt on the Vantage banner and I was not happy at all about it. She doesn't even have good skills to inherit. But when she was a bonus character the next week I turned her into a very effective member of a cavalry team, I used her for arena and for the last Tempest Trial because she had hero merit to gain. Turns out a killer weapon user with high Res and Glacies is pretty damn good.
I didn't think I had a use for the two Sanakis I've found but she was invaluable (with g tomebreaker) for taking out Veronica in the first TT. I leveled my -atk Alm to 40 in case I got a better IV one and he ended up being a 40% bonus unit for the last one.
Not counting my blade tome promotes, the only 5* I ever leveled and never used in combat is Hawkeye. He'll probably end up as DB3 fodder for a Reinhardt I guess.
As for leveling, I haven't had trouble leveling any 5 star. It's not a painful experience like leveling a 3* Caeda, but either way I like to bring buffs and dancers to speed it up. Cavalry units with +6/+6/+6/+6 to stats are a breeze to level.
I train but don't inherit skills on or use them.
I will normally still level them up to lv40 eventually, just in case I need them in the future Squad Assaults. I'm definitely not giving them "good skills" like Fury 3 or TA 3 which I have very limited access to and have higher priority units I want to put those skills on. I may give them some budge skills or skills I have abundance of fodders of, if I feel like helping them out a bit, but that's about it.
As for the training, I think with the access to Chain Challenge now the road to lv40 isn't really that bad. And I only level up these backbenchers when I have the stamina to spare.
so, like when you guys get a 5* with bad IVs or not great ones, do you still train them to lvl40? Give them good skills? Im sitting on a bunch of lvl 1, 5stars and before you get angry, the grind to level them gets to me >.<
I pretty much ignore IVs, tbh unless I get multiple, in which case I pick the "best" one. I've always said that the importance of IVs in this game is WAY overblown, and I'll stick by that until there's something I can't finish or I stop reaching arena 20. This game is just not that challenging or exact where a "bad" IV renders something impossible to finish. The skills a unit has, and weapon advantage, make far, far, far, far more difference than + or - 3 in any one stat.